|  | 
/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
#pragma once
#include "Audio_File.H"
#include "Timeline.H"
/* Audio_Regions are "virtual" FLTK widgets; this is necessary because the
 * dimensions of real FLTK widgets are limited to 16-bits, which is
 * far too little for our purposes */
#include "Sequence_Region.H"
class Audio_Region : public Sequence_Region
{
public:
    static bool inherit_track_color;
    struct Fade
    {
        enum fade_type_e { Linear = 0, Sigmoid, Logarithmic, Parabolic };
        enum fade_dir_e { In, Out };
        fade_type_e type;
        nframes_t length;
        Fade ( )
            {
                type   = Linear;
                length = 0;
            }
        bool
        operator< ( const Fade &rhs ) const
            {
                return length < rhs.length;
            }
        float increment ( void ) const
            {
                return 1.0f / (float)length;
            }
        /** Return gain for frame /index/ of /nframes/ on a gain curve
         * of type /type/.*/
        /* FIXME: calling a function per sample is bad, switching on
         * type mid fade is bad. */
        inline float
        gain ( const float fi ) const
            {
                switch ( type )
                {
                    case Linear:
                        return fi;
                    case Sigmoid:
                        return (1.0f - cos( fi * M_PI )) / 2.0f;
                    case Logarithmic:
                        return pow( 0.1f, (1.0f - fi) * 3.0f );
                    case Parabolic:
                        return 1.0f - (1.0f - fi) * (1.0f - fi);
                    default:
                        return 1.0f;
                }
            }
        void apply ( sample_t *buf, fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const;
    };
/*     struct Fade_In : public Fade; */
/*     struct Fade_Out : public Fade; */
private:
    Audio_File *_clip;                                          /* clip this region represents */
    float _scale;                                               /* amplitude adjustment */
    Fade _fade_in;
    Fade _fade_out;
    friend class Track;                                  /* for _clip */
protected:
//    const char *class_name ( void ) { return "Audio_Region"; }
    virtual void get ( Log_Entry &e ) const
        {
            e.add( ":source",            _clip            ? _clip->name() : "" );
            e.add( ":gain",              _scale           );
            e.add( ":fade-in-type",      _fade_in.type    );
            e.add( ":fade-in-duration",  _fade_in.length  );
            e.add( ":fade-out-type",     _fade_out.type   );
            e.add( ":fade-out-duration", _fade_out.length );
            e.add( ":color",             (int)_box_color  );
            Sequence_Widget::get( e );
        }
    void
    set ( Log_Entry &e )
        {
            for ( int i = 0; i < e.size(); ++i )
            {
                const char *s, *v;
                e.get( i, &s, &v );
                if ( ! strcmp( s, ":gain" ) )
                    _scale = atof( v );
                else if ( ! strcmp( s, ":color" ) )
                    _box_color = (Fl_Color)atoi( v );
                else if ( ! strcmp( s, ":fade-in-type" ) )
                    _fade_in.type = (Fade::fade_type_e)atoi( v );
                else if ( ! strcmp( s, ":fade-in-duration" ) )
                    _fade_in.length = atoll( v );
                else if ( ! strcmp( s, ":fade-out-type" ) )
                    _fade_out.type = (Fade::fade_type_e)atoi( v );
                else if ( ! strcmp( s, ":fade-out-duration" ) )
                    _fade_out.length = atoll( v );
                else if ( ! strcmp( s, ":source" ) )
                {
                    if ( ! ( _clip = Audio_File::from_file( v ) ) )
                    {
                        printf( "Grave error: could not open source \"%s\"\n", v );
                    }
                }
            }
            Sequence_Widget::set( e );
        }
public:
    static Fl_Boxtype _box;
    static Fl_Color _selection_color;
    Fl_Color selection_color ( void ) const { return _selection_color; }
    void selection_color ( Fl_Color v ) { _selection_color = v; }
    void init ( void );
    Audio_Region ( )
        {
            init();
        }
    bool current ( void ) const { return this == belowmouse(); }
public:
    const char *source_name ( void ) const { return _clip->name(); }
    LOG_CREATE_FUNC( Audio_Region );
    Sequence_Widget *clone ( const Sequence_Widget *r );
    ~Audio_Region ( )
        {
            log_destroy();
        }
    Fl_Boxtype box ( void ) const { return Audio_Region::_box; }
    Fl_Align align ( void ) const { return  (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM /*| FL_ALIGN_CLIP*/ | FL_ALIGN_INSIDE); }
    Audio_Region ( const Audio_Region & rhs );
    Audio_Region ( Audio_File *c );
    Audio_Region ( Audio_File *c, Sequence *t, nframes_t o );
    void draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool filled, int X, int W );
    int handle ( int m );
    void draw_box( void );
    void draw ( void );
    void resize ( void );
    void normalize ( void );
    /* Engine */
    nframes_t read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const;
    nframes_t write ( nframes_t nframes );
    void prepare ( void );
    bool finalize ( nframes_t frame );
};
 |