Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include <FL/Fl_Valuator.H> // for FL_HORIZONTAL and FL_VERTICAL
  20. #include "Meter.H"
  21. class DPM : public Meter
  22. {
  23. char peak_string[10];
  24. int _segments;
  25. int _pixels_per_segment;
  26. int _last_drawn_hi_segment;
  27. int pos ( float v )
  28. {
  29. return deflection( v ) * _segments;
  30. }
  31. static float _dim;
  32. static Fl_Color _gradient[];
  33. static Fl_Color _dim_gradient[];
  34. Fl_Color
  35. div_color ( int i )
  36. {
  37. return _gradient[ i * 127 / _segments ];
  38. }
  39. Fl_Color
  40. dim_div_color ( int i )
  41. {
  42. return _dim_gradient[ i * 127 / _segments ];
  43. }
  44. protected:
  45. virtual void draw_label ( void );
  46. virtual void draw ( void );
  47. virtual void resize ( int, int, int, int );
  48. public:
  49. DPM ( int X, int Y, int W, int H, const char *L = 0 );
  50. // void value ( float v ) { if ( pos( v ) != pos( value() ) ) redraw(); Meter::value( v ) }
  51. void pixels_per_segment ( int v ) { _pixels_per_segment = v; }
  52. float dim ( void ) const { return _dim; }
  53. void dim ( float v ) { _dim = v; redraw(); }
  54. static
  55. void
  56. blend ( Fl_Color min, Fl_Color max )
  57. {
  58. for ( int i = 128; i-- ; )
  59. _gradient[ i ] = fl_color_average( max, min, i / (float)128 );
  60. for ( int i = 128; i-- ; )
  61. _dim_gradient[ i ] = fl_color_average( FL_BLACK, _gradient[ i ], _dim );
  62. }
  63. };