.. |
Audio_File.C
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Actually store captures under sources/ subdirectory.
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17 years ago |
Audio_File.H
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Actually store captures under sources/ subdirectory.
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17 years ago |
Audio_File_Dummy.C
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Clean up some new warnings from the new version of GCC.
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17 years ago |
Audio_File_Dummy.H
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Clean up some new warnings from the new version of GCC.
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17 years ago |
Audio_File_SF.C
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Actually store captures under sources/ subdirectory.
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17 years ago |
Audio_File_SF.H
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First approximation of looping regions at playback.
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17 years ago |
Audio_Region.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Audio_Sequence.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Control_Sequence.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Disk_Stream.C
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Cleanups and commenting.
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17 years ago |
Disk_Stream.H
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Clean up some new warnings from the new version of GCC.
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17 years ago |
Engine.C
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Cleanups and commenting.
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17 years ago |
Engine.H
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Cleanups and commenting.
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17 years ago |
Peak.H
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
Peaks.C
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Actually store captures under sources/ subdirectory.
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17 years ago |
Peaks.H
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
Playback_DS.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Playback_DS.H
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
Port.C
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Cleanups and commenting.
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17 years ago |
Port.H
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
Record_DS.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Record_DS.H
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Clean up some new warnings from the new version of GCC.
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17 years ago |
Timeline.C
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Wrap pthreads in a Thread class. Implement basic thread role checking.
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17 years ago |
Track.C
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Cleanups and commenting.
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17 years ago |
dsp.C
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
dsp.h
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |
types.h
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Move (mostly) all Engine functionality into Engine/ directory.
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17 years ago |