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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
#pragma once
#include "Sequence.H"
#include "Loggable.H"
#include "Timeline.H"
#include <list>
#include <algorithm>
using namespace std;
class Sequence_Widget;
struct Drag
{
    /* mouse coords at start of drag */
    int x;
    int y;
    int state;
    Sequence_Widget *original;
    Drag( int X, int Y ) : x( X ), y( Y ) { state = 0; }
};
struct Range
{
    nframes_t offset;                      /* where on the timeline */
    nframes_t start;                      /* first sample from clip */
    nframes_t end;                         /* last sample from clip */
};
/* Base class for virtual widget on a track */
class Sequence_Widget : public Loggable
{
    static list <Sequence_Widget *> _selection;                    /* all the widgets making up the selection */
    /* FIXME: is this not the same as /pushed/? */
    static Sequence_Widget * _current;                             /* the widget initiating events that affect the selection */
    /* these are actually managed in the Sequence classes */
    static Sequence_Widget * _pushed;                              /* the widget receiving drag events (a copy) */
    static Sequence_Widget * _original;                            /* the original of the /pushed/ widget */
    static Sequence_Widget * _belowmouse;                          /* the widget below the mouse cursor */
    /* can't have this */
    Sequence_Widget ( const Sequence_Widget &rhs );
protected:
    Sequence *_track;                                              /* track this region belongs to */
    Range _range;                                               /* range for playback */
    Range *_r;                                                  /* range for editing / display (points to the same thing as above, except for when dragging etc) */
    Fl_Color _color;                                            /* color of waveform */
    Fl_Color _box_color;                                        /* color of background (box) */
    Drag *_drag;
    virtual void get ( Log_Entry &e ) const
        {
            e.add( ":x", _r->offset );
            e.add( ":l", _r->start );
            e.add( ":r", _r->end );
            e.add( ":t", _track );
            e.add( ":s", selected() );
        }
    virtual void
    set ( Log_Entry &e )
        {
            for ( int i = 0; i < e.size(); ++i )
            {
                const char *s, *v;
                e.get( i, &s, &v );
                if ( ! strcmp( s, ":x" ) )
                    _r->offset = atoll( v );
                else if ( ! strcmp( s, ":l" ) )
                    _r->start = atoll( v );
                else if ( ! strcmp( s, ":r" ) )
                    _r->end = atoll( v );
                else if ( ! strcmp( s, ":s" ) )
                {
                    if ( atoi( v ) )
                        select();
                    else
                        deselect();
                }
                else if ( ! strcmp( s, ":t" ) )
                {
                    int i;
                    sscanf( v, "%X", &i );
                    Sequence *t = (Sequence*)Loggable::find( i );
                    assert( t );
                    t->add( this );
                }
//                else
//                    e.erase( i );
            }
            if ( _track )
                _track->redraw();
        }
public:
    Sequence_Widget ( )
        {
            _track = NULL;
            _r = &_range;
            _r->offset = _r->start = _r->end = 0;
            _drag = NULL;
            _box_color = FL_BACKGROUND_COLOR;
            _color     = FL_FOREGROUND_COLOR;
        }
    virtual ~Sequence_Widget ( )
        {
            redraw();
            _track->remove( this );
            _selection.remove( this );
        }
    const Sequence_Widget &
    operator= ( const Sequence_Widget &rhs )
        {
            if ( this == &rhs )
                return *this;
            _r         = &_range;
            _range     = rhs._range;
            _track     = rhs._track;
            _box_color = rhs._box_color;
            _color     = rhs._color;
            return *this;
        }
/*     Sequence_Widget ( const Sequence_Widget &rhs ) */
/*         { */
/*             *this = rhs; */
/*         } */
    virtual Sequence_Widget *clone ( const Sequence_Widget *r ) = 0;
    bool selected ( void ) const
        {
            return ::find( _selection.begin(), _selection.end(), this ) != _selection.end();
        }
    void select ( void )
        {
            if ( selected() )
                return;
            _selection.push_back( this );
            _selection.sort( sort_func );
            redraw();
        }
    void deselect ( void )
        {
            _selection.remove( this );
            redraw();
        }
    static void
    delete_selected ( void )
        {
            while ( _selection.size() )
                delete _selection.front();
        }
    static void
    select_none ( void )
        {
            while ( _selection.size() )
            {
                _selection.front()->redraw();
                _selection.pop_front();
            }
        }
    static Sequence_Widget *current    ( void ) { return Sequence_Widget::_current; }
    static Sequence_Widget *pushed     ( void ) { return Sequence_Widget::_pushed; }
    static Sequence_Widget *belowmouse ( void ) { return Sequence_Widget::_belowmouse; }
    static void pushed     ( Sequence_Widget *w ) { Sequence_Widget::_pushed     = w; }
    static void belowmouse ( Sequence_Widget *w ) { Sequence_Widget::_belowmouse = w; }
//    static void pushed ( Sequence_Widget *w ) { Sequence_Widget::_pushed = w; }
    void begin_drag ( const Drag &d )
        {
            _drag = new Drag( d );
            _r = new Range( _range );
        }
    void end_drag ( void )
        {
            _range = *_r;
            delete _r;
            _r = &_range;
            delete _drag;
            _drag = NULL;
        }
    void
    offset ( nframes_t where )
        {
            if  ( ! selected() )
            {
                redraw();
                _r->offset = where;
            }
            else
            {
                long d = where - _r->offset;
                for ( list <Sequence_Widget *>::iterator i = _selection.begin(); i != _selection.end(); i++ )
                {
                    (*i)->redraw();
                    if ( d < 0 )
                        (*i)->_r->offset -= 0 - d;
                    else
                        (*i)->_r->offset += d;
                }
            }
        }
    int dispatch ( int m );
    Fl_Widget * parent ( void ) const { return _track; }
    int scroll_x ( void ) const { return timeline->ts_to_x( timeline->xoffset ); }
    nframes_t scroll_ts ( void ) const { return timeline->xoffset; }
    virtual int y ( void ) const { return _track->y(); }
    virtual int h ( void ) const { return _track->h(); }
    /* used by regions */
    virtual int x ( void ) const
        {
            return  _r->offset < timeline->xoffset ? _track->x() : min( _track->x() + _track->w(), _track->x() + timeline->ts_to_x( _r->offset - timeline->xoffset ) );
        }
    /* use this as x() when you need to draw lines between widgets */
    int line_x ( void ) const
        {
            return _r->offset < timeline->xoffset ? max( -32768, _track->x() -  timeline->ts_to_x( timeline->xoffset - _r->offset )) : min( 32767, _track->x() + timeline->ts_to_x( _r->offset - timeline->xoffset ) );
        }
    virtual int w ( void ) const
        {
            int tx = timeline->ts_to_x( _r->offset );
            int rw;
            if ( tx < scroll_x() )
                rw = abs_w() - (scroll_x() - tx);
            else
                rw = abs_w();
            return min( rw, _track->w() );
        }
    int abs_x ( void ) const { return timeline->ts_to_x( _r->offset ); }
    virtual int abs_w ( void ) const { return timeline->ts_to_x( _r->end - _r->start ); }
    Fl_Color color ( void ) { return _color; }
    void color ( Fl_Color v ) { _color = v; }
    Fl_Color box_color ( void ) { return _box_color; }
    Sequence * track ( void ) const { return _track; }
    void track ( Sequence *t ) {  _track = t; }
    nframes_t offset ( void ) const { return _r->offset; }
//    void offset ( nframes_t o ) { _r->offset = o; }
    void end ( nframes_t v ) { _r->end = v; }
    nframes_t end ( void ) const { return _r->end; }
    void start ( nframes_t v ) { _r->start = v; }
    nframes_t start ( void ) const { return _r->start; }
    /** convert a screen x coord into an offset into the region */
    nframes_t x_to_offset ( int X )
        {
            return timeline->x_to_ts( scroll_x() + ( X - _track->x() ) ) - _r->offset;
        }
    int active_r ( void ) const { return _track->active_r(); }
    virtual nframes_t length ( void ) const { return _r->end - _r->start; }
    virtual Fl_Boxtype box ( void ) const { return FL_UP_BOX; }
    virtual Fl_Align align ( void ) const { return (Fl_Align)0; }
    virtual void
    redraw ( void )
        {
            if ( ! (align() & FL_ALIGN_INSIDE) )
            {
                // FIXME: to better..
                _track->redraw();
            }
            else
                _track->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() );
        }
    /* just draw a simple box */
    virtual void
    draw_box ( void )
        {
            fl_draw_box( box(), x(), y(), w(), h(), selected() ? FL_MAGENTA : _box_color );
        }
    virtual void
    draw ( void )
        {
            draw_box();
        }
    bool
    operator< ( const Sequence_Widget & rhs )
        {
            return _r->offset < rhs._r->offset;
        }
    bool
    operator<=( const Sequence_Widget & rhs )
        {
            return _r->offset <= rhs._r->offset;
        }
    virtual void draw_label ( const char *label, Fl_Align align, Fl_Color color=(Fl_Color)0 );
    virtual int handle ( int m );
    static bool
    sort_func ( Sequence_Widget *lhs, Sequence_Widget *rhs )
        {
            return *lhs < *rhs;
        }
};
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