Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. /* Just like an Fl_Input, except that when not being edited it
  20. * displays just like a label. */
  21. #include <FL/Fl.H>
  22. #include <FL/Fl_Window.H>
  23. class Fl_Sometimes_Input : public Fl_Input
  24. {
  25. public:
  26. Fl_Sometimes_Input ( int X, int Y, int W, int H, const char *L=0 )
  27. : Fl_Input( X, Y, W, H, L )
  28. {
  29. clear_visible_focus();
  30. }
  31. virtual void
  32. draw ( void )
  33. {
  34. if ( this == Fl::focus() )
  35. Fl_Input::draw();
  36. else
  37. {
  38. fl_draw_box( FL_ROUNDED_BOX, x(), y(), w(), h(), color() );
  39. fl_color( FL_FOREGROUND_COLOR /* textcolor() */ );
  40. fl_font( textfont(), textsize() );
  41. fl_draw( value(), x(), y(), w(), h(), FL_ALIGN_CENTER );
  42. }
  43. }
  44. virtual void
  45. take_focus ( void )
  46. {
  47. set_visible_focus();
  48. Fl_Widget::take_focus();
  49. clear_visible_focus();
  50. }
  51. virtual int
  52. handle ( int m )
  53. {
  54. int r = Fl_Input::handle( m );
  55. switch ( m )
  56. {
  57. case FL_FOCUS:
  58. redraw();
  59. return 1;
  60. case FL_PUSH:
  61. take_focus();
  62. redraw();
  63. return 1;
  64. case FL_UNFOCUS:
  65. if ( window() )
  66. window()->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() );
  67. redraw();
  68. return r;
  69. default:
  70. return r;
  71. }
  72. }
  73. };