Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include "../Audio_Sequence.H"
  19. #include "dsp.h"
  20. #include "const.h"
  21. #include "util/debug.h"
  22. #include "util/Thread.H"
  23. using namespace std;
  24. /**********/
  25. /* Engine */
  26. /**********/
  27. /** determine region coverage and fill /buf/ with interleaved samples
  28. * from /frame/ to /nframes/ for exactly /channels/ channels. */
  29. nframes_t
  30. Audio_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels )
  31. {
  32. THREAD_ASSERT( Playback );
  33. sample_t *cbuf = new sample_t[ nframes ];
  34. memset( cbuf, 0, nframes * sizeof( sample_t ) );
  35. /* quick and dirty--let the regions figure out coverage for themselves */
  36. for ( list <Sequence_Widget *>::const_iterator i = _widgets.begin();
  37. i != _widgets.end(); ++i )
  38. {
  39. const Audio_Region *r = (Audio_Region*)(*i);
  40. for ( int i = channels; i--; )
  41. {
  42. int nfr;
  43. if ( ! ( nfr = r->read( cbuf, frame, nframes, i ) ) )
  44. /* error ? */
  45. continue;
  46. if ( channels == 1 )
  47. buffer_mix( buf, cbuf, nframes );
  48. else
  49. buffer_interleave_one_channel_and_mix( buf, cbuf, i, channels, nframes );
  50. }
  51. }
  52. delete[] cbuf;
  53. /* FIXME: bogus */
  54. return nframes;
  55. #include "const.h"
  56. }