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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
#pragma once
#include <FL/Fl_Valuator.H> // for FL_HORIZONTAL and FL_VERTICAL
#include "Meter.H"
class DPM : public Meter
{
    int _segments;
    int pos ( float v )
        {
            return deflection( v ) * _segments;
        }
    static float _dim;
    static Fl_Color _gradient[];
    static Fl_Color _dim_gradient[];
    Fl_Color
    div_color ( int i )
        {
            return _gradient[ i * 127 / _segments ];
        }
    Fl_Color
    dim_div_color ( int i )
        {
            return _dim_gradient[ i * 127 / _segments ];
        }
protected:
    virtual void draw_label ( void );
    virtual void draw ( void );
public:
    DPM ( int X, int Y, int W, int H,  const char *L = 0 );
//    void value ( float v ) { if ( pos( v ) != pos( value() ) )  redraw(); Meter::value( v ) }
    bool segments ( void ) const { return _segments; }
    void segments ( int v ) { _segments = v; }
    float dim ( void ) const { return _dim; }
    void dim ( float v ) { _dim = v; redraw(); }
    static
    void
    blend ( Fl_Color min, Fl_Color max )
        {
            for ( int i = 128; i-- ; )
                _gradient[ i ] = fl_color_average( max, min, i / (float)128 );
            for ( int i = 128; i-- ; )
                _dim_gradient[ i ] = fl_color_average( FL_BLACK, _gradient[ i ], _dim );
        }
};
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