|
-
- /*******************************************************************************/
- /* Copyright (C) 2008 Jonathan Moore Liles */
- /* */
- /* This program is free software; you can redistribute it and/or modify it */
- /* under the terms of the GNU General Public License as published by the */
- /* Free Software Foundation; either version 2 of the License, or (at your */
- /* option) any later version. */
- /* */
- /* This program is distributed in the hope that it will be useful, but WITHOUT */
- /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
- /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
- /* more details. */
- /* */
- /* You should have received a copy of the GNU General Public License along */
- /* with This program; see the file COPYING. If not,write to the Free Software */
- /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
- /*******************************************************************************/
-
-
- #include <FL/Fl_Scroll.H>
- #include <FL/Fl_Pack.H>
- #include <FL/Fl_Scrollbar.H>
- #include <FL/Fl_Widget.H>
- #include <FL/fl_draw.H>
- #include <FL/Fl_Scrollbar.H>
-
-
- #include <FL/Fl_Menu_Button.H>
-
- #include "Timeline.H"
- #include "Tempo_Sequence.H"
- #include "Time_Sequence.H"
- #include "Audio_Sequence.H"
- #include "Control_Sequence.H"
- #include "Scalebar.H"
- #include "Sequence.H"
- #include "Annotation_Sequence.H"
- #include "Track.H"
- #include "Transport.H"
-
- #include "Engine/Engine.H" // for lock()
-
-
- #include "FL/menu_popup.H"
-
-
-
- bool Timeline::draw_with_measure_lines = true;
- Timeline::snap_e Timeline::snap_to = Bars;
- bool Timeline::snap_magnetic = true;
- bool Timeline::follow_playhead = true;
- bool Timeline::center_playhead = true;
-
- const float UPDATE_FREQ = 0.02f;
-
-
-
- /** return the combined height of all visible children of (veritcal)
- pack, /p/. This is necessary because pack sizes are adjusted only
- when the relevant areas are exposes. */
- static int
- pack_visible_height ( const Fl_Pack *p )
- {
- int th = 0;
-
- const Fl_Widget* const *w = p->array();
- for ( int i = p->children(); i--; ++w )
- if ( (*w)->visible() )
- th += (*w)->h() + p->spacing();
-
- return th;
- }
-
- #define BP fl_begin_polygon()
- #define EP fl_end_polygon()
- #define vv(x,y) fl_vertex( x, y )
- #define BL fl_begin_line()
- #define EL fl_end_line()
-
- static void
- draw_full_arrow_symbol ( Fl_Color color )
- {
- /* draw cap */
- fl_color( color );
-
- BP;
- vv( -1, -1 );
- vv( 0, 1 );
- vv( 1, -1 );
- EP;
-
- /* draw cap outline */
- fl_color( FL_BLACK );
-
- BL;
- vv( -1, -1 );
- vv( 0, 1 );
- vv( 1, -1 );
- EL;
-
- }
-
-
-
- /** recalculate the size of vertical scrolling area and inform scrollbar */
- void
- Timeline::adjust_vscroll ( void )
- {
- vscroll->value( _yposition, h() - rulers->h() - hscroll->h(), 0, pack_visible_height( tracks ) );
- }
-
- void
- Timeline::adjust_hscroll ( void )
- {
- hscroll->value( ts_to_x( xoffset ), tracks->w() - Track::width(), 0, ts_to_x( length() ) );
- }
-
- void
- Timeline::cb_scroll ( Fl_Widget *w, void *v )
- {
- ((Timeline*)v)->cb_scroll( w );
- }
-
- void
- Timeline::cb_scroll ( Fl_Widget *w )
- {
- if ( w == vscroll )
- {
- tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
-
- yposition( vscroll->value() );
-
- adjust_vscroll();
- }
- else
- {
- if ( hscroll->zoom_changed() )
- {
-
- nframes_t under_mouse = x_to_offset( Fl::event_x() );
-
- _fpp = hscroll->zoom();
-
- const int tw = tracks->w() - Track::width();
- // hscroll->value( ts_to_x( xoffset ), tw, 0, ts_to_x( length() ) );
-
- hscroll->value( max( 0, ts_to_x( under_mouse ) - ( Fl::event_x() - tracks->x() - Track::width() ) ),
- tw, 0, ts_to_x( length() ) );
-
- redraw();
- }
-
- xposition( hscroll->value() );
- }
- }
-
- void
- Timeline::menu_cb ( Fl_Widget *w, void *v )
- {
- ((Timeline*)v)->menu_cb( (Fl_Menu_*)w );
- }
-
- void
- Timeline::fix_range ( void )
- {
- if ( p1 > p2 )
- {
- nframes_t t = p2;
- p2 = p1;
- p1 = t;
- }
- }
-
- void
- Timeline::menu_cb ( Fl_Menu_ *m )
- {
- if ( ! active_r() )
- return;
-
- const char *picked = m->mvalue()->label();
-
- /* m->item_pathname( picked, sizeof( picked ) ); */
-
- DMESSAGE( "%s", picked );
-
- if ( ! strcmp( picked, "Add Audio Track" ) )
- {
- /* FIXME: prompt for I/O config? */
-
- Loggable::block_start();
-
- /* add audio track */
- char *name = get_unique_track_name( "Audio" );
-
- Track *t = new Track( name );
-
- Audio_Sequence *o = new Audio_Sequence( t );
-
- add_track( t );
-
- t->sequence( o );
-
- Loggable::block_end();
- }
- else if ( ! strcmp( picked, "Tempo from range (beat)" ) )
- {
- if ( p1 != p2 )
- {
- fix_range();
-
- beats_per_minute( p1, sample_rate() * 60 / (float)( p2 - p1 ) );
-
- p2 = p1;
- }
- }
- else if ( ! strcmp( picked, "Tempo from range (bar)" ) )
- {
- if ( p1 != p2 )
- {
- fix_range();
-
- position_info pi = solve_tempomap( p1 );
-
- beats_per_minute( p1, sample_rate() * 60 / (float)( ( p2 - p1 ) / pi.beats_per_bar ) );
-
- p2 = p1;
- }
- }
- else if ( ! strcmp( picked, "Playhead to mouse" ) )
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- transport->locate( xoffset + x_to_ts( X ) );
- }
- }
- else if ( ! strcmp( picked, "P1 to mouse" ) )
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- p1 = xoffset + x_to_ts( X );
- }
-
- /* FIXME: only needs to damage the location of the old cursor! */
- redraw();
- }
- else if ( ! strcmp( picked, "P2 to mouse" ) )
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- p2 = xoffset + x_to_ts( X );
- }
-
- /* FIXME: only needs to damage the location of the old cursor! */
- redraw();
- }
- else if ( ! strcmp( picked, "Playhead left beat" ) )
- {
- nframes_t f = transport->frame;
-
- if ( prev_line( &f ) )
- transport->locate( f );
- }
- else if ( ! strcmp( picked, "Playhead right beat" ) )
- {
- nframes_t f = transport->frame;
-
- if ( next_line( &f ) )
- transport->locate( f );
- }
- else if ( ! strcmp( picked, "Playhead left bar" ) )
- {
- nframes_t f = transport->frame;
-
- if ( prev_line( &f, true ) )
- transport->locate( f );
- }
- else if ( ! strcmp( picked, "Playhead right bar" ) )
- {
- nframes_t f = transport->frame;
-
- if ( next_line( &f, true ) )
- transport->locate( f );
- }
- else if ( ! strcmp( picked, "Swap P1 and playhead" ) )
- {
- nframes_t t = transport->frame;
-
- transport->locate( p1 );
-
- p1 = t;
-
- redraw();
- }
- else if ( ! strcmp( picked, "Swap P2 and playhead" ) )
- {
- nframes_t t = transport->frame;
-
- transport->locate( p2 );
-
- p2 = t;
-
- redraw();
- }
- else if ( ! strcmp( picked, "P1 to playhead" ) )
- {
- p1 = transport->frame;
-
- redraw();
- }
- else if ( ! strcmp( picked, "P2 to playhead" ) )
- {
- p2 = transport->frame;
-
- redraw();
- }
- else
- WARNING( "programming error: Unknown menu item" );
- }
-
- int
- Timeline::ntracks ( void ) const
- {
- return tracks->children();
- }
-
-
- Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
- {
- _sample_rate = 0;
-
- box( FL_FLAT_BOX );
- xoffset = 0;
- _yposition = 0;
- _old_yposition = 0;
- _old_xposition = 0;
-
- X = Y = 0;
-
- p1 = p2 = 0;
-
- menu = new Fl_Menu_Button( 0, 0, 0, 0, "Timeline" );
-
- /* menu->add( "Add Track", 0, 0, 0 ); */
-
- menu->add( "Add Audio Track", 'a', 0, 0 );
- menu->add( "Tempo from range (beat)", 't', 0, 0 );
- menu->add( "Tempo from range (bar)", FL_CTRL + 't', 0, 0 );
- menu->add( "Playhead to mouse", 'p', 0, 0 );
- menu->add( "P1 to mouse", '[', 0, 0 );
- menu->add( "P2 to mouse", ']', 0, 0 );
- menu->add( "Playhead left beat", FL_SHIFT + FL_Left, 0, 0 );
- menu->add( "Playhead right beat", FL_SHIFT + FL_Right, 0, 0 );
- menu->add( "Playhead left bar", FL_CTRL + FL_SHIFT + FL_Left, 0, 0 );
- menu->add( "Playhead right bar", FL_CTRL + FL_SHIFT + FL_Right, 0, 0 );
- menu->add( "Swap P1 and playhead", FL_CTRL + FL_SHIFT + '[', 0, 0 );
- menu->add( "Swap P2 and playhead", FL_CTRL + FL_SHIFT + ']', 0, 0 );
- menu->add( "P1 to playhead", FL_CTRL + '[', 0, 0 );
- menu->add( "P2 to playhead", FL_CTRL + ']', 0, 0 );
-
- menu_set_callback( const_cast<Fl_Menu_Item*>(menu->menu()), &Timeline::menu_cb, (void*)this );
-
- {
- Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
-
- o->range( 0, 48000 * 300 );
- // o->zoom_range( 1, 16384 );
- // o->zoom_range( 1, 65536 << 4 );
- o->zoom_range( 1, 20 );
-
- o->zoom( 8 );
-
- o->type( FL_HORIZONTAL );
- o->callback( cb_scroll, this );
-
- hscroll = o;
- }
-
- {
- Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
-
- o->type( FL_VERTICAL );
- o->callback( cb_scroll, this );
- vscroll = o;
- }
-
- {
- Fl_Pack *o = new Fl_Pack( X + Track::width(), Y, (W - Track::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
- o->type( Fl_Pack::VERTICAL );
-
- {
- Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 24 );
-
- o->color( fl_gray_ramp( 18 ) );
-
- o->label( "Tempo" );
- o->align( FL_ALIGN_LEFT );
-
- tempo_track = o;
- }
-
- {
- Time_Sequence *o = new Time_Sequence( 0, 24, 800, 24 );
-
- o->color( fl_gray_ramp( 16 ) );
-
- o->label( "Time" );
- o->align( FL_ALIGN_LEFT );
-
- time_track = o;
- }
-
-
- /* { */
- /* Annotation_Sequence *o = new Annotation_Sequence( 0, 24, 800, 24 ); */
-
- /* o->color( fl_gray_ramp( 'F' ) ); */
-
- /* o->label( "Ruler" ); */
- /* o->align( FL_ALIGN_LEFT ); */
-
- /* ruler_track = o; */
- /* } */
-
- o->size( o->w(), o->child( 0 )->h() * o->children() );
- rulers = o;
- o->end();
- }
-
-
- {
- // sample_rate() = engine->sample_rate();
- _fpp = 8;
- // length() = sample_rate() * 60 * 2;
-
- /* FIXME: hack */
- // length() = x_to_ts( W );
-
- {
- Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 1 );
- o->type( Fl_Pack::VERTICAL );
- o->spacing( 1 );
-
- tracks = o;
- o->end();
- resizable( o );
- }
- }
-
- /* rulers go above tracks... */
- add( rulers );
-
- /* make sure scrollbars are on top */
- add( vscroll );
- add( hscroll );
-
- vscroll->range( 0, tracks->h() );
-
- redraw();
-
- end();
-
- Fl::add_timeout( UPDATE_FREQ, update_cb, this );
-
- }
-
-
-
- /* float */
- /* Timeline::beats_per_minute ( nframes_t when ) const */
- /* { */
-
- /* /\* return tempo_track->beats_per_minute( when ); *\/ */
-
- /* } */
-
- /* int */
- /* Timeline::beats_per_bar ( nframes_t when ) const */
- /* { */
- /* time_sig t = time_track->time( when ); */
-
- /* return t.beats_per_bar; */
- /* } */
-
- void
- Timeline::beats_per_minute ( nframes_t when, float bpm )
- {
- tempo_track->add( new Tempo_Point( when, bpm ) );
- }
-
- void
- Timeline::time ( nframes_t when, int bpb, int note_type )
- {
- time_track->add( new Time_Point( when, bpb, note_type ) );
- }
-
-
- /************/
- /* Snapping */
- /************/
-
- struct nearest_line_arg
- {
- nframes_t original;
- nframes_t closest;
- bool bar;
- };
-
- const int snap_pixel = 10;
-
- static nframes_t
- abs_diff ( nframes_t n1, nframes_t n2 )
- {
- return n1 > n2 ? n1 - n2 : n2 - n1;
- }
-
- static void
- nearest_line_cb ( nframes_t frame, const BBT &bbt, void *arg )
- {
- nearest_line_arg *n = (nearest_line_arg *)arg;
-
- if ( n->bar && bbt.beat )
- return;
-
- if ( Timeline::snap_magnetic &&
- abs_diff( frame, n->original ) > timeline->x_to_ts( snap_pixel ) )
- return;
-
- if ( abs_diff( frame, n->original ) < abs_diff( n->original, n->closest ) )
- n->closest = frame;
- }
-
- static void
- prev_next_line_cb ( nframes_t frame, const BBT &bbt, void *arg )
- {
- nearest_line_arg *n = (nearest_line_arg *)arg;
-
- if ( n->bar && bbt.beat )
- return;
-
- if ( abs_diff( frame, n->original ) < abs_diff( n->original, n->closest ) )
- n->closest = frame;
- }
-
- /** Set the value pointed to by /frame/ to the frame number of the of
- the nearest measure line to /when/. Returns true if the new value of
- *frame is valid, false otherwise. */
- bool
- Timeline::nearest_line ( nframes_t *frame ) const
- {
- if ( None == Timeline::snap_to )
- return false;
-
- nframes_t when = *frame;
-
- nearest_line_arg n = { when, -1, Timeline::Bars == Timeline::snap_to };
-
- render_tempomap( when > x_to_ts( w() >> 1 ) ? when - x_to_ts( w() >> 1 ) : 0,
- when + x_to_ts( w() >> 1 ), nearest_line_cb, &n );
-
- if ( n.closest == (nframes_t)-1 )
- return false;
- else
- {
- *frame = n.closest;
- return true;
- }
- }
-
- /** Set the value pointed to by /frame/ to the frame number of the of
- the nearest measure line to *greater than* /when/. Returns true if
- the new value of *frame is valid, false otherwise. */
- bool
- Timeline::next_line ( nframes_t *frame, bool bar ) const
- {
- nframes_t when = *frame + 1;
-
- nearest_line_arg n = { when, -1, bar };
-
- render_tempomap( when, x_to_ts( w() ), prev_next_line_cb, &n );
-
- if ( n.closest == (nframes_t)-1 )
- return false;
- else
- {
- *frame = n.closest;
- return true;
- }
- }
-
-
- /** Set the value pointed to by /frame/ to the frame number of the of
- the nearest measure line to *less than* /when/. Returns true if
- the new value of *frame is valid, false otherwise. */
- bool
- Timeline::prev_line ( nframes_t *frame, bool bar ) const
- {
- nframes_t when = *frame - 1;
-
- nearest_line_arg n = { when, -1, bar };
-
- render_tempomap( xoffset, when - xoffset, prev_next_line_cb, &n );
-
- if ( n.closest == (nframes_t)-1 )
- return false;
- else
- {
- *frame = n.closest;
- return true;
- }
- }
-
-
-
-
-
- nframes_t
- Timeline::x_to_offset ( int x ) const
- {
- return x_to_ts( max( 0, x - Track::width() ) ) + xoffset;
- }
-
-
- /** draws a single measure line */
- static void
- draw_measure_cb ( nframes_t frame, const BBT &bbt, void *arg )
- {
- Fl_Color *color = (Fl_Color*)arg;
-
- fl_color( FL_BLACK );
- fl_line_style( FL_DASH, 0 );
-
- if ( bbt.beat )
- ++color;
-
- fl_color( *color );
-
- const int x = timeline->ts_to_x( frame - timeline->xoffset ) + Track::width();
-
- fl_line( x, 0, x, 5000 );
-
- fl_line_style( FL_SOLID, 0 );
- }
-
- /* FIXME: wrong place for this */
- const float ticks_per_beat = 1920.0;
-
- void
- Timeline::update_tempomap ( void )
- {
- /* FIXME: we need some type of locking! */
- _tempomap.clear();
-
- for ( list <Sequence_Widget *>::const_iterator i = time_track->_widgets.begin();
- i != time_track->_widgets.end(); ++i )
- _tempomap.push_back( *i );
-
- for ( list <Sequence_Widget *>::const_iterator i = tempo_track->_widgets.begin();
- i != tempo_track->_widgets.end(); ++i )
- _tempomap.push_back( *i );
-
- _tempomap.sort( Sequence_Widget::sort_func );
- }
-
- position_info
- Timeline::solve_tempomap ( nframes_t frame ) const
- {
- return render_tempomap( frame, 0, 0, 0 );
- }
-
- /* THREAD: UI and RT */
- /** draw appropriate measure lines inside the given bounding box */
- position_info
- Timeline::render_tempomap( nframes_t start, nframes_t length, measure_line_callback * cb, void *arg ) const
- {
- const nframes_t end = start + length;
-
- position_info pos;
- memset( &pos, 0, sizeof( pos ) );
-
- BBT &bbt = pos.bbt;
-
- const nframes_t samples_per_minute = sample_rate() * 60;
-
- float bpm = 120.0f;
-
- time_sig sig;
-
- sig.beats_per_bar = 4;
- sig.beat_type = 4;
-
- nframes_t f = 0;
- nframes_t next = 0;
-
- nframes_t frames_per_beat = samples_per_minute / bpm;
-
- if ( ! _tempomap.size() )
- return pos;
-
- for ( list <const Sequence_Widget *>::const_iterator i = _tempomap.begin();
- i != _tempomap.end(); ++i )
- {
-
- if ( ! strcmp( (*i)->class_name(), "Tempo_Point" ) )
- {
- const Tempo_Point *p = (Tempo_Point*)(*i);
-
- bpm = p->tempo();
- frames_per_beat = samples_per_minute / bpm;
- }
- else
- {
- const Time_Point *p = (Time_Point*)(*i);
-
- sig = p->time();
-
- /* Time point resets beat */
- bbt.beat = 0;
- }
-
- {
- list <const Sequence_Widget *>::const_iterator n = i;
- ++n;
- if ( n == _tempomap.end() )
- next = end;
- else
- // next = min( (*n)->start(), end );
- /* points may not always be aligned with beat boundaries, so we must align here */
- next = (*n)->start() - ( ( (*n)->start() - (*i)->start() ) % frames_per_beat );
- }
-
- for ( ; f < next; ++bbt.beat, f += frames_per_beat )
- {
-
- if ( bbt.beat == sig.beats_per_bar )
- {
- bbt.beat = 0;
- ++bbt.bar;
- }
-
- if ( f >= start )
- {
- /* in the zone */
- if ( cb )
- cb( f, bbt, arg );
- }
-
- /* ugliness to avoid failing out at -1 */
- if ( end >= frames_per_beat )
- {
- if ( f >= end - frames_per_beat )
- goto done;
- }
- else if ( f + frames_per_beat >= end )
- goto done;
- }
- }
-
- done:
-
- pos.frame = f;
- pos.tempo = bpm;
- pos.beats_per_bar = sig.beats_per_bar;
- pos.beat_type = sig.beat_type;
-
- assert( f <= end );
-
- assert( end - f <= frames_per_beat );
-
- /* FIXME: this this right? */
-
- const double frames_per_tick = frames_per_beat / ticks_per_beat;
- bbt.tick = ( end - f ) / frames_per_tick;
-
- return pos;
- }
-
- void
- Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
- {
- if ( ! draw_with_measure_lines )
- return;
-
- Fl_Color colors[2];
-
- colors[1] = fl_color_average( FL_BLACK, color, 0.65f );
- colors[0] = fl_color_average( FL_RED, colors[1], 0.65f );
-
- const nframes_t start = x_to_offset( X );
- const nframes_t length = x_to_ts( W );
-
- fl_push_clip( X, Y, W, H );
-
- render_tempomap( start, length, draw_measure_cb, &colors );
-
- fl_pop_clip();
-
- }
-
- /* /\** just like draw mesure lines except that it also draws the BBT values. *\/ */
- /* void */
- /* Timeline::draw_measure_BBT ( int X, int Y, int W, int H, Fl_Color color ) */
- /* { */
- /* // render_tempomap( X, Y, W, H, color, true ); */
- /* } */
-
- void
- Timeline::xposition ( int X )
- {
- // _old_xposition = xoffset;
-
- /* /\* FIXME: shouldn't have to do this... *\/ */
- /* X = min( X, ts_to_x( length() ) - tracks->w() - Track::width() ); */
-
- xoffset = x_to_ts( X );
-
- damage( FL_DAMAGE_SCROLL );
- }
-
- void
- Timeline::yposition ( int Y )
- {
- // _old_yposition = _yposition;
-
- _yposition = Y;
-
- damage( FL_DAMAGE_SCROLL );
- }
-
- void
- Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
- {
- Timeline *tl = (Timeline *)v;
-
- fl_push_clip( X, Y, W, H );
-
- /* fl_color( rand() ); */
- /* fl_rectf( X, Y, X + W, Y + H ); */
-
- tl->draw_box();
-
- tl->draw_child( *tl->rulers );
-
- fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
- tl->draw_child( *tl->tracks );
- fl_pop_clip();
-
- fl_pop_clip();
- }
-
- void
- Timeline::resize ( int X, int Y, int W, int H )
- {
- Fl_Overlay_Window::resize( X, Y, W, H );
-
- /* why is this necessary? */
- rulers->resize( Track::width(), 0, W - Track::width() - vscroll->w(), rulers->h() );
-
- /* why is THIS necessary? */
- hscroll->resize( 0, H - 18, hscroll->w(), 18 );
- vscroll->size( vscroll->w(), H - 18 );
- }
-
- void
- Timeline::draw_cursors ( void ) const
- {
- if ( p1 != p2 )
- {
- draw_cursor( p1, FL_BLUE, draw_full_arrow_symbol );
- draw_cursor( p2, FL_GREEN, draw_full_arrow_symbol );
- }
- }
-
- void
- Timeline::draw ( void )
- {
- int X, Y, W, H;
-
- int bdx = 0;
- int bdw = 0;
-
- X = tracks->x() + bdx + 1;
- Y = tracks->y();
- W = tracks->w() - bdw - 1;
- H = tracks->h();
-
- adjust_vscroll();
-
- if ( ( damage() & FL_DAMAGE_ALL ) || ( damage() & FL_DAMAGE_EXPOSE ) )
- {
- DMESSAGE( "complete redraw" );
-
- draw_box( box(), 0, 0, w(), h(), color() );
-
- fl_push_clip( 0, rulers->y(), w(), rulers->h() );
- draw_child( *rulers );
- fl_pop_clip();
-
- fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
- draw_child( *tracks );
- fl_pop_clip();
-
- draw_child( *hscroll );
- draw_child( *vscroll );
-
- draw_cursors();
-
- redraw_overlay();
-
- goto done;
- }
-
- if ( damage() & FL_DAMAGE_SCROLL )
- {
- int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
- int dy = _old_yposition - _yposition;
-
- /* draw_child( *rulers ); */
-
- if ( ! dy )
- fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
-
- Y = rulers->y() + rulers->h();
- H = h() - rulers->h() - hscroll->h();
-
- if ( dy == 0 )
- fl_scroll( X + Track::width(), Y, W - Track::width(), H, dx, dy, draw_clip, this );
- else
- fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
- }
-
- if ( damage() & FL_DAMAGE_CHILD )
- {
- fl_push_clip( rulers->x(), rulers->y(), rulers->w(), rulers->h() );
- update_child( *rulers );
- fl_pop_clip();
-
- fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), h() - rulers->h() - hscroll->h() );
- update_child( *tracks );
- fl_pop_clip();
-
- update_child( *hscroll );
- update_child( *vscroll );
-
- draw_cursors();
- }
-
- done:
-
- _old_xposition = xoffset;
- _old_yposition = _yposition;
-
-
- }
-
-
- void
- Timeline::draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) ) const
- {
- // int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
-
- if ( frame < xoffset )
- return;
-
- const int x = ts_to_x( frame - xoffset ) + tracks->x() + Track::width();
-
- if ( x > tracks->x() + tracks->w() )
- return;
-
- fl_color( color );
-
- const int y = rulers->y() + rulers->h();
- const int h = this->h() - hscroll->h() - 1;
-
- fl_push_clip( tracks->x() + Track::width(), y, tracks->w(), h );
-
- fl_line( x, y, x, h );
-
- fl_color( fl_darker( color ) );
-
- fl_line( x - 1, y, x - 1, h );
-
- fl_color( FL_BLACK );
-
- fl_line( x + 1, y, x + 1, h );
-
- fl_push_matrix();
-
- fl_translate( x, y );
- fl_scale( 16, 8 );
-
- symbol( color );
-
- fl_pop_matrix();
-
- fl_pop_clip();
-
- }
-
- void
- Timeline::draw_playhead ( void )
- {
- draw_cursor( transport->frame, FL_RED, draw_full_arrow_symbol );
- // draw_cursor( length(), FL_BLACK, draw_full_arrow_symbol );
- }
-
- void
- Timeline::redraw_playhead ( void )
- {
- static nframes_t last_playhead = -1;
-
- if ( last_playhead != transport->frame )
- {
- redraw_overlay();
- last_playhead = transport->frame;
-
- if ( follow_playhead )
- {
- if ( center_playhead && active() )
- xposition( max( 0, ts_to_x( transport->frame ) - ( ( tracks->w() - Track::width() ) >> 1 ) ) );
- else if ( ts_to_x( transport->frame ) > ts_to_x( xoffset ) + ( tracks->w() - Track::width() ) )
- xposition( ts_to_x( transport->frame ) );
- }
- }
- }
-
-
- /** called so many times a second to redraw the playhead etc. */
- void
- Timeline::update_cb ( void *arg )
- {
- Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
-
- Timeline *tl = (Timeline *)arg;
-
- tl->redraw_playhead();
- }
-
- void
- Timeline::draw_overlay ( void )
- {
-
- draw_playhead();
-
- if ( ! ( _selection.w && _selection.h ) )
- return;
-
- fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - hscroll->h() );
-
- const Rectangle &r = _selection;
-
- fl_color( FL_BLACK );
-
- fl_line_style( FL_SOLID, 2 );
-
- fl_rect( r.x + 2, r.y + 2, r.w, r.h );
- fl_color( FL_MAGENTA );
- fl_line_style( FL_DASH, 2 );
- fl_rect( r.x, r.y, r.w, r.h );
-
- fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
-
- fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
-
- fl_line_style( FL_SOLID, 0 );
-
- fl_pop_clip();
-
- }
-
- // #include "Sequence_Widget.H"
-
- /** select all widgets in inside rectangle /r/ */
- void
- Timeline::select ( const Rectangle &r )
- {
- const int Y = r.y;
-
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
- t->select( r.x, r.y, r.w, r.h, true, true );
- }
- }
-
- void
- Timeline::delete_selected ( void )
- {
- Sequence_Widget::delete_selected();
- }
-
- void
- Timeline::select_none ( void )
- {
- Sequence_Widget::select_none();
- }
-
-
- /** An unfortunate necessity for implementing our own DND aside from
- * the (bogus) native FLTK system */
- Track *
- Timeline::track_under ( int Y )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( ! ( t->y() > Y || t->y() + t->h() < Y ) )
- return t;
- }
-
- return NULL;
- }
-
- #include "FL/event_name.H"
- #include "FL/test_press.H"
-
- /** a bit of a hack to keep FLTK's focus navigation stuff from
- * stealing the arrow keys from us */
- int
- Timeline::handle_scroll ( int m )
- {
- if ( m == FL_KEYBOARD &&
- Fl::event_key() != FL_Home &&
- Fl::event_key() != FL_End )
- return menu->test_shortcut() || hscroll->handle( m ) || vscroll->handle( m );
- else
- return 0;
- }
-
- nframes_t
- Timeline::length ( void ) const
- {
- nframes_t l = 0;
-
- for ( int i = tracks->children(); i--; )
- l = max( l, ((Track*)tracks->child( i ))->sequence()->length() );
-
- // adjust_hscroll();
-
- return l;
- }
-
- int
- Timeline::handle ( int m )
- {
- static Drag *drag = NULL;
- static bool range = false;
-
- /* if ( m != FL_NO_EVENT ) */
- /* DMESSAGE( "%s", event_name( m ) ); */
-
- /* int r = Fl_Overlay_Window::handle( m ); */
-
- switch ( m )
- {
- case FL_FOCUS:
- case FL_UNFOCUS:
- // redraw();
- return 1;
- case FL_ENTER:
- return 1;
- case FL_LEAVE:
- return 1;
- case FL_KEYDOWN:
- if ( Fl::event_key() == 'r' )
- {
- range = true;
- return 1;
- }
- return 0;
- case FL_KEYUP:
- if ( Fl::event_key() == 'r' )
- {
- range = false;
- return 1;
- }
- return 0;
- // case FL_KEYBOARD:
- case FL_SHORTCUT:
- {
- if ( Fl::event_state() & ( FL_ALT | FL_CTRL | FL_SHIFT ) )
- /* we don't want any keys with modifiers... */
- return 0;
-
- switch ( Fl::event_key() )
- {
- case FL_Delete:
- case FL_Home:
- case FL_End:
- /* keep scrollbar from eating these. */
- return 0;
- default:
- return Fl_Overlay_Window::handle( m );
- }
-
- return 0;
- }
- default:
- {
- int r = Fl_Overlay_Window::handle( m );
-
- if ( m != FL_RELEASE && r )
- return r;
-
- const int X = Fl::event_x();
- const int Y = Fl::event_y();
-
- switch ( m )
- {
- case FL_PUSH:
- {
- if ( test_press( FL_BUTTON1 ) )
- {
- assert( ! drag );
-
- drag = new Drag( X - x(), Y - y() );
- _selection.x = drag->x;
- _selection.y = drag->y;
-
- return 1;
- }
- else if ( test_press( FL_BUTTON3 ) )
- {
- menu_popup( menu );
-
- return 1;
- }
-
- return 0;
- }
- case FL_DRAG:
- {
- int ox = X - drag->x;
- int oy = Y - drag->y;
-
- if ( ox < 0 )
- _selection.x = X;
- if ( oy < 0 )
- _selection.y = Y;
-
- _selection.w = abs( ox );
- _selection.h = abs( oy );
-
- if ( range )
- {
- p1 = x_to_offset( _selection.x );
- p2 = x_to_offset( _selection.x + _selection.w );
- redraw();
- }
-
- redraw_overlay();
- return 1;
-
- break;
- }
- case FL_RELEASE:
- {
- delete drag;
- drag = NULL;
-
- if ( range )
- {
- p1 = x_to_offset( _selection.x );
- p2 = x_to_offset( _selection.x + _selection.w );
- redraw();
- }
- else
- select( _selection );
-
- _selection.w = _selection.h = 0;
-
-
- redraw_overlay();
- return 1;
- }
- default:
- return 0;
- break;
- }
-
- return 0;
- }
- }
- }
-
-
- void
- Timeline::zoom_in ( void )
- {
- hscroll->zoom_in();
- }
-
- void
- Timeline::zoom_out ( void )
- {
- hscroll->zoom_out();
- }
-
- /** zoom the display to show /secs/ seconds per screen */
- void
- Timeline::zoom ( float secs )
- {
- const int sw = tracks->w() - Track::width();
-
- int fpp = (int)((secs * sample_rate()) / sw);
-
- int p = 0;
- while ( 1 << p < fpp ) p++;
-
- hscroll->zoom( p );
-
- redraw();
- }
-
- void
- Timeline::zoom_fit ( void )
- {
- xposition( 0 );
- zoom( length() / (float)sample_rate() );
- }
-
- Track *
- Timeline::track_by_name ( const char *name )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( ! strcmp( name, t->name() ) )
- return t;
- }
-
- return NULL;
- }
-
- char *
- Timeline::get_unique_track_name ( const char *name )
- {
- char pat[256];
-
- strcpy( pat, name );
-
- for ( int i = 1; track_by_name( pat ); ++i )
- snprintf( pat, sizeof( pat ), "%s.%d", name, i );
-
- return strdup( pat );
- }
-
- void
- Timeline::add_track ( Track *track )
- {
- DMESSAGE( "added new track to the timeline" );
-
- engine->lock();
-
- tracks->add( track );
-
- engine->unlock();
-
- /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
- redraw();
-
- }
-
- void
- Timeline::remove_track ( Track *track )
- {
- DMESSAGE( "removed track from the timeline" );
-
- engine->lock();
-
- /* FIXME: what to do about track contents? */
- tracks->remove( track );
-
- engine->unlock();
-
- /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
- redraw();
- }
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