Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include "Sequence.H"
  19. #include "Audio_Region.H"
  20. #include "Timeline.H"
  21. #include "Waveform.H"
  22. #include "Audio_Sequence.H"
  23. #include "Track.H"
  24. #include "dsp.h"
  25. #include <FL/fl_draw.H>
  26. #include <FL/Fl.H>
  27. #include <FL/Fl_Group.H>
  28. #include <FL/Fl_Widget.H>
  29. #include <FL/Fl_Box.H>
  30. #include <FL/Fl_Menu_Item.H>
  31. #include <stdio.h>
  32. #include <algorithm>
  33. // using std::algorithm;
  34. using namespace std;
  35. extern Timeline *timeline;
  36. bool Audio_Region::inherit_track_color = true;
  37. Fl_Boxtype Audio_Region::_box = FL_UP_BOX;
  38. Fl_Color Audio_Region::_selection_color = FL_MAGENTA;
  39. static Fl_Color fl_invert_color ( Fl_Color c )
  40. {
  41. unsigned char r, g, b;
  42. Fl::get_color( c, r, g, b );
  43. return fl_rgb_color( 255 - r, 255 - g, 255 - b );
  44. }
  45. void
  46. Audio_Region::get ( Log_Entry &e ) const
  47. {
  48. e.add( ":source", _clip ? _clip->name() : "" );
  49. e.add( ":gain", _scale );
  50. e.add( ":fade-in-type", _fade_in.type );
  51. e.add( ":fade-in-duration", _fade_in.length );
  52. e.add( ":fade-out-type", _fade_out.type );
  53. e.add( ":fade-out-duration", _fade_out.length );
  54. e.add( ":color", (int)_box_color );
  55. Sequence_Region::get( e );
  56. e.add( ":offset", _r->offset );
  57. }
  58. void
  59. Audio_Region::set ( Log_Entry &e )
  60. {
  61. for ( int i = 0; i < e.size(); ++i )
  62. {
  63. const char *s, *v;
  64. e.get( i, &s, &v );
  65. if ( ! strcmp( s, ":gain" ) )
  66. _scale = atof( v );
  67. else if ( ! strcmp( s, ":color" ) )
  68. _box_color = (Fl_Color)atoi( v );
  69. else if ( ! strcmp( s, ":fade-in-type" ) )
  70. _fade_in.type = (Fade::fade_type_e)atoi( v );
  71. else if ( ! strcmp( s, ":fade-in-duration" ) )
  72. _fade_in.length = atoll( v );
  73. else if ( ! strcmp( s, ":fade-out-type" ) )
  74. _fade_out.type = (Fade::fade_type_e)atoi( v );
  75. else if ( ! strcmp( s, ":fade-out-duration" ) )
  76. _fade_out.length = atoll( v );
  77. else if ( ! strcmp( s, ":offset" ) )
  78. _r->offset = atoll( v );
  79. else if ( ! strcmp( s, ":source" ) )
  80. {
  81. if ( ! ( _clip = Audio_File::from_file( v ) ) )
  82. {
  83. printf( "Grave error: could not open source \"%s\"\n", v );
  84. }
  85. }
  86. }
  87. Sequence_Region::set( e );
  88. }
  89. void
  90. Audio_Region::init ( void )
  91. {
  92. _sequence = NULL;
  93. _scale = 1.0f;
  94. _clip = NULL;
  95. _box_color = FL_CYAN;
  96. _color = FL_BLUE;
  97. _fade_in.length = 256;
  98. _fade_in.type = Fade::Sigmoid;
  99. _fade_out = _fade_in;
  100. }
  101. /* copy constructor */
  102. Audio_Region::Audio_Region ( const Audio_Region & rhs ) : Sequence_Region( rhs )
  103. {
  104. // *((Sequence_Region*)this) = (Sequence_Region &)rhs;
  105. _clip = rhs._clip;
  106. _scale = rhs._scale;
  107. _fade_in = rhs._fade_in;
  108. _fade_out = rhs._fade_out;
  109. log_create();
  110. }
  111. /* */
  112. Audio_Region::Audio_Region ( Audio_File *c )
  113. {
  114. init();
  115. _clip = c;
  116. _r->length = _clip->length();
  117. log_create();
  118. }
  119. /* used when DND importing */
  120. Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o )
  121. {
  122. init();
  123. _clip = c;
  124. _sequence = t;
  125. _r->offset = 0;
  126. _r->start = o;
  127. _r->length = _clip->length();
  128. sequence()->add( this );
  129. int sum = 0;
  130. const char *s = rindex( _clip->name(), '/' );
  131. if ( ! s )
  132. s = _clip->name();
  133. for ( int i = strlen( s ); i--; )
  134. sum += s[ i ];
  135. while ( sum >> 8 )
  136. sum = (sum & 0xFF) + (sum >> 8);
  137. _color = (Fl_Color)sum;
  138. /* _color = fl_color_average( FL_YELLOW, (Fl_Color)sum, 0.80 ); */
  139. // _color = FL_YELLOW;
  140. _box_color = FL_WHITE;
  141. log_create();
  142. }
  143. int
  144. Audio_Region::handle ( int m )
  145. {
  146. static int ox, oy;
  147. static bool copied = false;
  148. static nframes_t os;
  149. if ( ! active_r() )
  150. return 0;
  151. // int X = Fl::event_x() - _track->x();
  152. int X = Fl::event_x();
  153. int Y = Fl::event_y();
  154. int ret;
  155. if ( Sequence_Region::handle( m ) )
  156. return 1;
  157. Logger _log( this );
  158. //log_r->start();
  159. switch ( m )
  160. {
  161. case FL_KEYBOARD:
  162. {
  163. if ( Fl::event_key() == FL_F + 3 )
  164. {
  165. nframes_t offset = x_to_offset( X );
  166. if ( offset < length() )
  167. _fade_in.length = offset;
  168. DMESSAGE( "setting fade in length to %lu", _fade_in.length );
  169. redraw();
  170. return 1;
  171. }
  172. else if ( Fl::event_key() == FL_F + 4 )
  173. {
  174. long offset = length() - x_to_offset( X );
  175. if ( offset > 0 )
  176. _fade_out.length = offset;
  177. DMESSAGE( "setting fade out length to %lu", _fade_in.length );
  178. redraw();
  179. return 1;
  180. }
  181. return 0;
  182. }
  183. case FL_PUSH:
  184. {
  185. /* splitting */
  186. if ( Fl::event_shift() && ! Fl::event_ctrl() )
  187. {
  188. switch ( Fl::event_button() )
  189. {
  190. case 2:
  191. {
  192. /* split */
  193. if ( ! copied )
  194. {
  195. Loggable::block_start();
  196. Audio_Region *copy = new Audio_Region( *this );
  197. trim( RIGHT, X );
  198. copy->trim( LEFT, X );
  199. sequence()->add( copy );
  200. log_end();
  201. Loggable::block_end();
  202. return 0;
  203. }
  204. }
  205. default:
  206. return 0;
  207. break;
  208. }
  209. return 1;
  210. }
  211. else
  212. {
  213. ox = x() - X;
  214. oy = y() - Y;
  215. /* for panning */
  216. os = _r->offset;
  217. /* normalization and selection */
  218. if ( Fl::event_button2() )
  219. {
  220. if ( Fl::event_ctrl() )
  221. normalize();
  222. else
  223. {
  224. if ( Sequence_Widget::current() == this )
  225. {
  226. if ( selected() )
  227. deselect();
  228. else
  229. select();
  230. }
  231. }
  232. redraw();
  233. return 1;
  234. }
  235. else if ( Fl::test_shortcut( FL_BUTTON3 ) && ! Fl::event_shift() )
  236. {
  237. /* context menu */
  238. Fade::fade_type_e it = _fade_in.type;
  239. Fade::fade_type_e ot = _fade_out.type;
  240. Fl_Menu_Item menu[] =
  241. {
  242. { "Fade", 0, 0, 0, FL_SUBMENU },
  243. { "In", 0, 0, 0, FL_SUBMENU },
  244. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  245. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  246. { "Logarithmic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  247. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  248. { 0 },
  249. { "Out", 0, 0, 0, FL_SUBMENU },
  250. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  251. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  252. { "Logarothmic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  253. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  254. { 0 },
  255. { 0 },
  256. { 0 },
  257. };
  258. const Fl_Menu_Item *r = menu->popup( X, Y, "Audio_Region" );
  259. if ( r )
  260. {
  261. if ( r > &menu[1] && r < &menu[6] )
  262. _fade_in.type = (Fade::fade_type_e)(int)(r - &menu[2]);
  263. else if ( r > &menu[7] && r < &menu[12] )
  264. _fade_out.type = (Fade::fade_type_e)(int)(r - &menu[8]);
  265. redraw();
  266. }
  267. return 0;
  268. }
  269. else
  270. return Sequence_Region::handle( m );
  271. }
  272. break;
  273. }
  274. case FL_RELEASE:
  275. {
  276. Sequence_Region::handle( m );
  277. copied = false;
  278. return 1;
  279. }
  280. case FL_DRAG:
  281. if ( ! _drag )
  282. {
  283. begin_drag( Drag( x() - X, y() - Y, x_to_offset( X ) ) );
  284. _log.hold();
  285. }
  286. if ( Fl::event_button1() )
  287. {
  288. if ( Fl::event_state() & ( FL_SHIFT | FL_CTRL ) )
  289. {
  290. /* panning */
  291. int d = (ox + X) - x();
  292. long td = timeline->x_to_ts( d );
  293. if ( td > 0 && os < (nframes_t)td )
  294. _r->offset = 0;
  295. else
  296. _r->offset = os - td;
  297. sequence()->redraw();
  298. return 1;
  299. }
  300. }
  301. ret = Sequence_Region::handle( m );
  302. return ret | 1;
  303. default:
  304. return Sequence_Region::handle( m );
  305. break;
  306. }
  307. return 0;
  308. }
  309. /** Draws the curve for a single fade. /X/ and /W/ repersent the
  310. portion of the region covered by this draw, which may or may not
  311. cover the fade in question. */
  312. void
  313. Audio_Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W )
  314. {
  315. const int dy = y() + Fl::box_dy( box() );
  316. const int dh = h() - Fl::box_dh( box() );
  317. const int height = dh;
  318. const int width = timeline->ts_to_x( fade.length );
  319. fl_color( fl_lighter( FL_BLACK ) );
  320. fl_push_matrix();
  321. if ( dir == Fade::In )
  322. fl_translate( line_x(), dy );
  323. else
  324. {
  325. fl_translate( line_x() + abs_w(), dy );
  326. /* flip */
  327. fl_scale( -1.0, 1.0 );
  328. }
  329. fl_scale( width, height );
  330. if ( line )
  331. fl_begin_line();
  332. else
  333. fl_begin_polygon();
  334. fl_vertex( 0.0, 0.0 );
  335. fl_vertex( 0.0, 1.0 );
  336. // if ( draw_real_fade_curve )
  337. {
  338. nframes_t tsx = timeline->x_to_ts( 1 );
  339. nframes_t ts = 0;
  340. for ( int i = 0; i < width; ++i, ts += tsx )
  341. fl_vertex( i / (float)width, 1.0f - fade.gain( ts / (float)fade.length ) );
  342. }
  343. fl_vertex( 1.0, 0.0 );
  344. if ( line )
  345. fl_end_line();
  346. else
  347. fl_end_polygon();
  348. fl_pop_matrix();
  349. }
  350. struct Peaks_Redraw_Request {
  351. Audio_Region *region;
  352. nframes_t start;
  353. nframes_t end;
  354. Peaks_Redraw_Request ( Audio_Region *region, nframes_t start, nframes_t end ) : region( region ), start( start), end( end )
  355. {
  356. }
  357. };
  358. /* static wrapper */
  359. void
  360. Audio_Region::peaks_pending_cb ( void *v )
  361. {
  362. Peaks_Redraw_Request *r = (Peaks_Redraw_Request*)v;
  363. r->region->peaks_pending_cb( r );
  364. }
  365. void
  366. Audio_Region::peaks_pending_cb ( Peaks_Redraw_Request *r )
  367. {
  368. int npeaks = timeline->ts_to_x( r->end - r->start );
  369. if ( _clip->peaks()->ready( r->start, npeaks, timeline->fpp() ) )
  370. {
  371. printf( "damaging from timeout\n" );
  372. /* FIXME: only need to damage the affected area! */
  373. timeline->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
  374. delete r;
  375. }
  376. else
  377. Fl::repeat_timeout( 0.1f, &Audio_Region::peaks_pending_cb, (void*)r );
  378. }
  379. void
  380. Audio_Region::draw_box( void )
  381. {
  382. /* dirty hack to keep the box from flipping to vertical at small sizes */
  383. fl_push_clip( x(), y(), w(), h() );
  384. Fl_Color selection_color = _selection_color;
  385. Fl_Color color = Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color;
  386. color = fl_color_average( color, sequence()->color(), 0.75f );
  387. if ( this == ((Audio_Sequence*)sequence())->capture() )
  388. {
  389. color = FL_RED;
  390. }
  391. else if ( ! active_r() )
  392. {
  393. color = fl_inactive( color );
  394. selection_color = fl_inactive( selection_color );
  395. }
  396. if ( selected() )
  397. fl_draw_box( fl_down( box() ), x() - 10, y(), w() + 50, h(), selection_color );
  398. else
  399. fl_draw_box( box(), x() - 10, y(), w() + 50, h(), color );
  400. /* draw fades */
  401. draw_fade( _fade_in, Fade::In, false, x(), w() );
  402. draw_fade( _fade_out, Fade::Out, false, x(), w() );
  403. fl_pop_clip();
  404. }
  405. /** Draw (part of) region. X, Y, W and H are the rectangle we're clipped to. */
  406. void
  407. Audio_Region::draw ( void )
  408. {
  409. /* intersect clip with region */
  410. int X, Y, W, H;
  411. fl_clip_box( x(), y(), w(), h(), X, Y, W, H );
  412. if ( ! ( W > 0 && H > 0 ) )
  413. /* no coverage */
  414. return;
  415. /* account for waveform outlines... */
  416. X -= 2;
  417. W += 4;
  418. int OX = scroll_x();
  419. int ox = timeline->ts_to_x( _r->start );
  420. if ( ox > OX + sequence()->w() ||
  421. ox < OX && ox + abs_w() < OX )
  422. /* not in viewport */
  423. return;
  424. int rw = timeline->ts_to_x( _r->length );
  425. /* calculate waveform offset due to scrolling */
  426. nframes_t offset = 0;
  427. if ( ox < OX )
  428. {
  429. offset = timeline->x_to_ts( OX - ox );
  430. rw -= OX - ox;
  431. }
  432. rw = min( rw, sequence()->w() );
  433. int rx = x();
  434. fl_push_clip( rx, Y, rw, H );
  435. /* get actual peak data */
  436. int channels;
  437. int peaks;
  438. Peak *pbuf;
  439. // const nframes_t start = _r->start + offset + timeline->x_to_ts( X - rx );
  440. // nframes_t start = _r->start + offset;
  441. nframes_t start = _r->offset + offset;
  442. /* compensate for ??? */
  443. if ( X - rx > 0 )
  444. start += timeline->x_to_ts( X - rx );
  445. const int peaks_needed = min( timeline->ts_to_x( _clip->length() - start ), W );
  446. const nframes_t end = start + timeline->x_to_ts( peaks_needed );
  447. if ( _clip->read_peaks( timeline->fpp(),
  448. start,
  449. end,
  450. &peaks, &pbuf, &channels ) &&
  451. peaks )
  452. {
  453. assert( pbuf );
  454. /* draw fade curve outlines--this is only here because of crossfades */
  455. draw_fade( _fade_in, Fade::In, true, X, W );
  456. draw_fade( _fade_out, Fade::Out, true, X, W );
  457. int ch = (h() - Fl::box_dh( box() )) / channels;
  458. /* scale it */
  459. for ( int j = peaks * channels; j--; )
  460. {
  461. pbuf[ j ].min *= _scale;
  462. pbuf[ j ].max *= _scale;
  463. }
  464. for ( int i = 0; i < channels; ++i )
  465. {
  466. // Peak *pb = pbuf + (peaks * i);
  467. /* int fw = timeline->ts_to_x( fade.length ); */
  468. /* /\* if ( draw_fade_waveform ) *\/ */
  469. /* for ( int j = min( fw, peaks ); j--; ) */
  470. /* { */
  471. /* const float g = fade.gain( j * timeline->fpp() ); */
  472. /* pb[ j ].min *= g; */
  473. /* pb[ j ].max *= g; */
  474. /* } */
  475. Waveform::draw( X,
  476. (y() + Fl::box_dy( box() )) + (i * ch),
  477. W,
  478. ch,
  479. pbuf + i, peaks, channels,
  480. selected() ? fl_invert_color( _color ) : _color );
  481. }
  482. }
  483. if ( peaks < peaks_needed )
  484. {
  485. /* couldn't read peaks--perhaps they're being generated. Try again later. */
  486. Fl::add_timeout( 0.1f, &Audio_Region::peaks_pending_cb,
  487. new Peaks_Redraw_Request( this, start + timeline->x_to_ts( peaks ), end ) );
  488. }
  489. timeline->draw_measure_lines( X, Y, W, H, _box_color );
  490. /* fl_color( FL_BLACK ); */
  491. /* fl_line( rx, Y, rx, Y + H ); */
  492. /* fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H ); */
  493. draw_label( _clip->name(), align() );
  494. /* if ( current() ) */
  495. /* { */
  496. /* /\* draw length bubble *\/ */
  497. /* char pat[40]; */
  498. /* snprintf( pat, sizeof( pat ), "%dm:%.1fs", (int)(length() / timeline->sample_rate()) / 60, (double)length() / timeline->sample_rate() ); */
  499. /* draw_label( pat, (Fl_Align)(FL_ALIGN_INSIDE | FL_ALIGN_CENTER), FL_GREEN ); */
  500. /* } */
  501. fl_pop_clip();
  502. }
  503. void
  504. Audio_Region::normalize ( void )
  505. {
  506. int peaks, channels;
  507. Peak *pbuf;
  508. if ( _clip->read_peaks( length(), offset(), offset() + length(), &peaks, &pbuf, &channels ) &&
  509. peaks )
  510. _scale = pbuf->normalization_factor();
  511. }
  512. /**********/
  513. /* Engine */
  514. /**********/
  515. /** Apply a (portion of) fade from /start/ to /end/ assuming a
  516. * buffer size of /nframes/. /start/ and /end/ are relative to the
  517. * given buffer, and /start/ may be negative. */
  518. void
  519. Audio_Region::Fade::apply ( sample_t *buf, Audio_Region::Fade::fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const
  520. {
  521. // printf( "apply fade %s: start=%ld end=%lu\n", dir == Fade::Out ? "out" : "in", start, end );
  522. if ( ! nframes )
  523. return;
  524. const nframes_t i = start > 0 ? start : 0;
  525. const nframes_t e = end > nframes ? nframes : end;
  526. assert( i < nframes );
  527. const float inc = increment();
  528. float fi = ( i - start ) / (float)length;
  529. // buf += i;
  530. buf = &buf[ i ];
  531. nframes_t n = e - i;
  532. assert( i + n <= nframes );
  533. if ( dir == Fade::Out )
  534. {
  535. fi = 1.0f - fi;
  536. for ( ; n--; fi -= inc )
  537. *(buf++) *= gain( fi );
  538. }
  539. else
  540. for ( ; n--; fi += inc )
  541. *(buf++) *= gain( fi );
  542. }
  543. /* THREAD: IO */
  544. /** read the overlapping part of /channel/ at /pos/ for /nframes/ of
  545. this region into /buf/, where /pos/ is in timeline frames */
  546. /* this runs in the diskstream thread. */
  547. /* FIXME: it is far more efficient to read all the channels from a
  548. multichannel source at once... But how should we handle the case of a
  549. mismatch between the number of channels in this region's source and
  550. the number of channels on the track/buffer this data is being read
  551. for? Would it not be better to simply buffer and deinterlace the
  552. frames in the Audio_File class instead, so that sequential requests
  553. for different channels at the same position avoid hitting the disk
  554. again? */
  555. nframes_t
  556. Audio_Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
  557. {
  558. const Range r = _range;
  559. /* do nothing if we aren't covered by this frame range */
  560. if ( pos > r.start + r.length || pos + nframes < r.start )
  561. return 0;
  562. /* calculate offsets into file and sample buffer */
  563. nframes_t sofs, ofs, cnt;
  564. cnt = nframes;
  565. if ( pos < r.start )
  566. {
  567. sofs = 0;
  568. ofs = r.start - pos;
  569. cnt -= ofs;
  570. }
  571. else
  572. {
  573. ofs = 0;
  574. sofs = pos - r.start;
  575. }
  576. if ( ofs >= nframes )
  577. return 0;
  578. // const nframes_t start = ofs + r.start + sofs;
  579. const nframes_t start = r.offset + sofs;
  580. const nframes_t len = min( cnt, nframes - ofs );
  581. const nframes_t end = start + len;
  582. if ( len == 0 )
  583. return 0;
  584. /* now that we know how much and where to read, get on with it */
  585. // printf( "reading region ofs = %lu, sofs = %lu, %lu-%lu\n", ofs, sofs, start, end );
  586. cnt = _clip->read( buf + ofs, channel, start, end );
  587. /* apply gain */
  588. buffer_apply_gain( buf + ofs, cnt, _scale );
  589. /* perform declicking if necessary */
  590. /* FIXME: keep the declick defults someplace else */
  591. Fade declick;
  592. declick.length = 256;
  593. declick.type = Fade::Linear;
  594. {
  595. Fade fade;
  596. fade = declick < _fade_in ? _fade_in : declick;
  597. /* do fade in if necessary */
  598. if ( sofs < fade.length )
  599. {
  600. const long d = 0 - sofs;
  601. assert( cnt <= nframes );
  602. fade.apply( buf + ofs, Fade::In, d, d + fade.length, cnt );
  603. }
  604. fade = declick < _fade_out ? _fade_out : declick;
  605. /* do fade out if necessary */
  606. // if ( start + cnt + fade.length > r.end )
  607. if ( start + fade.length > ( r.offset + r.length ) )
  608. {
  609. const nframes_t d = ( r.offset + r.length ) - start;
  610. assert( cnt <= nframes );
  611. fade.apply( buf, Fade::Out, cnt + (long)d - fade.length, cnt + d, cnt );
  612. }
  613. }
  614. // printf( "read %lu frames\n", cnt );
  615. return cnt;
  616. }
  617. /** prepare for capturing */
  618. void
  619. Audio_Region::prepare ( void )
  620. {
  621. log_start();
  622. }
  623. /* THREAD: IO */
  624. /** write /nframes/ from /buf/ to source. /buf/ is interleaved and
  625. must match the channel layout of the write source! */
  626. nframes_t
  627. Audio_Region::write ( nframes_t nframes )
  628. {
  629. _range.length += nframes;
  630. /* FIXME: too much? */
  631. // _track->damage( FL_DAMAGE_EXPOSE, x() + w(), y(), 10/* FIXME: guess */, h() );
  632. if ( 0 == ( timeline->ts_to_x( _range.length ) % 20 ) )
  633. {
  634. nframes_t oldl = _clip->length();
  635. /* get the new size. Remember, this is a read-only handle on the source--not the same
  636. one being written to */
  637. _clip->close();
  638. _clip->open();
  639. int W = timeline->ts_to_x( _clip->length() - oldl );
  640. /* why - 1? */
  641. if ( W )
  642. {
  643. ++W;
  644. sequence()->damage( FL_DAMAGE_ALL, x() + w() - W, y(), W, h() );
  645. }
  646. }
  647. return nframes;
  648. }
  649. /* THREAD: IO */
  650. /** finalize region capture. Assumes that this *is* a captured region
  651. and that no other regions refer to the same source */
  652. bool
  653. Audio_Region::finalize ( nframes_t frame )
  654. {
  655. log_end();
  656. _clip->close();
  657. _clip->open();
  658. /* FIXME: should we attempt to truncate the file? */
  659. _range.length = frame - _range.start;
  660. redraw();
  661. return true;
  662. }