Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include "Timeline.H"
  19. #include "Tempo_Sequence.H"
  20. #include "Time_Sequence.H"
  21. #include "Audio_Sequence.H"
  22. #include "Control_Sequence.H"
  23. #include <FL/Fl_Scrollbar.H>
  24. #include "Ruler_Sequence.H"
  25. // #include <FL/Fl_Image.H>
  26. // #include <FL/Fl_RGB_Image.H> // needed for alpha blending
  27. #include "Track.H"
  28. bool Timeline::draw_with_measure_lines = true;
  29. Timeline::snap_e Timeline::snap_to = Bars;
  30. const float UPDATE_FREQ = 0.02f;
  31. #include "Playback_DS.H"
  32. #include "Record_DS.H"
  33. #include "Transport.H"
  34. void
  35. Timeline::cb_scroll ( Fl_Widget *w, void *v )
  36. {
  37. ((Timeline*)v)->cb_scroll( w );
  38. }
  39. void
  40. Timeline::cb_scroll ( Fl_Widget *w )
  41. {
  42. if ( w == vscroll )
  43. {
  44. tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
  45. yposition( vscroll->value() );
  46. int rh = h() - rulers->h();
  47. vscroll->value( vscroll->value(), 30, 0, max( tracks->h() - rh, rh) );
  48. }
  49. else
  50. {
  51. if ( hscroll->zoom_changed() )
  52. {
  53. _fpp = hscroll->zoom() * 1;
  54. int maxx = ts_to_x( _length );
  55. hscroll->range( 0, maxx );
  56. redraw();
  57. }
  58. else
  59. {
  60. xposition( hscroll->value() );
  61. }
  62. }
  63. }
  64. Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
  65. {
  66. box( FL_FLAT_BOX );
  67. xoffset = 0;
  68. X = Y = 0;
  69. p1 = p2 = 0;
  70. {
  71. Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
  72. o->range( 0, 48000 * 300 );
  73. o->zoom_range( 2, 8192 );
  74. o->zoom( 256 );
  75. o->type( FL_HORIZONTAL );
  76. o->callback( cb_scroll, this );
  77. hscroll = o;
  78. }
  79. {
  80. Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
  81. o->type( FL_VERTICAL );
  82. o->callback( cb_scroll, this );
  83. vscroll = o;
  84. }
  85. {
  86. Fl_Pack *o = new Fl_Pack( X + Track::width(), Y, (W - Track::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
  87. o->type( Fl_Pack::VERTICAL );
  88. {
  89. Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 24 );
  90. o->color( fl_gray_ramp( 18 ) );
  91. o->label( "Tempo" );
  92. o->align( FL_ALIGN_LEFT );
  93. tempo_track = o;
  94. }
  95. {
  96. Time_Sequence *o = new Time_Sequence( 0, 24, 800, 24 );
  97. o->color( fl_gray_ramp( 16 ) );
  98. o->label( "Time" );
  99. o->align( FL_ALIGN_LEFT );
  100. time_track = o;
  101. }
  102. {
  103. Ruler_Sequence *o = new Ruler_Sequence( 0, 24, 800, 24 );
  104. o->color( fl_gray_ramp( 'F' ) );
  105. o->label( "Ruler" );
  106. o->align( FL_ALIGN_LEFT );
  107. ruler_track = o;
  108. }
  109. o->size( o->w(), o->child( 0 )->h() * o->children() );
  110. rulers = o;
  111. o->end();
  112. }
  113. {
  114. // sample_rate() = engine->sample_rate();
  115. _fpp = 256;
  116. // _length = sample_rate() * 60 * 2;
  117. /* FIXME: hack */
  118. _length = -1;
  119. {
  120. Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 5000 );
  121. o->type( Fl_Pack::VERTICAL );
  122. o->spacing( 0 );
  123. tracks = o;
  124. o->end();
  125. resizable( o );
  126. }
  127. }
  128. /* rulers go above tracks... */
  129. add( rulers );
  130. /* make sure scrollbars are on top */
  131. add( vscroll );
  132. add( hscroll );
  133. vscroll->range( 0, tracks->h() );
  134. redraw();
  135. end();
  136. Fl::add_timeout( UPDATE_FREQ, update_cb, this );
  137. }
  138. float
  139. Timeline::beats_per_minute ( nframes_t when ) const
  140. {
  141. return tempo_track->beats_per_minute( when );
  142. }
  143. int
  144. Timeline::beats_per_bar ( nframes_t when ) const
  145. {
  146. time_sig t = time_track->time( when );
  147. return t.beats_per_bar;
  148. }
  149. void
  150. Timeline::beats_per_minute ( nframes_t when, float bpm )
  151. {
  152. tempo_track->add( new Tempo_Point( when, bpm ) );
  153. }
  154. #if 0
  155. struct BBT
  156. {
  157. int bar, beat, tick;
  158. BBT ( int bar, int beat, int tick ) : bar( bar ), beat( beat ), tick( tick )
  159. {
  160. }
  161. };
  162. /** returns the BBT value for timestamp /when/ by examining the tempo/time maps */
  163. BBT
  164. Timeline::bbt ( nframes_t when )
  165. {
  166. Tempo_Sequence *tempo = (Tempo_Sequence*)rulers->child( 0 );
  167. BBT bbt;
  168. for ( list <Sequence_Widget *>::const_iterator i = tempo.widgets.begin();
  169. i != tempo.widgets.end(); ++i )
  170. {
  171. Tempo_Point *p = *i;
  172. }
  173. };
  174. #endif
  175. /** return the absolute pixel of the nearest measure line to /x/ */
  176. int
  177. Timeline::nearest_line ( int ix )
  178. {
  179. if ( snap_to == None )
  180. return -1;
  181. for ( int x = ix - 10; x < ix + 10; ++x )
  182. {
  183. const int measure = ts_to_x( (double)(sample_rate() * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ));
  184. // const int abs_x = ts_to_x( xoffset ) + x - Track::width();
  185. const int abs_x = ts_to_x( xoffset ) + x;
  186. int bpb = beats_per_bar( x_to_ts( x -Track::width() ) + xoffset );
  187. if ( 0 == x % measure )
  188. {
  189. if ( snap_to == Bars )
  190. {
  191. if ( 0 == (abs_x / measure) % bpb )
  192. return x;
  193. }
  194. else if ( snap_to == Beats )
  195. {
  196. return x;
  197. }
  198. }
  199. }
  200. return -1;
  201. }
  202. /** draw appropriate measure lines inside the given bounding box */
  203. /* FIXME: this function *really* needs to be optimized. Currently it
  204. searched both the time and tempo lists once for every horiontal
  205. pixel and performs a number of calculations--this is slow. */
  206. void
  207. Timeline::draw_measure ( int X, int Y, int W, int H, Fl_Color color, bool BBT )
  208. {
  209. if ( ! draw_with_measure_lines )
  210. return;
  211. // fl_line_style( FL_DASH, 2 );
  212. fl_line_style( FL_DASH, 0 );
  213. Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f );
  214. Fl_Color bar = fl_color_average( FL_RED, color, 0.65f );
  215. int measure;
  216. for ( int x = X; x < X + W; ++x )
  217. {
  218. measure = ts_to_x( (double)(sample_rate() * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ) );
  219. const int abs_x = ts_to_x( xoffset ) + x - Track::width();
  220. if ( 0 == abs_x % measure )
  221. {
  222. int bpb = beats_per_bar( x_to_ts( x -Track::width() ) + xoffset );
  223. if ( 0 == (abs_x / measure) % bpb )
  224. {
  225. if ( measure * bpb < 8 )
  226. break;
  227. if ( BBT )
  228. {
  229. fl_font( FL_HELVETICA, 14 );
  230. fl_color( fl_lighter( color ) );
  231. char pat[40];
  232. const nframes_t ts = x_to_ts( abs_x );
  233. // if ( draw_hms )
  234. {
  235. const double seconds = (double)ts / sample_rate();
  236. int S = (int)seconds;
  237. int M = S / 60; S -= M * 60;
  238. int H = M / 60; M -= H * 60;
  239. snprintf( pat, sizeof( pat ), "%d:%d:%d", H, M, S );
  240. }
  241. // else if ( draw_bbt )
  242. {
  243. /* const int bar = */
  244. /* const int beat; */
  245. /* const int tick = 0; */
  246. /* snprintf( pat, sizeof( pat ), "%d:%d:%d", bar, beat, tick ); */
  247. }
  248. fl_draw( pat, x, Y + 14 );
  249. }
  250. fl_color( bar );
  251. }
  252. else
  253. {
  254. if ( measure < 8 )
  255. continue;
  256. fl_color( beat );
  257. }
  258. fl_line( x, Y, x, Y + H );
  259. }
  260. }
  261. fl_line_style( FL_SOLID, 0 );
  262. }
  263. void
  264. Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
  265. {
  266. draw_measure( X, Y, W, H, color, false );
  267. }
  268. /** just like draw mesure lines except that it also draws the BBT values. */
  269. void
  270. Timeline::draw_measure_BBT ( int X, int Y, int W, int H, Fl_Color color )
  271. {
  272. draw_measure( X, Y, W, H, color, true );
  273. }
  274. void
  275. Timeline::xposition ( int X )
  276. {
  277. // _old_xposition = xoffset;
  278. xoffset = x_to_ts( X );
  279. damage( FL_DAMAGE_SCROLL );
  280. }
  281. void
  282. Timeline::yposition ( int Y )
  283. {
  284. // _old_yposition = _yposition;
  285. _yposition = Y;
  286. damage( FL_DAMAGE_SCROLL );
  287. }
  288. void
  289. Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
  290. {
  291. Timeline *tl = (Timeline *)v;
  292. // printf( "draw_clip: %d,%d %dx%d\n", X, Y, W, H );
  293. fl_push_clip( X, Y, W, H );
  294. fl_color( rand() );
  295. fl_rectf( X, Y, X + W, Y + H );
  296. tl->draw_child( *tl->rulers );
  297. /* headers */
  298. fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
  299. tl->draw_child( *tl->tracks );
  300. fl_pop_clip();
  301. /* track bodies */
  302. fl_push_clip( tl->tracks->x() + Track::width(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w() - Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
  303. tl->draw_child( *tl->tracks );
  304. fl_pop_clip();
  305. // tl->draw_child( *tl->tracks );
  306. fl_pop_clip();
  307. }
  308. // static unsigned char *rect_image;
  309. void
  310. Timeline::resize ( int X, int Y, int W, int H )
  311. {
  312. Fl_Overlay_Window::resize( X, Y, W, H );
  313. /* why is this necessary? */
  314. rulers->resize( Track::width(), 0, W - Track::width() - vscroll->w(), rulers->h() );
  315. /* why is THIS necessary? */
  316. hscroll->resize( 0, H - 18, hscroll->w(), 18 );
  317. vscroll->size( vscroll->w(), H - 18 );
  318. }
  319. void
  320. Timeline::draw ( void )
  321. {
  322. int X, Y, W, H;
  323. int bdx = 0;
  324. int bdw = 0;
  325. X = tracks->x() + bdx + 1;
  326. Y = tracks->y();
  327. W = tracks->w() - bdw - 1;
  328. H = tracks->h();
  329. /* if ( damage() & FL_DAMAGE_USER1 ) */
  330. /* { */
  331. /* /\* save the rectangle so we can draw it (darkened) in the overlay *\/ */
  332. /* Rectangle &r = _selection; */
  333. /* make_current(); */
  334. /* rect_image = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  335. /* return; */
  336. /* } */
  337. if ( (damage() & FL_DAMAGE_ALL)
  338. ||
  339. damage() & FL_DAMAGE_EXPOSE )
  340. {
  341. draw_box( box(), 0, 0, w(), h(), this == Fl::focus() ? color() : fl_darker( color() ) );
  342. fl_push_clip( 0, rulers->y(), w(), rulers->h() );
  343. draw_child( *rulers );
  344. fl_pop_clip();
  345. fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
  346. draw_child( *tracks );
  347. fl_pop_clip();
  348. draw_child( *hscroll );
  349. draw_child( *vscroll );
  350. redraw_overlay();
  351. /* Rectangle &r = _selection; */
  352. /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  353. /* Fl_RGB_Image bi( data, r.w, r.h, 3 ); */
  354. /* bi.color_average( FL_BLACK, 0.50f ); */
  355. /* bi.draw( r.x, r.y ); */
  356. /* delete[] data; */
  357. /* if ( r.w && r.h ) */
  358. /* { */
  359. /* const unsigned char data[] = { 0, 127, 0, 96, */
  360. /* 0, 96, 0, 127 }; */
  361. /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
  362. /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
  363. /* bi2->draw( r.x, r.y ); */
  364. /* delete bi2; */
  365. /* } */
  366. return;
  367. }
  368. if ( damage() & FL_DAMAGE_SCROLL )
  369. {
  370. int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
  371. int dy = _old_yposition - _yposition;
  372. if ( ! dy )
  373. fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
  374. Y = rulers->y() + rulers->h();
  375. H = h() - rulers->h() - hscroll->h();
  376. if ( dy == 0 )
  377. fl_scroll( X + Track::width(), Y, W - Track::width(), H, dx, dy, draw_clip, this );
  378. else
  379. fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
  380. _old_xposition = xoffset;
  381. _old_yposition = _yposition;
  382. }
  383. if ( damage() & FL_DAMAGE_CHILD )
  384. {
  385. fl_push_clip( rulers->x(), rulers->y(), rulers->w(), rulers->h() );
  386. update_child( *rulers );
  387. fl_pop_clip();
  388. fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
  389. update_child( *tracks );
  390. fl_pop_clip();
  391. update_child( *hscroll );
  392. update_child( *vscroll );
  393. }
  394. }
  395. void
  396. Timeline::draw_cursor ( nframes_t frame, Fl_Color color )
  397. {
  398. int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
  399. if ( x < tracks->x() + Track::width() || x > tracks->x() + tracks->w() )
  400. return;
  401. fl_color( color );
  402. int y = rulers->y() + rulers->h();
  403. int h = this->h() - hscroll->h();
  404. fl_push_clip( Track::width(), y, tracks->w(), h );
  405. fl_line( x, y, x, h );
  406. fl_color( fl_darker( color ) );
  407. fl_line( x - 1, y, x - 1, h );
  408. fl_color( FL_BLACK );
  409. fl_line( x + 1, y, x + 1, h );
  410. /* draw cap */
  411. fl_color( color );
  412. fl_begin_polygon();
  413. fl_vertex( x - 8, y );
  414. fl_vertex( x, y + 8 );
  415. fl_vertex( x + 8, y );
  416. fl_end_polygon();
  417. /* draw cap outline */
  418. fl_color( FL_BLACK );
  419. fl_begin_line();
  420. fl_vertex( x - 8, y );
  421. fl_vertex( x, y + 8 );
  422. fl_vertex( x + 8, y );
  423. fl_end_line();
  424. fl_pop_clip();
  425. }
  426. void
  427. Timeline::draw_playhead ( void )
  428. {
  429. if ( p1 != p2 )
  430. {
  431. draw_cursor( p1, FL_BLUE );
  432. draw_cursor( p2, FL_GREEN );
  433. }
  434. draw_cursor( transport->frame, FL_RED );
  435. }
  436. void
  437. Timeline::redraw_playhead ( void )
  438. {
  439. static nframes_t last_playhead = -1;
  440. if ( last_playhead != transport->frame )
  441. {
  442. redraw_overlay();
  443. last_playhead = transport->frame;
  444. }
  445. }
  446. /** called so many times a second to redraw the playhead etc. */
  447. void
  448. Timeline::update_cb ( void *arg )
  449. {
  450. Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
  451. Timeline *tl = (Timeline *)arg;
  452. tl->redraw_playhead();
  453. }
  454. void
  455. Timeline::draw_overlay ( void )
  456. {
  457. draw_playhead();
  458. if ( ! ( _selection.w && _selection.h ) )
  459. return;
  460. fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - hscroll->h() );
  461. const Rectangle &r = _selection;
  462. fl_color( FL_BLACK );
  463. fl_line_style( FL_SOLID, 2 );
  464. fl_rect( r.x + 2, r.y + 2, r.w, r.h );
  465. fl_color( FL_MAGENTA );
  466. fl_line_style( FL_DASH, 2 );
  467. fl_rect( r.x, r.y, r.w, r.h );
  468. fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
  469. fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
  470. /* fl_overlay_rect( r.x, r.y, r.w, r.h ); */
  471. fl_line_style( FL_SOLID, 0 );
  472. /* const unsigned char data[] = { 127, 127, 127, 96, */
  473. /* 127, 96, 127, 40 }; */
  474. /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
  475. /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
  476. /* bi2->draw( r.x, r.y ); */
  477. /* delete bi2; */
  478. /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  479. /* Fl_RGB_Image bi( rect_image, r.w, r.h, 3 ); */
  480. /* bi.color_average( FL_BLACK, 0.50f ); */
  481. /* bi.draw( r.x, r.y ); */
  482. /* delete[] rect_image; */
  483. /* rect_image = NULL; */
  484. fl_pop_clip();
  485. }
  486. // #include "Sequence_Widget.H"
  487. /** select all widgets in inside rectangle /r/ */
  488. void
  489. Timeline::select( const Rectangle &r )
  490. {
  491. const int Y = r.y;
  492. for ( int i = tracks->children(); i-- ; )
  493. {
  494. Track *t = (Track*)tracks->child( i );
  495. if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
  496. t->track()->select_range( r.x, r.w );
  497. }
  498. }
  499. int
  500. Timeline::handle ( int m )
  501. {
  502. static Drag *drag = NULL;
  503. switch ( m )
  504. {
  505. case FL_FOCUS:
  506. case FL_UNFOCUS:
  507. redraw();
  508. return 1;
  509. case FL_KEYBOARD:
  510. case FL_SHORTCUT:
  511. {
  512. if ( Fl::event_state() & ( FL_ALT || FL_CTRL || FL_SHIFT ) )
  513. /* we don't want any keys with modifiers... */
  514. return 0;
  515. switch ( Fl::event_key() )
  516. {
  517. case FL_Delete:
  518. {
  519. Sequence_Widget::delete_selected();
  520. return 1;
  521. }
  522. case FL_Home:
  523. case FL_End:
  524. /* keep scrollbar from eating these. */
  525. return 0;
  526. case 'p':
  527. {
  528. int X = Fl::event_x() - Track::width();
  529. if ( X > 0 )
  530. {
  531. transport->locate( xoffset + x_to_ts( X ) );
  532. }
  533. return 1;
  534. }
  535. case '[':
  536. {
  537. int X = Fl::event_x() - Track::width();
  538. if ( X > 0 )
  539. {
  540. p1 = xoffset + x_to_ts( X );
  541. }
  542. return 1;
  543. }
  544. case ']':
  545. {
  546. int X = Fl::event_x() - Track::width();
  547. if ( X > 0 )
  548. {
  549. p2 = xoffset + x_to_ts( X );
  550. }
  551. return 1;
  552. }
  553. default:
  554. return Fl_Overlay_Window::handle( m );
  555. }
  556. return 0;
  557. }
  558. default:
  559. {
  560. if ( m == FL_PUSH )
  561. Fl::focus( this );
  562. int r = Fl_Overlay_Window::handle( m );
  563. if ( m != FL_RELEASE && r )
  564. return r;
  565. const int X = Fl::event_x();
  566. const int Y = Fl::event_y();
  567. switch ( m )
  568. {
  569. case FL_PUSH:
  570. {
  571. // take_focus();
  572. if ( Fl::event_button1() )
  573. {
  574. assert( ! drag );
  575. drag = new Drag( X - x(), Y - y() );
  576. _selection.x = drag->x;
  577. _selection.y = drag->y;
  578. }
  579. else if ( Fl::event_button3() )
  580. {
  581. Fl_Menu_Item menu[] =
  582. {
  583. { "Add Track", 0, 0, 0, FL_SUBMENU },
  584. { "Audio", 0, 0, 0 },
  585. { 0 },
  586. { 0 },
  587. };
  588. const Fl_Menu_Item *r = menu->popup( X, Y, "Timeline" );
  589. if ( r == &menu[1] )
  590. {
  591. /* FIXME: prompt for I/O config? */
  592. Loggable::block_start();
  593. /* add audio track */
  594. char *name = get_unique_track_name( "Audio" );
  595. Track *t = new Track( name );
  596. Sequence *o = new Audio_Sequence( t );
  597. new Control_Sequence( t );
  598. add_track( t );
  599. t->track( o );
  600. Loggable::block_end();
  601. }
  602. }
  603. else
  604. return 0;
  605. break;
  606. }
  607. case FL_DRAG:
  608. {
  609. int ox = X - drag->x;
  610. int oy = Y - drag->y;
  611. if ( ox < 0 )
  612. _selection.x = X;
  613. if ( oy < 0 )
  614. _selection.y = Y;
  615. _selection.w = abs( ox );
  616. _selection.h = abs( oy );
  617. break;
  618. }
  619. case FL_RELEASE:
  620. {
  621. delete drag;
  622. drag = NULL;
  623. select( _selection );
  624. _selection.w = _selection.h = 0;
  625. break;
  626. }
  627. default:
  628. return 0;
  629. break;
  630. }
  631. redraw_overlay();
  632. return 1;
  633. }
  634. }
  635. }
  636. void
  637. Timeline::zoom_in ( void )
  638. {
  639. hscroll->zoom_in();
  640. }
  641. void
  642. Timeline::zoom_out ( void )
  643. {
  644. hscroll->zoom_out();
  645. }
  646. /** zoom the display to show /secs/ seconds per screen */
  647. void
  648. Timeline::zoom ( float secs )
  649. {
  650. const int sw = w() - vscroll->w() - Track::width();
  651. /* FIXME: we actually need to set this in the scalebar */
  652. _fpp = (int)((secs * sample_rate()) / sw);
  653. redraw();
  654. }
  655. Track *
  656. Timeline::track_by_name ( const char *name )
  657. {
  658. for ( int i = tracks->children(); i-- ; )
  659. {
  660. Track *t = (Track*)tracks->child( i );
  661. if ( ! strcmp( name, t->name() ) )
  662. return t;
  663. }
  664. return NULL;
  665. }
  666. char *
  667. Timeline::get_unique_track_name ( const char *name )
  668. {
  669. char pat[256];
  670. strcpy( pat, name );
  671. for ( int i = 1; track_by_name( pat ); ++i )
  672. snprintf( pat, sizeof( pat ), "%s.%d", name, i );
  673. return strdup( pat );
  674. }
  675. void
  676. Timeline::add_track ( Track *track )
  677. {
  678. printf( "added new track to the timeline\n" );
  679. /* FIXME: do locking */
  680. tracks->add( track );
  681. /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
  682. redraw();
  683. }
  684. void
  685. Timeline::remove_track ( Track *track )
  686. {
  687. printf( "removed track from the timeline\n" );
  688. /* FIXME: do locking */
  689. /* FIXME: what to do about track contents? */
  690. tracks->remove( track );
  691. /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
  692. redraw();
  693. }
  694. /** Initiate recording for all armed tracks */
  695. bool
  696. Timeline::record ( void )
  697. {
  698. Loggable::block_start();
  699. for ( int i = tracks->children(); i-- ; )
  700. {
  701. Track *t = (Track*)tracks->child( i );
  702. if ( t->armed() && t->record_ds )
  703. t->record_ds->start( transport->frame );
  704. }
  705. deactivate();
  706. return true;
  707. }
  708. /** stop recording for all armed tracks */
  709. void
  710. Timeline::stop ( void )
  711. {
  712. for ( int i = tracks->children(); i-- ; )
  713. {
  714. Track *t = (Track*)tracks->child( i );
  715. if ( t->armed() && t->record_ds )
  716. t->record_ds->stop( transport->frame );
  717. }
  718. Loggable::block_end();
  719. activate();
  720. }
  721. /**********/
  722. /* Engine */
  723. /**********/
  724. /** call process() on each track header */
  725. nframes_t
  726. Timeline::process ( nframes_t nframes )
  727. {
  728. for ( int i = tracks->children(); i-- ; )
  729. {
  730. Track *t = (Track*)tracks->child( i );
  731. t->process( nframes );
  732. }
  733. /* FIXME: BOGUS */
  734. return nframes;
  735. }
  736. /* THREAD: RT */
  737. void
  738. Timeline::seek ( nframes_t frame )
  739. {
  740. for ( int i = tracks->children(); i-- ; )
  741. {
  742. Track *t = (Track*)tracks->child( i );
  743. t->seek( frame );
  744. }
  745. }
  746. /* THREAD: RT */
  747. int
  748. Timeline::seek_pending ( void )
  749. {
  750. int r = 0;
  751. for ( int i = tracks->children(); i-- ; )
  752. {
  753. Track *t = (Track*)tracks->child( i );
  754. if ( t->playback_ds )
  755. r += t->playback_ds->buffer_percent() < 50;
  756. }
  757. return r;
  758. }
  759. /* FIXME: shouldn't these belong to the engine? */
  760. int
  761. Timeline::total_input_buffer_percent ( void )
  762. {
  763. int r = 0;
  764. int cnt = 0;
  765. for ( int i = tracks->children(); i-- ; )
  766. {
  767. Track *t = (Track*)tracks->child( i );
  768. if ( t->record_ds )
  769. {
  770. ++cnt;
  771. r += t->record_ds->buffer_percent();
  772. }
  773. }
  774. if ( ! cnt )
  775. return 0;
  776. return r / cnt;
  777. }
  778. int
  779. Timeline::total_output_buffer_percent ( void )
  780. {
  781. int r = 0;
  782. int cnt = 0;
  783. for ( int i = tracks->children(); i-- ; )
  784. {
  785. Track *t = (Track*)tracks->child( i );
  786. if ( t->playback_ds )
  787. {
  788. ++cnt;
  789. r += t->playback_ds->buffer_percent();
  790. }
  791. }
  792. if ( ! cnt )
  793. return 0;
  794. return r / cnt;
  795. }