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							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - #include "Disk_Stream.H"
 - #include "Track.H"
 - #include "Audio_Sequence.H"
 - #include "Port.H"
 - #include "Engine.H" // for locking.
 - 
 - #include "dsp.h"
 - 
 - /**********/
 - /* Engine */
 - /**********/
 - 
 - /* A Disk_Stream uses a separate I/O thread to stream a track's
 -    regions from disk into a ringbuffer to be processed by the RT
 -    thread (or vice-versa). The I/O thread syncronizes access with the
 -    user thread via the Timeline mutex. The size of the buffer (in
 -    seconds) must be set before any Disk_Stream objects are created;
 -    that is, at startup time. The default is 5 seconds, which may or
 -    may not be excessive depending on various external factors. */
 - 
 - /* FIXME: handle termination of IO thread in destructor */
 - /* FIXME: deal with (jack) buffer size changes */
 - /* FIXME: needs error handling everywhere! */
 - /* TODO: handle capture too. For this to work with some kind of
 -  * punch-in/out system, I believe we'll have to always keep at least
 -  * one buffer's worth of input. We would need this anyway in order to
 -  * pass input through to output (software monitoring). What about
 -  * looped recording? */
 - /* TODO: latency compensation? Does this really apply to us? (we're
 -  * not hosting plugins here) */
 - /* TODO: read/write data from/to disk in larger chunks to avoid
 -  * excessive seeking. 256k is supposedly the sweetspot. */
 - 
 - //float Disk_Stream::seconds_to_buffer = 5.0f;
 - float Disk_Stream::seconds_to_buffer = 2.0f;
 - // size_t Disk_Stream::disk_block_frames = 2048;
 - 
 - Disk_Stream::Disk_Stream ( Track *th, float frame_rate, nframes_t nframes, int channels ) : _th( th )
 - {
 -     _frame = 0;
 -     _thread = 0;
 -     _terminate = false;
 -     _pending_seek = -1;
 - 
 -     printf( "nframes %lu\n", nframes );
 - 
 -     _total_blocks = frame_rate * seconds_to_buffer / nframes;
 - 
 -     _nframes = nframes;
 - 
 -     size_t bufsize = _total_blocks * nframes * sizeof( sample_t );
 - 
 -     for ( int i = channels; i--; )
 -         _rb.push_back( jack_ringbuffer_create( bufsize ) );
 - 
 -     sem_init( &_blocks, 0, _total_blocks );
 - 
 - //    run();
 - }
 - 
 - Disk_Stream::~Disk_Stream ( )
 - {
 -     /* it isn't safe to do all this with the RT thread running */
 -     engine->lock();
 - 
 -     _th = NULL;
 - 
 -     sem_destroy( &_blocks );
 - 
 -     for ( int i = channels(); i--; )
 -         jack_ringbuffer_free( _rb[ i ] );
 - 
 -     engine->unlock();
 - }
 - 
 - /** stop the IO thread, block until it finishes. */
 - void
 - Disk_Stream::shutdown ( void )
 - {
 -     _terminate = true;
 - 
 -     /* try to wake the thread so it'll see that it's time to die */
 -     block_processed();
 - 
 -     if ( _thread )
 -         pthread_join( _thread, NULL );
 - 
 -     _terminate = false;
 - }
 - 
 - Audio_Sequence *
 - Disk_Stream::track ( void )
 - {
 -     return (Audio_Sequence*)_th->track();
 - }
 - 
 - /** start Disk_Stream thread */
 - void
 - Disk_Stream::run ( void )
 - {
 -     if ( pthread_create( &_thread, NULL, &Disk_Stream::disk_thread, this ) != 0 )
 -         /* error */;
 - }
 - 
 - /* to be called when the JACK buffer size changes. */
 - void
 - Disk_Stream::resize ( nframes_t nframes )
 - {
 -     if ( nframes != _nframes )
 -         /* FIXME: to something here! */;
 - }
 - 
 - 
 - /* static wrapper */
 - void *
 - Disk_Stream::disk_thread ( void *arg )
 - {
 -     ((Disk_Stream*)arg)->disk_thread();
 - 
 -     return NULL;
 - }
 - 
 - int
 - Disk_Stream::buffer_percent ( void )
 - {
 -     int n;
 - 
 -     sem_getvalue( &_blocks, &n );
 - 
 -     return 100 - (n * 100 / _total_blocks);
 - }
 
 
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