Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. /* Just like an Fl_Input, except that when not being edited it
  20. * displays just like a label. */
  21. #include <FL/Fl.H>
  22. #include <FL/Fl_Window.H>
  23. class Fl_Sometimes_Input : public Fl_Input
  24. {
  25. Fl_Boxtype _up_box;
  26. public:
  27. Fl_Sometimes_Input ( int X, int Y, int W, int H, const char *L=0 )
  28. : Fl_Input( X, Y, W, H, L )
  29. {
  30. clear_visible_focus();
  31. up_box( FL_NO_BOX );
  32. }
  33. void up_box ( Fl_Boxtype b ) { _up_box = b; }
  34. Fl_Boxtype up_box ( void ) const { return _up_box; }
  35. virtual void
  36. draw ( void )
  37. {
  38. if ( this == Fl::focus() )
  39. Fl_Input::draw();
  40. else
  41. {
  42. fl_draw_box( up_box(), x(), y(), w(), h(), color() );
  43. fl_color( FL_FOREGROUND_COLOR /* textcolor() */ );
  44. fl_font( textfont(), textsize() );
  45. fl_draw( value(), x(), y(), w(), h(), FL_ALIGN_CENTER );
  46. }
  47. }
  48. virtual void
  49. take_focus ( void )
  50. {
  51. set_visible_focus();
  52. Fl_Widget::take_focus();
  53. clear_visible_focus();
  54. }
  55. virtual int
  56. handle ( int m )
  57. {
  58. int r = Fl_Input::handle( m );
  59. switch ( m )
  60. {
  61. case FL_FOCUS:
  62. redraw();
  63. return 1;
  64. case FL_PUSH:
  65. take_focus();
  66. redraw();
  67. return 1;
  68. case FL_UNFOCUS:
  69. if ( window() )
  70. window()->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() );
  71. redraw();
  72. return r;
  73. default:
  74. return r;
  75. }
  76. }
  77. };