Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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Jonathan Moore Liles 801c1c484c Don't drop frames when buffer crosses loop boundaries. 17 years ago
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Audio_File.C Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Audio_File.H First approximation of looping regions at playback. 17 years ago
Audio_File_Dummy.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Audio_File_SF.C First approximation of looping regions at playback. 17 years ago
Audio_File_SF.H First approximation of looping regions at playback. 17 years ago
Audio_Region.C Don't drop frames when buffer crosses loop boundaries. 17 years ago
Audio_Sequence.C Cleanup. 17 years ago
Control_Sequence.C Move Engine portion of Control_Sequence into Engine/. 17 years ago
Disk_Stream.C Fix order of disk stream thread destruction. 17 years ago
Disk_Stream.H Fix order of disk stream thread destruction. 17 years ago
Engine.C Delay slow-sync rebuffer until absolutely necessary. 17 years ago
Engine.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Peak.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Peaks.C Clean up build. 17 years ago
Peaks.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Playback_DS.C Fix order of disk stream thread destruction. 17 years ago
Playback_DS.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Port.C Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Port.H Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
Record_DS.C Fix order of disk stream thread destruction. 17 years ago
Record_DS.H Overhaul capture finalization. 17 years ago
Timeline.C Overhaul capture finalization. 17 years ago
Track.C Fix order of disk stream thread destruction. 17 years ago
dsp.C Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
dsp.h Move (mostly) all Engine functionality into Engine/ directory. 17 years ago
types.h Move (mostly) all Engine functionality into Engine/ directory. 17 years ago