Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include "Timeline.H"
  19. #include "Tempo_Sequence.H"
  20. #include "Time_Sequence.H"
  21. #include "Audio_Sequence.H"
  22. #include "Control_Sequence.H"
  23. #include <FL/Fl_Scrollbar.H>
  24. #include "Ruler_Sequence.H"
  25. // #include <FL/Fl_Image.H>
  26. // #include <FL/Fl_RGB_Image.H> // needed for alpha blending
  27. #include "Track.H"
  28. bool Timeline::draw_with_measure_lines = true;
  29. Timeline::snap_e Timeline::snap_to = Bars;
  30. const float UPDATE_FREQ = 0.02f;
  31. #include "Playback_DS.H"
  32. #include "Record_DS.H"
  33. #include "Transport.H"
  34. void
  35. Timeline::cb_scroll ( Fl_Widget *w, void *v )
  36. {
  37. ((Timeline*)v)->cb_scroll( w );
  38. }
  39. void
  40. Timeline::cb_scroll ( Fl_Widget *w )
  41. {
  42. if ( w == vscroll )
  43. {
  44. tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
  45. yposition( vscroll->value() );
  46. int rh = h() - rulers->h();
  47. vscroll->value( vscroll->value(), 30, 0, max( tracks->h() - rh, rh) );
  48. }
  49. else
  50. {
  51. if ( hscroll->zoom_changed() )
  52. {
  53. _fpp = hscroll->zoom() * 1;
  54. int maxx = ts_to_x( _length );
  55. hscroll->range( 0, maxx );
  56. redraw();
  57. }
  58. else
  59. {
  60. xposition( hscroll->value() );
  61. }
  62. }
  63. }
  64. Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
  65. {
  66. box( FL_FLAT_BOX );
  67. xoffset = 0;
  68. X = Y = 0;
  69. p1 = p2 = 0;
  70. {
  71. Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
  72. o->range( 0, 48000 * 300 );
  73. o->zoom_range( 2, 8192 );
  74. o->zoom( 256 );
  75. o->type( FL_HORIZONTAL );
  76. o->callback( cb_scroll, this );
  77. hscroll = o;
  78. }
  79. {
  80. Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
  81. o->type( FL_VERTICAL );
  82. o->callback( cb_scroll, this );
  83. vscroll = o;
  84. }
  85. {
  86. Fl_Pack *o = new Fl_Pack( X + Track::width(), Y, (W - Track::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
  87. o->type( Fl_Pack::VERTICAL );
  88. {
  89. Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 24 );
  90. o->color( FL_RED );
  91. o->label( "Tempo" );
  92. o->align( FL_ALIGN_LEFT );
  93. tempo_track = o;
  94. }
  95. {
  96. Time_Sequence *o = new Time_Sequence( 0, 24, 800, 24 );
  97. o->color( fl_color_average( FL_RED, FL_WHITE, 0.50f ) );
  98. o->label( "Time" );
  99. o->align( FL_ALIGN_LEFT );
  100. time_track = o;
  101. }
  102. {
  103. Ruler_Sequence *o = new Ruler_Sequence( 0, 24, 800, 24 );
  104. o->color( FL_GREEN );
  105. o->label( "Ruler" );
  106. o->align( FL_ALIGN_LEFT );
  107. ruler_track = o;
  108. }
  109. o->size( o->w(), o->child( 0 )->h() * o->children() );
  110. rulers = o;
  111. o->end();
  112. }
  113. {
  114. _sample_rate = 44100;
  115. _fpp = 256;
  116. _length = _sample_rate * 60 * 2;
  117. {
  118. Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 5000 );
  119. o->type( Fl_Pack::VERTICAL );
  120. o->spacing( 0 );
  121. tracks = o;
  122. o->end();
  123. resizable( o );
  124. }
  125. }
  126. /* rulers go above tracks... */
  127. add( rulers );
  128. /* make sure scrollbars are on top */
  129. add( vscroll );
  130. add( hscroll );
  131. vscroll->range( 0, tracks->h() );
  132. redraw();
  133. end();
  134. Fl::add_timeout( UPDATE_FREQ, update_cb, this );
  135. }
  136. float
  137. Timeline::beats_per_minute ( nframes_t when ) const
  138. {
  139. return tempo_track->beats_per_minute( when );
  140. }
  141. int
  142. Timeline::beats_per_bar ( nframes_t when ) const
  143. {
  144. time_sig t = time_track->time( when );
  145. return t.beats_per_bar;
  146. }
  147. void
  148. Timeline::beats_per_minute ( nframes_t when, float bpm )
  149. {
  150. tempo_track->add( new Tempo_Point( when, bpm ) );
  151. }
  152. #if 0
  153. struct BBT
  154. {
  155. int bar, beat, tick;
  156. BBT ( int bar, int beat, int tick ) : bar( bar ), beat( beat ), tick( tick )
  157. {
  158. }
  159. };
  160. /** returns the BBT value for timestamp /when/ by examining the tempo/time maps */
  161. BBT
  162. Timeline::bbt ( nframes_t when )
  163. {
  164. Tempo_Sequence *tempo = (Tempo_Sequence*)rulers->child( 0 );
  165. BBT bbt;
  166. for ( list <Sequence_Widget *>::const_iterator i = tempo.widgets.begin();
  167. i != tempo.widgets.end(); ++i )
  168. {
  169. Tempo_Point *p = *i;
  170. }
  171. };
  172. #endif
  173. /** return the absolute pixel of the nearest measure line to /x/ */
  174. int
  175. Timeline::nearest_line ( int ix )
  176. {
  177. if ( snap_to == None )
  178. return -1;
  179. for ( int x = ix - 10; x < ix + 10; ++x )
  180. {
  181. const int measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ));
  182. // const int abs_x = ts_to_x( xoffset ) + x - Track::width();
  183. const int abs_x = ts_to_x( xoffset ) + x;
  184. int bpb = beats_per_bar( x_to_ts( x -Track::width() ) + xoffset );
  185. if ( 0 == x % measure )
  186. {
  187. if ( snap_to == Bars )
  188. {
  189. if ( 0 == (abs_x / measure) % bpb )
  190. return x;
  191. }
  192. else if ( snap_to == Beats )
  193. {
  194. return x;
  195. }
  196. }
  197. }
  198. return -1;
  199. }
  200. /** draw appropriate measure lines inside the given bounding box */
  201. /* FIXME: this function *really* needs to be optimized. Currently it
  202. searched both the time and tempo lists once for every horiontal
  203. pixel and performs a number of calculations--this is slow. */
  204. void
  205. Timeline::draw_measure ( int X, int Y, int W, int H, Fl_Color color, bool BBT )
  206. {
  207. if ( ! draw_with_measure_lines )
  208. return;
  209. // fl_line_style( FL_DASH, 2 );
  210. fl_line_style( FL_DASH, 0 );
  211. Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f );
  212. Fl_Color bar = fl_color_average( FL_RED, color, 0.65f );
  213. int measure;
  214. for ( int x = X; x < X + W; ++x )
  215. {
  216. measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ) );
  217. const int abs_x = ts_to_x( xoffset ) + x - Track::width();
  218. if ( 0 == abs_x % measure )
  219. {
  220. int bpb = beats_per_bar( x_to_ts( x -Track::width() ) + xoffset );
  221. if ( 0 == (abs_x / measure) % bpb )
  222. {
  223. if ( measure * bpb < 8 )
  224. break;
  225. if ( BBT )
  226. {
  227. fl_font( FL_HELVETICA, 14 );
  228. fl_color( fl_lighter( color ) );
  229. char pat[40];
  230. const nframes_t ts = x_to_ts( abs_x );
  231. // if ( draw_hms )
  232. {
  233. const double seconds = (double)ts / _sample_rate;
  234. int S = (int)seconds;
  235. int M = S / 60; S -= M * 60;
  236. int H = M / 60; M -= H * 60;
  237. snprintf( pat, sizeof( pat ), "%d:%d:%d", H, M, S );
  238. }
  239. // else if ( draw_bbt )
  240. {
  241. /* const int bar = */
  242. /* const int beat; */
  243. /* const int tick = 0; */
  244. /* snprintf( pat, sizeof( pat ), "%d:%d:%d", bar, beat, tick ); */
  245. }
  246. fl_draw( pat, x, Y + 14 );
  247. }
  248. fl_color( bar );
  249. }
  250. else
  251. {
  252. if ( measure < 8 )
  253. continue;
  254. fl_color( beat );
  255. }
  256. fl_line( x, Y, x, Y + H );
  257. }
  258. }
  259. fl_line_style( FL_SOLID, 0 );
  260. }
  261. void
  262. Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
  263. {
  264. draw_measure( X, Y, W, H, color, false );
  265. }
  266. /** just like draw mesure lines except that it also draws the BBT values. */
  267. void
  268. Timeline::draw_measure_BBT ( int X, int Y, int W, int H, Fl_Color color )
  269. {
  270. draw_measure( X, Y, W, H, color, true );
  271. }
  272. void
  273. Timeline::xposition ( int X )
  274. {
  275. // _old_xposition = xoffset;
  276. xoffset = x_to_ts( X );
  277. damage( FL_DAMAGE_SCROLL );
  278. }
  279. void
  280. Timeline::yposition ( int Y )
  281. {
  282. // _old_yposition = _yposition;
  283. _yposition = Y;
  284. damage( FL_DAMAGE_SCROLL );
  285. }
  286. void
  287. Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
  288. {
  289. Timeline *tl = (Timeline *)v;
  290. // printf( "draw_clip: %d,%d %dx%d\n", X, Y, W, H );
  291. fl_push_clip( X, Y, W, H );
  292. fl_color( rand() );
  293. fl_rectf( X, Y, X + W, Y + H );
  294. tl->draw_child( *tl->rulers );
  295. /* headers */
  296. fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
  297. tl->draw_child( *tl->tracks );
  298. fl_pop_clip();
  299. /* track bodies */
  300. fl_push_clip( tl->tracks->x() + Track::width(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w() - Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
  301. tl->draw_child( *tl->tracks );
  302. fl_pop_clip();
  303. // tl->draw_child( *tl->tracks );
  304. fl_pop_clip();
  305. }
  306. // static unsigned char *rect_image;
  307. void
  308. Timeline::resize ( int X, int Y, int W, int H )
  309. {
  310. Fl_Overlay_Window::resize( X, Y, W, H );
  311. /* why is this necessary? */
  312. rulers->resize( Track::width(), 0, W - Track::width() - vscroll->w(), rulers->h() );
  313. /* why is THIS necessary? */
  314. hscroll->resize( 0, H - 18, hscroll->w(), 18 );
  315. vscroll->size( vscroll->w(), H - 18 );
  316. }
  317. void
  318. Timeline::draw ( void )
  319. {
  320. int X, Y, W, H;
  321. int bdx = 0;
  322. int bdw = 0;
  323. X = tracks->x() + bdx + 1;
  324. Y = tracks->y();
  325. W = tracks->w() - bdw - 1;
  326. H = tracks->h();
  327. /* if ( damage() & FL_DAMAGE_USER1 ) */
  328. /* { */
  329. /* /\* save the rectangle so we can draw it (darkened) in the overlay *\/ */
  330. /* Rectangle &r = _selection; */
  331. /* make_current(); */
  332. /* rect_image = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  333. /* return; */
  334. /* } */
  335. if ( (damage() & FL_DAMAGE_ALL)
  336. ||
  337. damage() & FL_DAMAGE_EXPOSE )
  338. {
  339. draw_box( box(), 0, 0, w(), h(), this == Fl::focus() ? color() : fl_darker( color() ) );
  340. fl_push_clip( 0, rulers->y(), w(), rulers->h() );
  341. draw_child( *rulers );
  342. fl_pop_clip();
  343. fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
  344. draw_child( *tracks );
  345. fl_pop_clip();
  346. draw_child( *hscroll );
  347. draw_child( *vscroll );
  348. redraw_overlay();
  349. /* Rectangle &r = _selection; */
  350. /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  351. /* Fl_RGB_Image bi( data, r.w, r.h, 3 ); */
  352. /* bi.color_average( FL_BLACK, 0.50f ); */
  353. /* bi.draw( r.x, r.y ); */
  354. /* delete[] data; */
  355. /* if ( r.w && r.h ) */
  356. /* { */
  357. /* const unsigned char data[] = { 0, 127, 0, 96, */
  358. /* 0, 96, 0, 127 }; */
  359. /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
  360. /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
  361. /* bi2->draw( r.x, r.y ); */
  362. /* delete bi2; */
  363. /* } */
  364. return;
  365. }
  366. if ( damage() & FL_DAMAGE_CHILD )
  367. {
  368. fl_push_clip( rulers->x(), rulers->y(), rulers->w(), rulers->h() );
  369. update_child( *rulers );
  370. fl_pop_clip();
  371. fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
  372. update_child( *tracks );
  373. fl_pop_clip();
  374. update_child( *hscroll );
  375. update_child( *vscroll );
  376. }
  377. if ( damage() & FL_DAMAGE_SCROLL )
  378. {
  379. int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
  380. int dy = _old_yposition - _yposition;
  381. if ( ! dy )
  382. fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
  383. Y = rulers->y() + rulers->h();
  384. H = h() - rulers->h() - hscroll->h();
  385. if ( dy == 0 )
  386. fl_scroll( X + Track::width(), Y, W - Track::width(), H, dx, dy, draw_clip, this );
  387. else
  388. fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
  389. _old_xposition = xoffset;
  390. _old_yposition = _yposition;
  391. }
  392. }
  393. void
  394. Timeline::draw_cursor ( nframes_t frame, Fl_Color color )
  395. {
  396. int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
  397. if ( x < tracks->x() + Track::width() || x > tracks->x() + tracks->w() )
  398. return;
  399. fl_color( color );
  400. int y = rulers->y() + rulers->h();
  401. int h = this->h() - hscroll->h();
  402. fl_push_clip( Track::width(), y, tracks->w(), h );
  403. fl_line( x, y, x, h );
  404. fl_color( fl_darker( color ) );
  405. fl_line( x - 1, y, x - 1, h );
  406. fl_color( FL_BLACK );
  407. fl_line( x + 1, y, x + 1, h );
  408. /* draw cap */
  409. fl_color( color );
  410. fl_begin_polygon();
  411. fl_vertex( x - 8, y );
  412. fl_vertex( x, y + 8 );
  413. fl_vertex( x + 8, y );
  414. fl_end_polygon();
  415. /* draw cap outline */
  416. fl_color( FL_BLACK );
  417. fl_begin_line();
  418. fl_vertex( x - 8, y );
  419. fl_vertex( x, y + 8 );
  420. fl_vertex( x + 8, y );
  421. fl_end_line();
  422. fl_pop_clip();
  423. }
  424. void
  425. Timeline::draw_playhead ( void )
  426. {
  427. if ( p1 != p2 )
  428. {
  429. draw_cursor( p1, FL_BLUE );
  430. draw_cursor( p2, FL_GREEN );
  431. }
  432. draw_cursor( transport->frame, FL_RED );
  433. }
  434. void
  435. Timeline::redraw_playhead ( void )
  436. {
  437. static nframes_t last_playhead = -1;
  438. if ( last_playhead != transport->frame )
  439. {
  440. redraw_overlay();
  441. last_playhead = transport->frame;
  442. }
  443. }
  444. /** called so many times a second to redraw the playhead etc. */
  445. void
  446. Timeline::update_cb ( void *arg )
  447. {
  448. Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
  449. Timeline *tl = (Timeline *)arg;
  450. tl->redraw_playhead();
  451. }
  452. void
  453. Timeline::draw_overlay ( void )
  454. {
  455. draw_playhead();
  456. if ( ! ( _selection.w && _selection.h ) )
  457. return;
  458. fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - hscroll->h() );
  459. const Rectangle &r = _selection;
  460. fl_color( FL_BLACK );
  461. fl_line_style( FL_SOLID, 2 );
  462. fl_rect( r.x + 2, r.y + 2, r.w, r.h );
  463. fl_color( FL_MAGENTA );
  464. fl_line_style( FL_DASH, 2 );
  465. fl_rect( r.x, r.y, r.w, r.h );
  466. fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
  467. fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
  468. /* fl_overlay_rect( r.x, r.y, r.w, r.h ); */
  469. fl_line_style( FL_SOLID, 0 );
  470. /* const unsigned char data[] = { 127, 127, 127, 96, */
  471. /* 127, 96, 127, 40 }; */
  472. /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
  473. /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
  474. /* bi2->draw( r.x, r.y ); */
  475. /* delete bi2; */
  476. /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
  477. /* Fl_RGB_Image bi( rect_image, r.w, r.h, 3 ); */
  478. /* bi.color_average( FL_BLACK, 0.50f ); */
  479. /* bi.draw( r.x, r.y ); */
  480. /* delete[] rect_image; */
  481. /* rect_image = NULL; */
  482. fl_pop_clip();
  483. }
  484. // #include "Sequence_Widget.H"
  485. /** select all widgets in inside rectangle /r/ */
  486. void
  487. Timeline::select( const Rectangle &r )
  488. {
  489. const int Y = r.y;
  490. for ( int i = tracks->children(); i-- ; )
  491. {
  492. Track *t = (Track*)tracks->child( i );
  493. if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
  494. t->track()->select_range( r.x, r.w );
  495. }
  496. }
  497. int
  498. Timeline::handle ( int m )
  499. {
  500. static Drag *drag = NULL;
  501. switch ( m )
  502. {
  503. case FL_FOCUS:
  504. case FL_UNFOCUS:
  505. redraw();
  506. return 1;
  507. case FL_KEYBOARD:
  508. case FL_SHORTCUT:
  509. {
  510. if ( Fl::event_state() & ( FL_ALT || FL_CTRL || FL_SHIFT ) )
  511. /* we don't want any keys with modifiers... */
  512. return 0;
  513. switch ( Fl::event_key() )
  514. {
  515. case FL_Delete:
  516. {
  517. Sequence_Widget::delete_selected();
  518. return 1;
  519. }
  520. case FL_Home:
  521. case FL_End:
  522. /* keep scrollbar from eating these. */
  523. return 0;
  524. case 'p':
  525. {
  526. int X = Fl::event_x() - Track::width();
  527. if ( X > 0 )
  528. {
  529. transport->locate( xoffset + x_to_ts( X ) );
  530. }
  531. return 1;
  532. }
  533. case '[':
  534. {
  535. int X = Fl::event_x() - Track::width();
  536. if ( X > 0 )
  537. {
  538. p1 = xoffset + x_to_ts( X );
  539. }
  540. return 1;
  541. }
  542. case ']':
  543. {
  544. int X = Fl::event_x() - Track::width();
  545. if ( X > 0 )
  546. {
  547. p2 = xoffset + x_to_ts( X );
  548. }
  549. return 1;
  550. }
  551. default:
  552. return Fl_Overlay_Window::handle( m );
  553. }
  554. return 0;
  555. }
  556. default:
  557. {
  558. if ( m == FL_PUSH )
  559. Fl::focus( this );
  560. int r = Fl_Overlay_Window::handle( m );
  561. if ( m != FL_RELEASE && r )
  562. return r;
  563. const int X = Fl::event_x();
  564. const int Y = Fl::event_y();
  565. switch ( m )
  566. {
  567. case FL_PUSH:
  568. {
  569. // take_focus();
  570. if ( Fl::event_button1() )
  571. {
  572. assert( ! drag );
  573. drag = new Drag( X - x(), Y - y() );
  574. _selection.x = drag->x;
  575. _selection.y = drag->y;
  576. }
  577. else if ( Fl::event_button3() )
  578. {
  579. Fl_Menu_Item menu[] =
  580. {
  581. { "Add Track", 0, 0, 0, FL_SUBMENU },
  582. { "Audio", 0, 0, 0 },
  583. { 0 },
  584. { 0 },
  585. };
  586. const Fl_Menu_Item *r = menu->popup( X, Y, "Timeline" );
  587. if ( r == &menu[1] )
  588. {
  589. /* FIXME: prompt for I/O config? */
  590. Loggable::block_start();
  591. /* add audio track */
  592. char *name = get_unique_track_name( "Audio" );
  593. Track *t = new Track( name );
  594. Sequence *o = new Audio_Sequence( t );
  595. new Control_Sequence( t );
  596. add_track( t );
  597. t->track( o );
  598. Loggable::block_end();
  599. }
  600. }
  601. else
  602. return 0;
  603. break;
  604. }
  605. case FL_DRAG:
  606. {
  607. int ox = X - drag->x;
  608. int oy = Y - drag->y;
  609. if ( ox < 0 )
  610. _selection.x = X;
  611. if ( oy < 0 )
  612. _selection.y = Y;
  613. _selection.w = abs( ox );
  614. _selection.h = abs( oy );
  615. break;
  616. }
  617. case FL_RELEASE:
  618. {
  619. delete drag;
  620. drag = NULL;
  621. select( _selection );
  622. _selection.w = _selection.h = 0;
  623. break;
  624. }
  625. default:
  626. return 0;
  627. break;
  628. }
  629. redraw_overlay();
  630. return 1;
  631. }
  632. }
  633. }
  634. void
  635. Timeline::zoom_in ( void )
  636. {
  637. hscroll->zoom_in();
  638. }
  639. void
  640. Timeline::zoom_out ( void )
  641. {
  642. hscroll->zoom_out();
  643. }
  644. /** zoom the display to show /secs/ seconds per screen */
  645. void
  646. Timeline::zoom ( float secs )
  647. {
  648. const int sw = w() - vscroll->w() - Track::width();
  649. /* FIXME: we actually need to set this in the scalebar */
  650. _fpp = (int)((secs * _sample_rate) / sw);
  651. redraw();
  652. }
  653. Track *
  654. Timeline::track_by_name ( const char *name )
  655. {
  656. for ( int i = tracks->children(); i-- ; )
  657. {
  658. Track *t = (Track*)tracks->child( i );
  659. if ( ! strcmp( name, t->name() ) )
  660. return t;
  661. }
  662. return NULL;
  663. }
  664. char *
  665. Timeline::get_unique_track_name ( const char *name )
  666. {
  667. char pat[256];
  668. strcpy( pat, name );
  669. for ( int i = 1; track_by_name( pat ); ++i )
  670. snprintf( pat, sizeof( pat ), "%s.%d", name, i );
  671. return strdup( pat );
  672. }
  673. void
  674. Timeline::add_track ( Track *track )
  675. {
  676. printf( "added new track to the timeline\n" );
  677. /* FIXME: do locking */
  678. tracks->add( track );
  679. /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
  680. redraw();
  681. }
  682. void
  683. Timeline::remove_track ( Track *track )
  684. {
  685. printf( "removed track from the timeline\n" );
  686. /* FIXME: do locking */
  687. /* FIXME: what to do about track contents? */
  688. tracks->remove( track );
  689. /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
  690. redraw();
  691. }
  692. /** Initiate recording for all armed tracks */
  693. bool
  694. Timeline::record ( void )
  695. {
  696. Loggable::block_start();
  697. for ( int i = tracks->children(); i-- ; )
  698. {
  699. Track *t = (Track*)tracks->child( i );
  700. if ( t->armed() && t->record_ds )
  701. t->record_ds->start( transport->frame );
  702. }
  703. deactivate();
  704. return true;
  705. }
  706. /** stop recording for all armed tracks */
  707. void
  708. Timeline::stop ( void )
  709. {
  710. for ( int i = tracks->children(); i-- ; )
  711. {
  712. Track *t = (Track*)tracks->child( i );
  713. if ( t->armed() && t->record_ds )
  714. t->record_ds->stop( transport->frame );
  715. }
  716. Loggable::block_end();
  717. activate();
  718. }
  719. /**********/
  720. /* Engine */
  721. /**********/
  722. /** call process() on each track header */
  723. nframes_t
  724. Timeline::process ( nframes_t nframes )
  725. {
  726. for ( int i = tracks->children(); i-- ; )
  727. {
  728. Track *t = (Track*)tracks->child( i );
  729. t->process( nframes );
  730. }
  731. /* FIXME: BOGUS */
  732. return nframes;
  733. }
  734. /* THREAD: RT */
  735. void
  736. Timeline::seek ( nframes_t frame )
  737. {
  738. for ( int i = tracks->children(); i-- ; )
  739. {
  740. Track *t = (Track*)tracks->child( i );
  741. t->seek( frame );
  742. }
  743. }
  744. /* THREAD: RT */
  745. int
  746. Timeline::seek_pending ( void )
  747. {
  748. int r = 0;
  749. for ( int i = tracks->children(); i-- ; )
  750. {
  751. Track *t = (Track*)tracks->child( i );
  752. if ( t->playback_ds )
  753. r += t->playback_ds->buffer_percent() < 50;
  754. }
  755. return r;
  756. }
  757. /* FIXME: shouldn't these belong to the engine? */
  758. int
  759. Timeline::total_input_buffer_percent ( void )
  760. {
  761. int r = 0;
  762. int cnt = 0;
  763. for ( int i = tracks->children(); i-- ; )
  764. {
  765. Track *t = (Track*)tracks->child( i );
  766. if ( t->record_ds )
  767. {
  768. ++cnt;
  769. r += t->record_ds->buffer_percent();
  770. }
  771. }
  772. if ( ! cnt )
  773. return 0;
  774. return r / cnt;
  775. }
  776. int
  777. Timeline::total_output_buffer_percent ( void )
  778. {
  779. int r = 0;
  780. int cnt = 0;
  781. for ( int i = tracks->children(); i-- ; )
  782. {
  783. Track *t = (Track*)tracks->child( i );
  784. if ( t->playback_ds )
  785. {
  786. ++cnt;
  787. r += t->playback_ds->buffer_percent();
  788. }
  789. }
  790. if ( ! cnt )
  791. return 0;
  792. return r / cnt;
  793. }