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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
#include "Disk_Stream.H"
#include "Track_Header.H"
#include "Audio_Track.H"
#include "Port.H"
#include "Engine.H" // for locking.
#include "dsp.h"
/**********/
/* Engine */
/**********/
/* A Disk_Stream uses a separate I/O thread to stream a track's
   regions from disk into a ringbuffer to be processed by the RT
   thread (or vice-versa). The I/O thread syncronizes access with the
   user thread via the Timeline mutex. The size of the buffer (in
   seconds) must be set before any Disk_Stream objects are created;
   that is, at startup time. The default is 5 seconds, which may or
   may not be excessive depending on various external factors. */
/* FIXME: handle termination of IO thread in destructor */
/* FIXME: deal with (jack) buffer size changes */
/* FIXME: needs error handling everywhere! */
/* TODO: handle capture too. For this to work with some kind of
 * punch-in/out system, I believe we'll have to always keep at least
 * one buffer's worth of input. We would need this anyway in order to
 * pass input through to output (software monitoring). What about
 * looped recording? */
/* TODO: latency compensation? Does this really apply to us? (we're
 * not hosting plugins here) */
/* TODO: read/write data from/to disk in larger chunks to avoid
 * excessive seeking. 256k is supposedly the sweetspot. */
float Disk_Stream::seconds_to_buffer = 5.0f;
// size_t Disk_Stream::disk_block_frames = 2048;
Disk_Stream::Disk_Stream ( Track_Header *th, float frame_rate, nframes_t nframes, int channels ) : _th( th )
{
    _frame = 0;
    _thread = 0;
    _terminate = false;
    _pending_seek = -1;
    printf( "nframes %lu\n", nframes );
    _total_blocks = frame_rate * seconds_to_buffer / nframes;
    _nframes = nframes;
    size_t bufsize = _total_blocks * nframes * sizeof( sample_t );
    for ( int i = channels; i--; )
        _rb.push_back( jack_ringbuffer_create( bufsize ) );
    sem_init( &_blocks, 0, _total_blocks );
//    run();
}
Disk_Stream::~Disk_Stream ( )
{
    /* it isn't safe to do all this with the RT thread running */
    engine->lock();
    _th = NULL;
    sem_destroy( &_blocks );
    for ( int i = channels(); i--; )
        jack_ringbuffer_free( _rb[ i ] );
    engine->unlock();
}
/** stop the IO thread, block until it finishes. */
void
Disk_Stream::shutdown ( void )
{
    _terminate = true;
    pthread_join( _thread, NULL );
}
Audio_Track *
Disk_Stream::track ( void )
{
    return (Audio_Track*)_th->track();
}
/** start Disk_Stream thread */
void
Disk_Stream::run ( void )
{
    if ( pthread_create( &_thread, NULL, &Disk_Stream::disk_thread, this ) != 0 )
        /* error */;
}
/* to be called when the JACK buffer size changes. */
void
Disk_Stream::resize ( nframes_t nframes )
{
    if ( nframes != _nframes )
        /* FIXME: to something here! */;
}
/* static wrapper */
void *
Disk_Stream::disk_thread ( void *arg )
{
    ((Disk_Stream*)arg)->disk_thread();
    return NULL;
}
int
Disk_Stream::buffer_percent ( void )
{
    int n;
    sem_getvalue( &_blocks, &n );
    return 100 - (n * 100 / _total_blocks);
}
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