Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include <jack/transport.h>
  20. #include "types.h"
  21. #include "Timeline.H"
  22. #include <FL/Fl_Pack.H>
  23. #include <FL/Fl_Button.H>
  24. #include <stdio.h>
  25. struct Transport : public jack_position_t, public Fl_Pack
  26. {
  27. private:
  28. Fl_Button *_home_button;
  29. Fl_Button *_end_button;
  30. Fl_Button *_play_button;
  31. Fl_Button *_record_button;
  32. static
  33. void
  34. cb_button ( Fl_Widget *w, void *v )
  35. {
  36. ((Transport*)v)->cb_button( w );
  37. }
  38. void
  39. cb_button ( Fl_Widget *w )
  40. {
  41. if ( w == _home_button )
  42. locate( 0 );
  43. if ( w == _end_button )
  44. locate( timeline->length() );
  45. else if ( w == _play_button )
  46. toggle();
  47. else if ( w == _record_button )
  48. {
  49. if ( rolling )
  50. if ( _record_button->value() )
  51. timeline->record();
  52. else
  53. timeline->stop();
  54. }
  55. }
  56. public:
  57. Transport ( int X, int Y, int W, int H, const char *L=0 )
  58. : Fl_Pack( X, Y, W, H, L )
  59. {
  60. const int bw = W / 3;
  61. type( HORIZONTAL );
  62. Fl_Button *o;
  63. _home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
  64. o->labeltype( FL_EMBOSSED_LABEL );
  65. o->callback( cb_button, this );
  66. o->shortcut( FL_Home );
  67. o->box( FL_UP_BOX );
  68. _end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
  69. o->labeltype( FL_EMBOSSED_LABEL );
  70. o->callback( cb_button, this );
  71. o->shortcut( FL_End );
  72. _play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
  73. o->labeltype( FL_EMBOSSED_LABEL );
  74. o->callback( cb_button, this );
  75. o->shortcut( ' ' );
  76. o->box( FL_UP_BOX );
  77. _record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
  78. o->type( FL_TOGGLE_BUTTON );
  79. o->labeltype( FL_EMBOSSED_LABEL );
  80. o->labelcolor( FL_RED );
  81. o->shortcut( 'R' );
  82. o->callback( cb_button, this );
  83. o->box( FL_UP_BOX );
  84. end();
  85. }
  86. bool rolling;
  87. void poll ( void );
  88. void locate ( nframes_t frame );
  89. void start ( void );
  90. void stop ( void );
  91. void toggle ( void );
  92. };
  93. extern Transport* transport;