|
-
- /*******************************************************************************/
- /* Copyright (C) 2008 Jonathan Moore Liles */
- /* */
- /* This program is free software; you can redistribute it and/or modify it */
- /* under the terms of the GNU General Public License as published by the */
- /* Free Software Foundation; either version 2 of the License, or (at your */
- /* option) any later version. */
- /* */
- /* This program is distributed in the hope that it will be useful, but WITHOUT */
- /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
- /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
- /* more details. */
- /* */
- /* You should have received a copy of the GNU General Public License along */
- /* with This program; see the file COPYING. If not,write to the Free Software */
- /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
- /*******************************************************************************/
-
- #include "Timeline.H"
- #include "Tempo_Sequence.H"
- #include "Time_Sequence.H"
- #include "Audio_Sequence.H"
- #include "Control_Sequence.H"
- #include <FL/Fl_Scrollbar.H>
-
- #include "Ruler_Sequence.H"
-
- // #include <FL/Fl_Image.H>
- // #include <FL/Fl_RGB_Image.H> // needed for alpha blending
-
- #include "Track.H"
-
- bool Timeline::draw_with_measure_lines = true;
-
- const float UPDATE_FREQ = 0.02f;
-
-
- #include "Playback_DS.H"
- #include "Record_DS.H"
-
- #include "Transport.H"
-
- void
- Timeline::cb_scroll ( Fl_Widget *w, void *v )
- {
- ((Timeline*)v)->cb_scroll( w );
- }
-
- void
- Timeline::cb_scroll ( Fl_Widget *w )
- {
- if ( w == vscroll )
- {
- tracks->position( tracks->x(), (rulers->y() + rulers->h()) - vscroll->value() );
-
- yposition( vscroll->value() );
-
- int rh = h() - rulers->h();
-
- vscroll->value( vscroll->value(), 30, 0, max( tracks->h() - rh, rh) );
- }
- else
- {
- if ( hscroll->zoom_changed() )
- {
- _fpp = hscroll->zoom() * 1;
-
- int maxx = ts_to_x( _length );
- hscroll->range( 0, maxx );
-
- redraw();
- }
- else
- {
- xposition( hscroll->value() );
- }
- }
- }
-
-
- Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
- {
-
- box( FL_FLAT_BOX );
- xoffset = 0;
-
- X = Y = 0;
-
- {
- Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
-
- o->range( 0, 48000 * 300 );
- o->zoom_range( 2, 8192 );
- o->zoom( 256 );
- o->type( FL_HORIZONTAL );
- o->callback( cb_scroll, this );
-
- hscroll = o;
- }
-
- {
- Fl_Scrollbar *o = new Fl_Scrollbar( X + W - 18, Y, 18, H - 18 );
-
- o->type( FL_VERTICAL );
- o->callback( cb_scroll, this );
- vscroll = o;
- }
-
- {
- Fl_Pack *o = new Fl_Pack( X + Track::width(), Y, (W - Track::width()) - vscroll->w(), H - hscroll->h(), "rulers" );
- o->type( Fl_Pack::VERTICAL );
-
- {
- Tempo_Sequence *o = new Tempo_Sequence( 0, 0, 800, 24 );
-
- o->color( FL_RED );
-
- o->label( "Tempo" );
- o->align( FL_ALIGN_LEFT );
-
- tempo_track = o;
- }
-
- {
- Time_Sequence *o = new Time_Sequence( 0, 24, 800, 24 );
-
- o->color( fl_color_average( FL_RED, FL_WHITE, 0.50f ) );
-
- o->label( "Time" );
- o->align( FL_ALIGN_LEFT );
-
- time_track = o;
- }
-
- {
- Ruler_Sequence *o = new Ruler_Sequence( 0, 24, 800, 24 );
-
- o->color( FL_GREEN );
-
- o->label( "Ruler" );
- o->align( FL_ALIGN_LEFT );
-
- ruler_track = o;
- }
-
- o->size( o->w(), o->child( 0 )->h() * o->children() );
- rulers = o;
- o->end();
- }
-
-
- {
- _sample_rate = 44100;
- _fpp = 256;
- _length = _sample_rate * 60 * 2;
-
- {
- Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 5000 );
- o->type( Fl_Pack::VERTICAL );
- o->spacing( 0 );
-
- tracks = o;
- o->end();
- resizable( o );
- }
- }
-
-
- /* make sure scrollbars are on top */
- add( vscroll );
- add( hscroll );
-
- vscroll->range( 0, tracks->h() );
-
- redraw();
-
- end();
-
- Fl::add_timeout( UPDATE_FREQ, update_cb, this );
-
- }
-
-
- float
- Timeline::beats_per_minute ( nframes_t when ) const
- {
- return tempo_track->beats_per_minute( when );
- }
-
- int
- Timeline::beats_per_bar ( nframes_t when ) const
- {
- time_sig t = time_track->time( when );
-
- return t.beats_per_bar;
- }
-
- void
- Timeline::beats_per_minute ( nframes_t when, float bpm )
- {
- tempo_track->add( new Tempo_Point( when, bpm ) );
- }
-
- #if 0
- struct BBT
- {
- int bar, beat, tick;
-
- BBT ( int bar, int beat, int tick ) : bar( bar ), beat( beat ), tick( tick )
- {
- }
- };
-
- /** returns the BBT value for timestamp /when/ by examining the tempo/time maps */
- BBT
- Timeline::bbt ( nframes_t when )
- {
- Tempo_Sequence *tempo = (Tempo_Sequence*)rulers->child( 0 );
-
- BBT bbt;
-
- for ( list <Sequence_Widget *>::const_iterator i = tempo.widgets.begin();
- i != tempo.widgets.end(); ++i )
- {
- Tempo_Point *p = *i;
-
- }
-
-
-
- };
- #endif
-
- /** return the absolute pixel of the nearest measure line to /x/ */
- int
- Timeline::nearest_line ( int ix )
- {
- for ( int x = ix - 10; x < ix + 10; ++x )
- {
- const int measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ));
-
- // const int abs_x = ts_to_x( xoffset ) + x;
-
- if ( 0 == x % measure )
- return x;
- }
-
- return -1;
- }
-
- /** draw appropriate measure lines inside the given bounding box */
- /* FIXME: this function *really* needs to be optimized. Currently it
- searched both the time and tempo lists once for every horiontal
- pixel and performs a number of calculations--this is slow. */
- void
- Timeline::draw_measure ( int X, int Y, int W, int H, Fl_Color color, bool BBT )
- {
- if ( ! draw_with_measure_lines )
- return;
-
- // fl_line_style( FL_DASH, 2 );
- fl_line_style( FL_DASH, 0 );
-
- Fl_Color beat = fl_color_average( FL_BLACK, color, 0.65f );
- Fl_Color bar = fl_color_average( FL_RED, color, 0.65f );
-
- int measure;
-
- for ( int x = X; x < X + W; ++x )
- {
-
- measure = ts_to_x( (double)(_sample_rate * 60) / beats_per_minute( x_to_ts( x - Track::width() ) + xoffset ) );
-
- const int abs_x = ts_to_x( xoffset ) + x - Track::width();
-
- if ( 0 == abs_x % measure )
- {
- int bpb = beats_per_bar( x_to_ts( x -Track::width() ) + xoffset );
-
- if ( 0 == (abs_x / measure) % bpb )
- {
- if ( measure * bpb < 8 )
- break;
-
- if ( BBT )
- {
- fl_font( FL_HELVETICA, 14 );
-
- fl_color( fl_lighter( color ) );
-
- char pat[40];
-
- const nframes_t ts = x_to_ts( abs_x );
-
- // if ( draw_hms )
- {
-
- const double seconds = (double)ts / _sample_rate;
-
- int S = (int)seconds;
- int M = S / 60; S -= M * 60;
- int H = M / 60; M -= H * 60;
-
- snprintf( pat, sizeof( pat ), "%d:%d:%d", H, M, S );
- }
- // else if ( draw_bbt )
- {
-
- /* const int bar = */
- /* const int beat; */
- /* const int tick = 0; */
-
- /* snprintf( pat, sizeof( pat ), "%d:%d:%d", bar, beat, tick ); */
- }
-
-
- fl_draw( pat, x, Y + 14 );
- }
-
- fl_color( bar );
- }
- else
- {
- if ( measure < 8 )
- continue;
-
- fl_color( beat );
- }
-
-
- fl_line( x, Y, x, Y + H );
- }
-
- }
- fl_line_style( FL_SOLID, 0 );
-
- }
-
- void
- Timeline::draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
- {
- draw_measure( X, Y, W, H, color, false );
- }
-
- /** just like draw mesure lines except that it also draws the BBT values. */
- void
- Timeline::draw_measure_BBT ( int X, int Y, int W, int H, Fl_Color color )
- {
- draw_measure( X, Y, W, H, color, true );
- }
-
- void
- Timeline::xposition ( int X )
- {
- // _old_xposition = xoffset;
-
- xoffset = x_to_ts( X );
-
- damage( FL_DAMAGE_SCROLL );
- }
-
- void
- Timeline::yposition ( int Y )
- {
- // _old_yposition = _yposition;
-
- _yposition = Y;
-
- damage( FL_DAMAGE_SCROLL );
- }
-
- void
- Timeline::draw_clip ( void * v, int X, int Y, int W, int H )
- {
- Timeline *tl = (Timeline *)v;
-
- // printf( "draw_clip: %d,%d %dx%d\n", X, Y, W, H );
- fl_push_clip( X, Y, W, H );
-
- fl_color( rand() );
- fl_rectf( X, Y, X + W, Y + H );
-
-
- tl->draw_child( *tl->rulers );
-
- /* headers */
- fl_push_clip( tl->tracks->x(), tl->rulers->y() + tl->rulers->h(), Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
- tl->draw_child( *tl->tracks );
- fl_pop_clip();
-
- /* track bodies */
- fl_push_clip( tl->tracks->x() + Track::width(), tl->rulers->y() + tl->rulers->h(), tl->tracks->w() - Track::width(), tl->h() - tl->rulers->h() - tl->hscroll->h() );
- tl->draw_child( *tl->tracks );
- fl_pop_clip();
-
- // tl->draw_child( *tl->tracks );
-
- fl_pop_clip();
- }
-
-
- // static unsigned char *rect_image;
-
- void
- Timeline::resize ( int X, int Y, int W, int H )
- {
- Fl_Overlay_Window::resize( X, Y, W, H );
-
- /* why is this necessary? */
- rulers->resize( Track::width(), 0, W - Track::width() - vscroll->w(), rulers->h() );
- }
-
- void
- Timeline::draw ( void )
- {
- int X, Y, W, H;
-
- int bdx = 0;
- int bdw = 0;
-
- X = tracks->x() + bdx + 1;
- Y = tracks->y();
- W = tracks->w() - bdw - 1;
- H = tracks->h();
-
- /* if ( damage() & FL_DAMAGE_USER1 ) */
- /* { */
-
- /* /\* save the rectangle so we can draw it (darkened) in the overlay *\/ */
- /* Rectangle &r = _selection; */
- /* make_current(); */
- /* rect_image = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
-
- /* return; */
- /* } */
-
- if ( (damage() & FL_DAMAGE_ALL)
- ||
- damage() & FL_DAMAGE_EXPOSE )
- {
- draw_box( box(), 0, 0, w(), h(), color() );
-
- fl_push_clip( 0, rulers->y(), w(), rulers->h() );
- draw_child( *rulers );
- fl_pop_clip();
-
- fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
- draw_child( *tracks );
- fl_pop_clip();
-
- draw_child( *hscroll );
- draw_child( *vscroll );
-
- redraw_overlay();
-
-
- /* Rectangle &r = _selection; */
-
- /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
-
- /* Fl_RGB_Image bi( data, r.w, r.h, 3 ); */
-
- /* bi.color_average( FL_BLACK, 0.50f ); */
-
- /* bi.draw( r.x, r.y ); */
-
- /* delete[] data; */
-
-
- /* if ( r.w && r.h ) */
- /* { */
- /* const unsigned char data[] = { 0, 127, 0, 96, */
- /* 0, 96, 0, 127 }; */
- /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
-
- /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
-
- /* bi2->draw( r.x, r.y ); */
-
- /* delete bi2; */
- /* } */
-
- return;
- }
-
- if ( damage() & FL_DAMAGE_CHILD )
- {
- // draw_box( box(), 0, 0, w(), h(), color() );
-
- // fl_push_clip( rulers->x(), rulers->y(), rulers->w() - vscroll->w(), rulers->h() );
- fl_push_clip( rulers->x(), rulers->y(), rulers->w(), rulers->h() );
- update_child( *rulers );
- fl_pop_clip();
-
- fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), hscroll->y() - (rulers->y() + rulers->h()) );
- update_child( *tracks );
- fl_pop_clip();
-
- update_child( *hscroll );
- update_child( *vscroll );
- }
-
-
- if ( damage() & FL_DAMAGE_SCROLL )
- {
- int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
- int dy = _old_yposition - _yposition;
-
- if ( ! dy )
- fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
-
- Y = rulers->y() + rulers->h();
- H = h() - rulers->h() - hscroll->h();
-
- if ( dy == 0 )
- fl_scroll( X + Track::width(), Y, W - Track::width(), H, dx, dy, draw_clip, this );
- else
- fl_scroll( X, Y, W, H, dx, dy, draw_clip, this );
-
- _old_xposition = xoffset;
- _old_yposition = _yposition;
-
- }
-
- }
-
- void
- Timeline::draw_cursor ( nframes_t frame, Fl_Color color )
- {
- int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
-
- if ( x < tracks->x() + Track::width() || x > tracks->x() + tracks->w() )
- return;
-
- fl_color( color );
-
- int y = rulers->y() + rulers->h();
- int h = this->h() - hscroll->h();
-
- fl_push_clip( Track::width(), y, tracks->w(), h );
-
- fl_line( x, y, x, h );
-
- fl_color( fl_darker( color ) );
-
- fl_line( x - 1, y, x - 1, h );
-
- fl_color( FL_BLACK );
-
- fl_line( x + 1, y, x + 1, h );
-
- /* draw cap */
- fl_color( color );
- fl_begin_polygon();
-
- fl_vertex( x - 8, y );
- fl_vertex( x, y + 8 );
- fl_vertex( x + 8, y );
-
- fl_end_polygon();
-
-
- /* draw cap outline */
- fl_color( FL_BLACK );
- fl_begin_line();
-
- fl_vertex( x - 8, y );
- fl_vertex( x, y + 8 );
- fl_vertex( x + 8, y );
-
- fl_end_line();
-
- fl_pop_clip();
-
- }
-
- void
- Timeline::draw_playhead ( void )
- {
- draw_cursor( p1, FL_BLUE );
- draw_cursor( p2, FL_GREEN );
-
- draw_cursor( transport->frame, FL_RED );
- }
-
- void
- Timeline::redraw_playhead ( void )
- {
- static nframes_t last_playhead = -1;
-
- if ( last_playhead != transport->frame )
- {
- redraw_overlay();
- last_playhead = transport->frame;
- }
- }
-
-
- /** called so many times a second to redraw the playhead etc. */
- void
- Timeline::update_cb ( void *arg )
- {
- Fl::repeat_timeout( UPDATE_FREQ, update_cb, arg );
-
- Timeline *tl = (Timeline *)arg;
-
- tl->redraw_playhead();
- }
-
- void
- Timeline::draw_overlay ( void )
- {
-
- draw_playhead();
-
- if ( ! ( _selection.w && _selection.h ) )
- return;
-
- fl_push_clip( tracks->x() + Track::width(), rulers->y() + rulers->h(), tracks->w() - Track::width(), h() - rulers->h() - hscroll->h() );
-
- const Rectangle &r = _selection;
-
- fl_color( FL_BLACK );
-
- fl_line_style( FL_SOLID, 2 );
-
- fl_rect( r.x + 2, r.y + 2, r.w, r.h );
- fl_color( FL_MAGENTA );
- fl_line_style( FL_DASH, 2 );
- fl_rect( r.x, r.y, r.w, r.h );
-
- fl_line( r.x, r.y, r.x + r.w, r.y + r.h );
-
- fl_line( r.x + r.w, r.y, r.x, r.y + r.h );
-
- /* fl_overlay_rect( r.x, r.y, r.w, r.h ); */
-
- fl_line_style( FL_SOLID, 0 );
-
-
- /* const unsigned char data[] = { 127, 127, 127, 96, */
- /* 127, 96, 127, 40 }; */
- /* Fl_RGB_Image bi( data, 2, 2, 2 ); */
-
- /* Fl_Image *bi2 = bi.copy( r.w, r.h ); */
-
- /* bi2->draw( r.x, r.y ); */
-
- /* delete bi2; */
-
-
- /* unsigned char *data = fl_read_image( NULL, r.x, r.y, r.w, r.h, 0 ); */
-
-
-
- /* Fl_RGB_Image bi( rect_image, r.w, r.h, 3 ); */
-
- /* bi.color_average( FL_BLACK, 0.50f ); */
-
- /* bi.draw( r.x, r.y ); */
-
- /* delete[] rect_image; */
- /* rect_image = NULL; */
-
- fl_pop_clip();
-
- }
-
- // #include "Sequence_Widget.H"
-
- /** select all widgets in inside rectangle /r/ */
- void
- Timeline::select( const Rectangle &r )
- {
- const int Y = r.y;
-
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( ! ( t->y() > Y + r.h || t->y() + t->h() < Y ) )
- t->track()->select_range( r.x, r.w );
- }
- }
-
- int
- Timeline::handle ( int m )
- {
- static Drag *drag = NULL;
-
- switch ( m )
- {
- case FL_KEYBOARD:
- {
- switch ( Fl::event_key() )
- {
- case FL_Delete:
- {
- Sequence_Widget::delete_selected();
-
- return 1;
- }
-
- /* case FL_Home: */
- /* transport->locate( 0 ); */
- /* return 1; */
- /* case ' ': */
- /* transport->toggle(); */
- /* return 1; */
-
- case 'p':
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- transport->locate( xoffset + x_to_ts( X ) );
- }
-
- return 1;
- }
- case '[':
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- p1 = xoffset + x_to_ts( X );
- }
-
- return 1;
- }
- case ']':
- {
- int X = Fl::event_x() - Track::width();
-
- if ( X > 0 )
- {
- p2 = xoffset + x_to_ts( X );
- }
-
- return 1;
- }
- default:
- return Fl_Overlay_Window::handle( m );
- }
-
- return 0;
- }
- default:
- {
- int r = Fl_Overlay_Window::handle( m );
-
- if ( m != FL_RELEASE && r )
- return r;
-
- const int X = Fl::event_x();
- const int Y = Fl::event_y();
-
- switch ( m )
- {
- case FL_PUSH:
- {
- take_focus();
-
- if ( Fl::event_button1() )
- {
- assert( ! drag );
-
- drag = new Drag( X - x(), Y - y() );
- _selection.x = drag->x;
- _selection.y = drag->y;
- }
- else if ( Fl::event_button3() )
- {
- Fl_Menu_Item menu[] =
- {
- { "Add Track", 0, 0, 0, FL_SUBMENU },
- { "Audio", 0, 0, 0 },
- { 0 },
- { 0 },
- };
-
- const Fl_Menu_Item *r = menu->popup( X, Y, "Timeline" );
-
- if ( r == &menu[1] )
- {
- /* FIXME: prompt for I/O config? */
-
- Loggable::block_start();
-
- /* add audio track */
- char *name = get_unique_track_name( "Audio" );
-
- Track *t = new Track( name );
-
- Sequence *o = new Audio_Sequence( t );
- new Control_Sequence( t );
-
- add_track( t );
-
- t->track( o );
-
- /* t->add( new Control_Sequence( t ); */
-
- t->color( (Fl_Color)rand() );
-
- Loggable::block_end();
- }
-
- }
- else
- return 0;
-
- break;
- }
- case FL_DRAG:
- {
- int ox = X - drag->x;
- int oy = Y - drag->y;
-
- if ( ox < 0 )
- _selection.x = X;
- if ( oy < 0 )
- _selection.y = Y;
-
- _selection.w = abs( ox );
- _selection.h = abs( oy );
- break;
- }
- case FL_RELEASE:
- {
- delete drag;
- drag = NULL;
-
- select( _selection );
-
- _selection.w = _selection.h = 0;
- break;
- }
- default:
- return 0;
- break;
- }
-
- redraw_overlay();
- return 1;
- }
- }
-
- }
-
-
- void
- Timeline::zoom_in ( void )
- {
- hscroll->zoom_in();
- }
-
- void
- Timeline::zoom_out ( void )
- {
- hscroll->zoom_out();
- }
-
- /** zoom the display to show /secs/ seconds per screen */
- void
- Timeline::zoom ( float secs )
- {
- const int sw = w() - vscroll->w() - Track::width();
-
- /* FIXME: we actually need to set this in the scalebar */
- _fpp = (int)((secs * _sample_rate) / sw);
-
- redraw();
- }
-
- Track *
- Timeline::track_by_name ( const char *name )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( ! strcmp( name, t->name() ) )
- return t;
- }
-
- return NULL;
- }
-
- char *
- Timeline::get_unique_track_name ( const char *name )
- {
- char pat[256];
-
- strcpy( pat, name );
-
- for ( int i = 1; track_by_name( pat ); ++i )
- snprintf( pat, sizeof( pat ), "%s.%d", name, i );
-
- return strdup( pat );
- }
-
- void
- Timeline::add_track ( Track *track )
- {
- printf( "added new track to the timeline\n" );
- /* FIXME: do locking */
- tracks->add( track );
-
- /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
- redraw();
-
- }
-
- void
- Timeline::remove_track ( Track *track )
- {
- printf( "removed track from the timeline\n" );
-
- /* FIXME: do locking */
-
- /* FIXME: what to do about track contents? */
- tracks->remove( track );
-
- /* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
- redraw();
- }
-
- /** Initiate recording for all armed tracks */
- bool
- Timeline::record ( void )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( t->armed() && t->record_ds )
- t->record_ds->start( transport->frame );
- }
-
- deactivate();
-
- return true;
- }
-
- /** stop recording for all armed tracks */
- void
- Timeline::stop ( void )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( t->armed() && t->record_ds )
- t->record_ds->stop( transport->frame );
- }
-
- activate();
- }
-
-
- /**********/
- /* Engine */
- /**********/
-
- /** call process() on each track header */
- nframes_t
- Timeline::process ( nframes_t nframes )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- t->process( nframes );
- }
-
- /* FIXME: BOGUS */
- return nframes;
- }
-
- /* THREAD: RT */
- void
- Timeline::seek ( nframes_t frame )
- {
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- t->seek( frame );
- }
- }
-
- /* THREAD: RT */
- int
- Timeline::seek_pending ( void )
- {
- int r = 0;
-
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( t->playback_ds )
- r += t->playback_ds->buffer_percent() < 50;
- }
- }
-
-
- /* FIXME: shouldn't these belong to the engine? */
- int
- Timeline::total_input_buffer_percent ( void )
- {
- int r = 0;
-
- int cnt = 0;
-
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( t->record_ds )
- {
- ++cnt;
- r += t->record_ds->buffer_percent();
- }
- }
-
- if ( ! cnt )
- return 0;
-
- return r / cnt;
- }
-
- int
- Timeline::total_output_buffer_percent ( void )
- {
-
- int r = 0;
-
- int cnt = 0;
-
- for ( int i = tracks->children(); i-- ; )
- {
- Track *t = (Track*)tracks->child( i );
-
- if ( t->playback_ds )
- {
- ++cnt;
- r += t->playback_ds->buffer_percent();
- }
- }
-
- if ( ! cnt )
- return 0;
-
- return r / cnt;
- }
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