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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
#include "../Audio_Sequence.H"
#include "dsp.h"
using namespace std;
/**********/
/* Engine */
/**********/
/* THREAD: IO */
/** determine region coverage and fill /buf/ with interleaved samples
 * from /frame/ to /nframes/ for exactly /channels/ channels. */
nframes_t
Audio_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels )
{
    sample_t *cbuf = new sample_t[ nframes ];
    memset( cbuf, 0, nframes * sizeof( sample_t ) );
    /* quick and dirty--let the regions figure out coverage for themselves */
    for ( list <Sequence_Widget *>::const_iterator i = _widgets.begin();
          i != _widgets.end(); ++i )
    {
        const Audio_Region *r = (Audio_Region*)(*i);
        for ( int i = channels; i--;  )
        {
            int nfr;
            if ( ! ( nfr = r->read( cbuf, frame, nframes, i ) ) )
                /* error ? */
                continue;
            if ( channels == 1 )
                buffer_mix( buf, cbuf, nframes );
            else
                buffer_interleave_one_channel_and_mix( buf, cbuf, i, channels, nframes );
        }
    }
    delete[] cbuf;
    /* FIXME: bogus */
    return nframes;
}
/* /\* THREAD: RT *\/ */
/* nframes_t */
/* Audio_Sequence::process ( nframes_t nframes ) */
/* { */
/*     return disktream->process( nframes ); */
/* } */
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