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							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - #include <FL/Fl.H>
 - 
 - 
 - #include <stdio.h>
 - #include <unistd.h>
 - #include <sys/stat.h>
 - #include <stdlib.h>
 - #include <string.h>
 - #include <stdlib.h>
 - 
 - /* for registrations */
 - #include "Audio_Region.H"
 - #include "Sequence.H"
 - #include "Audio_Sequence.H"
 - #include "Timeline.H"
 - #include "Tempo_Sequence.H"
 - #include "Time_Sequence.H"
 - #include "Annotation_Sequence.H"
 - #include "Control_Sequence.H"
 - #include "Track.H"
 - 
 - #include "TLE.H"
 - 
 - #include "../FL/Boxtypes.H"
 - 
 - #include "Project.H"
 - #include "Transport.H"
 - #include "Engine/Engine.H"
 - 
 - #include "util/Thread.H"
 - 
 - Engine *engine;
 - Timeline *timeline;
 - Transport *transport;
 - TLE *tle;
 - 
 - /* TODO: put these in a header */
 - #define USER_CONFIG_DIR ".non-daw/"
 - 
 - const char APP_NAME[]   = "Non-DAW";
 - const char APP_TITLE[]  = "The Non-DAW";
 - const char COPYRIGHT[]  = "Copyright (C) 2008-2010 Jonathan Moore Liles";
 - 
 - #define PACKAGE "non"
 - 
 - 
 - #include "const.h"
 - #include "util/debug.h"
 - 
 - char *user_config_dir;
 - 
 - #include <errno.h>
 - 
 - static int
 - ensure_dirs ( void )
 - {
 -     asprintf( &user_config_dir, "%s/%s", getenv( "HOME" ), USER_CONFIG_DIR );
 - 
 -     int r = mkdir( user_config_dir, 0777 );
 - 
 -     return r == 0 || errno == EEXIST;
 - }
 - 
 - #include <FL/Fl_Shared_Image.H>
 - 
 - #include <signal.h>
 - 
 - void
 - shift ( char **argv, int *argc, int n )
 - {
 -     int i;
 - 
 -     for ( i = 0; i < *argc; ++i )
 -         argv[ i ] = argv[ i + n ];
 - 
 -     argv[ i ] = 0;
 -     argc -= n;
 - }
 - 
 - int
 - main ( int argc, char **argv )
 - {
 -     Thread::init();
 - 
 -     Thread thread( "UI" );
 -     thread.set();
 - 
 -     fl_register_images();
 - 
 -     /* welcome to C++ */
 -     LOG_REGISTER_CREATE( Annotation_Point    );
 -     LOG_REGISTER_CREATE( Annotation_Region   );
 -     LOG_REGISTER_CREATE( Annotation_Sequence );
 -     LOG_REGISTER_CREATE( Audio_Region        );
 -     LOG_REGISTER_CREATE( Audio_Sequence      );
 -     LOG_REGISTER_CREATE( Control_Point       );
 -     LOG_REGISTER_CREATE( Control_Sequence    );
 -     LOG_REGISTER_CREATE( Tempo_Point         );
 -     LOG_REGISTER_CREATE( Time_Point          );
 -     LOG_REGISTER_CREATE( Track               );
 - 
 -     init_boxtypes();
 - 
 -     signal( SIGPIPE, SIG_IGN );
 - 
 -     if ( ! ensure_dirs() )
 -         FATAL( "Cannot create required directories" );
 - 
 -     printf( "%s %s -- %s\n", APP_TITLE, VERSION, COPYRIGHT );
 - 
 -     tle = new TLE;
 - 
 -     MESSAGE( "Initializing JACK" );
 - 
 -     /* we don't really need a pointer for this */
 -     engine = new Engine;
 - 
 -     const char *jack_name;
 - 
 -     if ( ! ( jack_name = engine->init( APP_NAME ) ) )
 -         FATAL( "Could not connect to JACK!" );
 - 
 -     timeline->sample_rate( engine->sample_rate() );
 - 
 -     /* always start stopped (please imagine for me a realistic
 -      * scenario requiring otherwise */
 -     transport->stop();
 - 
 -     MESSAGE( "Starting GUI" );
 - 
 -     tle->run();
 - 
 -     if ( argc > 1 )
 -         tle->open( argv[ 1 ] );
 - 
 -     Fl::run();
 - 
 -     delete engine;
 - 
 -     MESSAGE( "Your fun is over" );
 - }
 
 
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