Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include <jack/transport.h>
  20. #include "types.h"
  21. #include "Timeline.H"
  22. #include <FL/Fl_Pack.H>
  23. #include <FL/Fl_Button.H>
  24. #include <stdio.h>
  25. struct Transport : public jack_position_t, public Fl_Pack
  26. {
  27. private:
  28. Fl_Button *_home_button;
  29. Fl_Button *_end_button;
  30. Fl_Button *_play_button;
  31. Fl_Button *_record_button;
  32. static
  33. void
  34. cb_button ( Fl_Widget *w, void *v )
  35. {
  36. ((Transport*)v)->cb_button( w );
  37. }
  38. void
  39. cb_button ( Fl_Widget *w )
  40. {
  41. if ( w == _home_button )
  42. locate( 0 );
  43. if ( w == _end_button )
  44. locate( timeline->length() );
  45. else if ( w == _play_button )
  46. toggle();
  47. else if ( w == _record_button )
  48. {
  49. if ( _record_button->value() )
  50. w->labelcolor( FL_RED );
  51. else
  52. w->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
  53. redraw();
  54. if ( rolling )
  55. if ( _record_button->value() )
  56. timeline->record();
  57. else
  58. timeline->stop();
  59. }
  60. }
  61. public:
  62. void toggle_record ( void )
  63. {
  64. if ( _record_button->value() )
  65. _record_button->value( 0 );
  66. else
  67. _record_button->value( 1 );
  68. _record_button->do_callback();
  69. }
  70. Transport ( int X, int Y, int W, int H, const char *L=0 )
  71. : Fl_Pack( X, Y, W, H, L )
  72. {
  73. const int bw = W / 3;
  74. type( HORIZONTAL );
  75. Fl_Button *o;
  76. _home_button = o = new Fl_Button( 0, 0, bw, 0, "@|<" );
  77. o->labeltype( FL_EMBOSSED_LABEL );
  78. o->callback( cb_button, this );
  79. o->shortcut( FL_Home );
  80. o->box( FL_UP_BOX );
  81. _end_button = o = new Fl_Button( 0, 0, bw, 0, "@>|" );
  82. o->labeltype( FL_EMBOSSED_LABEL );
  83. o->callback( cb_button, this );
  84. o->shortcut( FL_End );
  85. _play_button = o = new Fl_Button( 0, 0, bw, 0, "@>" );
  86. o->labeltype( FL_EMBOSSED_LABEL );
  87. o->callback( cb_button, this );
  88. o->shortcut( ' ' );
  89. o->box( FL_UP_BOX );
  90. _record_button = o = new Fl_Button( 0, 0, bw, 0, "@circle" );
  91. o->type( FL_TOGGLE_BUTTON );
  92. o->labeltype( FL_EMBOSSED_LABEL );
  93. o->labelcolor( fl_color_average( FL_RED, FL_WHITE, 0.25f ) );
  94. o->shortcut( 'R' );
  95. o->callback( cb_button, this );
  96. o->when( FL_WHEN_CHANGED );
  97. o->box( FL_UP_BOX );
  98. end();
  99. }
  100. int
  101. handle ( int m )
  102. {
  103. /* FIXME: hack to avoid stealing focus */
  104. if ( m == FL_FOCUS )
  105. return 0;
  106. else
  107. return Fl_Pack::handle( m );
  108. }
  109. bool rolling;
  110. bool recording;
  111. void poll ( void );
  112. void locate ( nframes_t frame );
  113. void start ( void );
  114. void stop ( void );
  115. void toggle ( void );
  116. };
  117. extern Transport* transport;