Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #pragma once
  19. #include "Sequence_Widget.H"
  20. class Sequence_Point : public Sequence_Widget
  21. {
  22. protected:
  23. char *_label;
  24. void get ( Log_Entry &e ) const;
  25. void set ( Log_Entry &e );
  26. public:
  27. Fl_Align align ( void ) const { return FL_ALIGN_RIGHT; }
  28. virtual int abs_w ( void ) const { return 8; }
  29. // virtual int abs_x ( void ) const { return Sequence_Widget::abs_x() - ( abs_w() >> 1 ); }
  30. // virtual int x ( void ) const { return Sequence_Widget::line_x() - ( abs_w() >> 1 ); }
  31. virtual int x ( void ) const
  32. {
  33. const int x = Sequence_Widget::x();
  34. if ( x >= _track->x() + _track->w() )
  35. return _track->x() + _track->w() + abs_w();
  36. else
  37. return x;
  38. }
  39. nframes_t length ( void ) const { return timeline->x_to_ts( abs_w() ); }
  40. Sequence_Point ( )
  41. {
  42. _label = NULL;
  43. color( FL_CYAN );
  44. }
  45. virtual ~Sequence_Point ( )
  46. {
  47. }
  48. virtual void draw_box ( void );
  49. virtual void draw ( void );
  50. };