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							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - #pragma once
 - 
 - #include <FL/Fl.H>
 - #include "Sequence.H"
 - #include <FL/Fl_Group.H>
 - #include <FL/Fl_Input.H>
 - #include <FL/Fl_Button.H>
 - #include <FL/Fl_Menu_Button.H>
 - #include <FL/Fl_Pack.H>
 - #include <FL/Fl_Box.H>
 - #include <FL/fl_draw.H>
 - 
 - #include "Loggable.H"
 - 
 - /* TODO: rename this to Audio_Track or something since it's clearly audio specific. */
 - 
 - #include <vector>
 - using std::vector;
 - 
 - #include "JACK/Port.H"
 - 
 - #include "Timeline.H"
 - 
 - class Control_Sequence;
 - class Annotation_Sequence;
 - class Playback_DS;
 - class Record_DS;
 - // class JACK::Port;
 - class Audio_Region;
 - class Audio_File;
 - 
 - //class Audio_Sequence;
 - 
 - #include "Audio_Sequence.H"
 - 
 - class Track : public Fl_Group, public Loggable
 - {
 - 
 -     /* not permitted  */
 -     Track ( const Track &rhs );
 -     Track & operator= ( const Track &rhs );
 - 
 - public:
 - 
 -     Track ( const char *L, int channels=1 );
 -     virtual ~Track ( );
 - 
 -     static bool soloing ( void ) { return _soloing; }
 - 
 -     static const char *capture_format;
 - 
 -     struct Capture
 -     {
 -         Audio_File *audio_file;
 -         Audio_Region *region;
 -     };
 - 
 - private:
 - 
 -     static int _soloing;
 - 
 -     char *_name;
 - 
 -     bool _selected;
 - 
 -     bool _show_all_takes;
 - 
 -     int _size;
 - 
 -     enum { AUDIO } _type;
 - 
 -     Audio_Sequence *_sequence;
 - 
 -     bool configure_outputs ( int n );
 -     bool configure_inputs ( int n );
 - 
 -     void update_port_names ( void );
 -     const char *name_for_port( JACK::Port::type_e type, int n );
 -     void update_take_menu ( void );
 - 
 -     Track ( );
 -     void init ( void );
 - 
 - 
 - protected:
 - 
 -     void get ( Log_Entry &e ) const;
 -     void get_unjournaled ( Log_Entry &e ) const;
 -     void set ( Log_Entry &e );
 - 
 - public:
 - 
 -     virtual void log_children ( void ) const;
 - 
 -     Fl_Input       *name_field;
 -     Fl_Button      *record_button;
 -     Fl_Button      *mute_button;
 -     Fl_Button      *solo_button;
 -     Fl_Menu_Button *take_menu;
 -     Fl_Group       *controls;
 - 
 -     Fl_Pack        *pack;
 -     Fl_Pack        *annotation;
 -     Fl_Pack        *control;
 -     Fl_Pack        *takes;
 - 
 - 
 -     vector<JACK::Port>   input;                        /* input ports... */
 -     vector<JACK::Port>   output;                       /* output ports... */
 - 
 -     Playback_DS    *playback_ds;
 -     Record_DS      *record_ds;
 - 
 -     /* for loggable */
 -     LOG_CREATE_FUNC( Track );
 - 
 -     void add ( Annotation_Sequence *t );
 -     void remove ( Annotation_Sequence *t );
 - 
 -     void add ( Control_Sequence *t );
 -     void add ( Audio_Sequence *t );
 -     void remove ( Audio_Sequence *t );
 -     void remove ( Control_Sequence *t );
 - 
 -     void select ( int X, int Y, int W, int H, bool include_control, bool merge_control );
 - 
 -     int size ( void ) const { return _size; }
 - 
 -     int ncontrols ( void ) { return control->children(); }
 - 
 -     void resize ( void );
 -     void size ( int v );
 - 
 -     int height ( void ) const
 -         {
 -             static int table[] = { 30, 80, 150, 300 };
 - 
 -             return table[ _size ];
 -         }
 - 
 -     void show_all_takes ( bool b )
 -         {
 -             _show_all_takes = b;
 -             resize();
 -         }
 - 
 -     void name ( const char *name )
 -         {
 -             if ( _name )
 -                 free( _name );
 - 
 -             _name = strdup( name );
 - 
 -             if ( name_field )
 -                 name_field->value( _name );
 - 
 -             update_port_names();
 -         }
 - 
 -     const char * name ( void ) const { return _name; }
 -     bool mute ( void ) const { return mute_button->value(); }
 -     void mute ( bool b ) { mute_button->value( b ); }
 -     bool solo ( void ) const { return solo_button->value(); }
 -     void solo ( bool b );
 - 
 -     bool armed ( void ) const { return record_button->value(); }
 -     void armed ( bool b ) { record_button->value( b ); }
 - 
 -     bool selected ( void ) const { return _selected; }
 - 
 - 
 -     static void cb_input_field ( Fl_Widget *w, void *v );
 -     void cb_input_field ( void );
 -     static void cb_button ( Fl_Widget *w, void *v );
 -     void cb_button ( Fl_Widget *w );
 - 
 - 
 -     static int width ( void ) { return 150; }
 - 
 -     void sequence ( Audio_Sequence * t );
 -     Audio_Sequence * sequence ( void ) const { return _sequence; }
 - 
 - 
 -     Fl_Menu_Button & menu ( void ) const;
 - 
 -     static void menu_cb ( Fl_Widget *w, void *v );
 -     void menu_cb ( const Fl_Menu_ *m );
 - 
 -     void draw ( void );
 -     int handle ( int m );
 - 
 -     /* Engine */
 -     const Audio_Region *capture_region ( void ) const;
 - 
 -     void resize_buffers ( nframes_t nframes );
 -     nframes_t process_input ( nframes_t nframes );
 -     nframes_t process_output ( nframes_t nframes );
 -     void seek ( nframes_t frame );
 -     void delay ( nframes_t frames );
 - 
 -     void record ( Capture *c, nframes_t frame );
 -     void write ( Capture *c, sample_t *buf, nframes_t nframes );
 -     void finalize ( Capture *c, nframes_t frame );
 - 
 - };
 
 
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