Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include <FL/fl_draw.H>
  19. #include <FL/Fl.H>
  20. #include <FL/Fl_Group.H>
  21. #include <FL/Fl_Widget.H>
  22. #include <FL/Fl_Box.H>
  23. #include <FL/Fl_Menu_Item.H>
  24. #include <stdio.h>
  25. #include "Sequence.H"
  26. #include "Audio_Region.H"
  27. #include "Timeline.H"
  28. #include "Waveform.H"
  29. #include "Audio_Sequence.H"
  30. #include "Track.H"
  31. #include "Engine/Audio_File.H"
  32. #include <algorithm>
  33. using std::min;
  34. using std::max;
  35. extern Timeline *timeline;
  36. bool Audio_Region::inherit_track_color = true;
  37. Fl_Boxtype Audio_Region::_box = FL_UP_BOX;
  38. Fl_Color Audio_Region::_selection_color = FL_MAGENTA;
  39. static Fl_Color fl_invert_color ( Fl_Color c )
  40. {
  41. unsigned char r, g, b;
  42. Fl::get_color( c, r, g, b );
  43. return fl_rgb_color( 255 - r, 255 - g, 255 - b );
  44. }
  45. void
  46. Audio_Region::get ( Log_Entry &e ) const
  47. {
  48. e.add( ":source", _clip ? _clip->name() : "" );
  49. e.add( ":gain", _scale );
  50. e.add( ":fade-in-type", _fade_in.type );
  51. e.add( ":fade-in-duration", _fade_in.length );
  52. e.add( ":fade-out-type", _fade_out.type );
  53. e.add( ":fade-out-duration", _fade_out.length );
  54. Sequence_Region::get( e );
  55. e.add( ":offset", _r->offset );
  56. }
  57. void
  58. Audio_Region::set ( Log_Entry &e )
  59. {
  60. for ( int i = 0; i < e.size(); ++i )
  61. {
  62. const char *s, *v;
  63. e.get( i, &s, &v );
  64. if ( ! strcmp( s, ":gain" ) )
  65. _scale = atof( v );
  66. else if ( ! strcmp( s, ":color" ) )
  67. _box_color = (Fl_Color)atoi( v );
  68. else if ( ! strcmp( s, ":fade-in-type" ) )
  69. _fade_in.type = (Fade::fade_type_e)atoi( v );
  70. else if ( ! strcmp( s, ":fade-in-duration" ) )
  71. _fade_in.length = atoll( v );
  72. else if ( ! strcmp( s, ":fade-out-type" ) )
  73. _fade_out.type = (Fade::fade_type_e)atoi( v );
  74. else if ( ! strcmp( s, ":fade-out-duration" ) )
  75. _fade_out.length = atoll( v );
  76. else if ( ! strcmp( s, ":offset" ) )
  77. _r->offset = atoll( v );
  78. else if ( ! strcmp( s, ":source" ) )
  79. {
  80. if ( ! ( _clip = Audio_File::from_file( v ) ) )
  81. {
  82. printf( "Grave error: could not open source \"%s\"\n", v );
  83. }
  84. }
  85. }
  86. Sequence_Region::set( e );
  87. }
  88. void
  89. Audio_Region::init ( void )
  90. {
  91. _sequence = NULL;
  92. _scale = 1.0f;
  93. _clip = NULL;
  94. _box_color = FL_CYAN;
  95. _color = FL_BLUE;
  96. _fade_in.length = 256;
  97. _fade_in.type = Fade::Sigmoid;
  98. _fade_out = _fade_in;
  99. }
  100. /* copy constructor */
  101. Audio_Region::Audio_Region ( const Audio_Region & rhs ) : Sequence_Region( rhs )
  102. {
  103. // *((Sequence_Region*)this) = (Sequence_Region &)rhs;
  104. _clip = rhs._clip;
  105. _scale = rhs._scale;
  106. _fade_in = rhs._fade_in;
  107. _fade_out = rhs._fade_out;
  108. log_create();
  109. }
  110. /* */
  111. Audio_Region::Audio_Region ( Audio_File *c )
  112. {
  113. init();
  114. _clip = c;
  115. _r->length = _clip->length();
  116. log_create();
  117. }
  118. /* used when DND importing */
  119. Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o )
  120. {
  121. init();
  122. _clip = c;
  123. _sequence = t;
  124. _r->offset = 0;
  125. _r->start = o;
  126. _r->length = _clip->length();
  127. sequence()->add( this );
  128. int sum = 0;
  129. const char *s = rindex( _clip->name(), '/' );
  130. if ( ! s )
  131. s = _clip->name();
  132. for ( int i = strlen( s ); i--; )
  133. sum += s[ i ];
  134. while ( sum >> 8 )
  135. sum = (sum & 0xFF) + (sum >> 8);
  136. _color = (Fl_Color)sum;
  137. /* _color = fl_color_average( FL_YELLOW, (Fl_Color)sum, 0.80 ); */
  138. // _color = FL_YELLOW;
  139. _box_color = FL_WHITE;
  140. log_create();
  141. }
  142. const char *
  143. Audio_Region::source_name ( void ) const
  144. {
  145. return _clip->name();
  146. }
  147. #include <FL/fl_show_colormap.H>
  148. int
  149. Audio_Region::handle ( int m )
  150. {
  151. static int ox, oy;
  152. static bool copied = false;
  153. static nframes_t os;
  154. int X = Fl::event_x();
  155. int Y = Fl::event_y();
  156. Logger _log( this );
  157. switch ( m )
  158. {
  159. case FL_KEYBOARD:
  160. {
  161. if ( Fl::event_key() == FL_F + 3 )
  162. {
  163. nframes_t offset = x_to_offset( X );
  164. if ( offset < length() )
  165. _fade_in.length = offset;
  166. DMESSAGE( "setting fade in length to %lu", _fade_in.length );
  167. redraw();
  168. return 1;
  169. }
  170. else if ( Fl::event_key() == FL_F + 4 )
  171. {
  172. long offset = length() - x_to_offset( X );
  173. if ( offset > 0 )
  174. _fade_out.length = offset;
  175. DMESSAGE( "setting fade out length to %lu", _fade_in.length );
  176. redraw();
  177. return 1;
  178. }
  179. return 0;
  180. }
  181. case FL_PUSH:
  182. {
  183. /* splitting */
  184. if ( Fl::test_shortcut( FL_BUTTON2 | FL_SHIFT ) )
  185. {
  186. /* split */
  187. if ( ! copied )
  188. {
  189. Loggable::block_start();
  190. Audio_Region *copy = new Audio_Region( *this );
  191. trim( RIGHT, X );
  192. copy->trim( LEFT, X );
  193. sequence()->add( copy );
  194. log_end();
  195. Loggable::block_end();
  196. }
  197. return 0;
  198. }
  199. else
  200. {
  201. ox = x() - X;
  202. oy = y() - Y;
  203. /* for panning */
  204. os = _r->offset;
  205. if ( Fl::test_shortcut( FL_BUTTON2 | FL_CTRL ) && ! Fl::event_shift() )
  206. {
  207. normalize();
  208. redraw();
  209. return 1;
  210. }
  211. else if ( Fl::test_shortcut( FL_BUTTON3 ) && ! Fl::event_shift() )
  212. {
  213. /* context menu */
  214. Fade::fade_type_e it = _fade_in.type;
  215. Fade::fade_type_e ot = _fade_out.type;
  216. Fl_Menu_Item menu[] =
  217. {
  218. { "Fade", 0, 0, 0, FL_SUBMENU },
  219. { "In", 0, 0, 0, FL_SUBMENU },
  220. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  221. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  222. { "Logarithmic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  223. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  224. { 0 },
  225. { "Out", 0, 0, 0, FL_SUBMENU },
  226. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  227. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  228. { "Logarothmic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  229. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  230. { 0 },
  231. { 0 },
  232. { "Color", 0, 0, 0, inherit_track_color ? FL_MENU_INACTIVE : 0 },
  233. { 0 },
  234. };
  235. const Fl_Menu_Item *r = menu->popup( X, Y, "Audio_Region" );
  236. if ( r )
  237. {
  238. if ( r > &menu[1] && r < &menu[6] )
  239. _fade_in.type = (Fade::fade_type_e)(int)(r - &menu[2]);
  240. else if ( r > &menu[7] && r < &menu[12] )
  241. _fade_out.type = (Fade::fade_type_e)(int)(r - &menu[8]);
  242. else if ( r == &menu[ 14 ] )
  243. {
  244. box_color( fl_show_colormap( box_color() ) );
  245. }
  246. redraw();
  247. }
  248. return 1;
  249. }
  250. else
  251. return Sequence_Region::handle( m );
  252. }
  253. break;
  254. }
  255. case FL_RELEASE:
  256. {
  257. Sequence_Region::handle( m );
  258. copied = false;
  259. return 1;
  260. }
  261. case FL_DRAG:
  262. if ( ! _drag )
  263. {
  264. begin_drag( Drag( x() - X, y() - Y, x_to_offset( X ) ) );
  265. _log.hold();
  266. }
  267. if ( Fl::test_shortcut( FL_BUTTON1 | FL_SHIFT | FL_CTRL ) )
  268. {
  269. /* panning */
  270. int d = (ox + X) - x();
  271. long td = timeline->x_to_ts( d );
  272. if ( td > 0 && os < (nframes_t)td )
  273. _r->offset = 0;
  274. else
  275. _r->offset = os - td;
  276. redraw();
  277. return 1;
  278. }
  279. return Sequence_Region::handle( m );
  280. default:
  281. return Sequence_Region::handle( m );
  282. break;
  283. }
  284. return 0;
  285. }
  286. /** Draws the curve for a single fade. /X/ and /W/ repersent the
  287. portion of the region covered by this draw, which may or may not
  288. cover the fade in question. */
  289. void
  290. Audio_Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W )
  291. {
  292. const int dy = y() + Fl::box_dy( box() );
  293. const int dh = h() - Fl::box_dh( box() );
  294. const int height = dh;
  295. const int width = timeline->ts_to_x( fade.length );
  296. fl_color( fl_lighter( FL_BLACK ) );
  297. fl_push_matrix();
  298. if ( dir == Fade::In )
  299. fl_translate( line_x(), dy );
  300. else
  301. {
  302. fl_translate( line_x() + abs_w(), dy );
  303. /* flip */
  304. fl_scale( -1.0, 1.0 );
  305. }
  306. fl_scale( width, height );
  307. if ( line )
  308. fl_begin_line();
  309. else
  310. fl_begin_polygon();
  311. fl_vertex( 0.0, 0.0 );
  312. fl_vertex( 0.0, 1.0 );
  313. // if ( draw_real_fade_curve )
  314. {
  315. nframes_t tsx = timeline->x_to_ts( 1 );
  316. nframes_t ts = 0;
  317. for ( int i = 0; i < width; ++i, ts += tsx )
  318. fl_vertex( i / (float)width, 1.0f - fade.gain( ts / (float)fade.length ) );
  319. }
  320. fl_vertex( 1.0, 0.0 );
  321. if ( line )
  322. fl_end_line();
  323. else
  324. fl_end_polygon();
  325. fl_pop_matrix();
  326. }
  327. struct Peaks_Redraw_Request {
  328. Audio_Region *region;
  329. nframes_t start;
  330. nframes_t end;
  331. Peaks_Redraw_Request ( Audio_Region *region, nframes_t start, nframes_t end ) : region( region ), start( start), end( end )
  332. {
  333. }
  334. };
  335. /* static wrapper */
  336. void
  337. Audio_Region::peaks_pending_cb ( void *v )
  338. {
  339. Peaks_Redraw_Request *r = (Peaks_Redraw_Request*)v;
  340. r->region->peaks_pending_cb( r );
  341. }
  342. void
  343. Audio_Region::peaks_pending_cb ( Peaks_Redraw_Request *r )
  344. {
  345. int npeaks = timeline->ts_to_x( r->end - r->start );
  346. if ( _clip->peaks()->ready( r->start, npeaks, timeline->fpp() ) )
  347. {
  348. printf( "damaging from timeout\n" );
  349. /* FIXME: only need to damage the affected area! */
  350. timeline->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
  351. delete r;
  352. }
  353. else
  354. Fl::repeat_timeout( 0.1f, &Audio_Region::peaks_pending_cb, (void*)r );
  355. }
  356. void
  357. Audio_Region::draw_box( void )
  358. {
  359. /* dirty hack to keep the box from flipping to vertical at small sizes */
  360. fl_push_clip( x(), y(), w(), h() );
  361. Fl_Color selection_color = _selection_color;
  362. Fl_Color color = Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color;
  363. color = fl_color_average( color, sequence()->color(), 0.75f );
  364. if ( this == ((Audio_Sequence*)sequence())->capture_region() )
  365. {
  366. color = FL_RED;
  367. }
  368. else if ( ! active_r() )
  369. {
  370. color = fl_inactive( color );
  371. selection_color = fl_inactive( selection_color );
  372. }
  373. if ( selected() )
  374. fl_draw_box( fl_down( box() ), x() - 10, y(), w() + 50, h(), selection_color );
  375. else
  376. fl_draw_box( box(), x() - 10, y(), w() + 50, h(), color );
  377. /* draw fades */
  378. draw_fade( _fade_in, Fade::In, false, x(), w() );
  379. draw_fade( _fade_out, Fade::Out, false, x(), w() );
  380. fl_pop_clip();
  381. }
  382. /** Draw (part of) region. X, Y, W and H are the rectangle we're clipped to. */
  383. void
  384. Audio_Region::draw ( void )
  385. {
  386. /* intersect clip with region */
  387. int X, Y, W, H;
  388. fl_clip_box( x(), y(), w(), h(), X, Y, W, H );
  389. if ( ! ( W > 0 && H > 0 ) )
  390. /* no coverage */
  391. return;
  392. /* account for waveform outlines... */
  393. X -= 2;
  394. W += 4;
  395. int OX = scroll_x();
  396. int ox = timeline->ts_to_x( _r->start );
  397. if ( ox > OX + sequence()->w() ||
  398. ox < OX && ox + abs_w() < OX )
  399. /* not in viewport */
  400. return;
  401. int rw = timeline->ts_to_x( _r->length );
  402. /* calculate waveform offset due to scrolling */
  403. nframes_t offset = 0;
  404. if ( ox < OX )
  405. {
  406. offset = timeline->x_to_ts( OX - ox );
  407. rw -= OX - ox;
  408. }
  409. rw = min( rw, sequence()->w() );
  410. int rx = x();
  411. fl_push_clip( rx, Y, rw, H );
  412. /* get actual peak data */
  413. int channels;
  414. int peaks;
  415. Peak *pbuf;
  416. // const nframes_t start = _r->start + offset + timeline->x_to_ts( X - rx );
  417. // nframes_t start = _r->start + offset;
  418. nframes_t start = _r->offset + offset;
  419. /* compensate for ??? */
  420. if ( X - rx > 0 )
  421. start += timeline->x_to_ts( X - rx );
  422. const int peaks_needed = min( timeline->ts_to_x( _clip->length() - start ), W );
  423. const nframes_t end = start + timeline->x_to_ts( peaks_needed );
  424. if ( _clip->read_peaks( timeline->fpp(),
  425. start,
  426. end,
  427. &peaks, &pbuf, &channels ) &&
  428. peaks )
  429. {
  430. assert( pbuf );
  431. /* draw fade curve outlines--this is only here because of crossfades */
  432. draw_fade( _fade_in, Fade::In, true, X, W );
  433. draw_fade( _fade_out, Fade::Out, true, X, W );
  434. int ch = (h() - Fl::box_dh( box() )) / channels;
  435. Waveform::scale( pbuf, peaks * channels, _scale );
  436. for ( int i = 0; i < channels; ++i )
  437. {
  438. // Peak *pb = pbuf + (peaks * i);
  439. /* int fw = timeline->ts_to_x( fade.length ); */
  440. /* /\* if ( draw_fade_waveform ) *\/ */
  441. /* for ( int j = min( fw, peaks ); j--; ) */
  442. /* { */
  443. /* const float g = fade.gain( j * timeline->fpp() ); */
  444. /* pb[ j ].min *= g; */
  445. /* pb[ j ].max *= g; */
  446. /* } */
  447. Waveform::draw( X,
  448. (y() + Fl::box_dy( box() )) + (i * ch),
  449. W,
  450. ch,
  451. pbuf + i, peaks, channels,
  452. selected() ? fl_invert_color( _color ) : _color );
  453. }
  454. }
  455. if ( peaks < peaks_needed )
  456. {
  457. /* couldn't read peaks--perhaps they're being generated. Try again later. */
  458. Fl::add_timeout( 0.1f, &Audio_Region::peaks_pending_cb,
  459. new Peaks_Redraw_Request( this, start + timeline->x_to_ts( peaks ), end ) );
  460. }
  461. timeline->draw_measure_lines( X, Y, W, H, _box_color );
  462. /* fl_color( FL_BLACK ); */
  463. /* fl_line( rx, Y, rx, Y + H ); */
  464. /* fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H ); */
  465. if ( _clip->dummy() )
  466. {
  467. char pat[256];
  468. snprintf( pat, sizeof( pat ), "Missing Source!: %s", _clip->name() );
  469. draw_label( pat, align() );
  470. }
  471. else
  472. draw_label( _clip->name(), align() );
  473. /* if ( current() ) */
  474. /* { */
  475. /* /\* draw length bubble *\/ */
  476. /* char pat[40]; */
  477. /* snprintf( pat, sizeof( pat ), "%dm:%.1fs", (int)(length() / timeline->sample_rate()) / 60, (double)length() / timeline->sample_rate() ); */
  478. /* draw_label( pat, (Fl_Align)(FL_ALIGN_INSIDE | FL_ALIGN_CENTER), FL_GREEN ); */
  479. /* } */
  480. fl_pop_clip();
  481. }
  482. void
  483. Audio_Region::normalize ( void )
  484. {
  485. int peaks, channels;
  486. Peak *pbuf;
  487. if ( _clip->read_peaks( length(), offset(), offset() + length(), &peaks, &pbuf, &channels ) &&
  488. peaks )
  489. _scale = pbuf->normalization_factor();
  490. }