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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles                                     */
/*                                                                             */
/* This program is free software; you can redistribute it and/or modify it     */
/* under the terms of the GNU General Public License as published by the       */
/* Free Software Foundation; either version 2 of the License, or (at your      */
/* option) any later version.                                                  */
/*                                                                             */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
/* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
/* more details.                                                               */
/*                                                                             */
/* You should have received a copy of the GNU General Public License along     */
/* with This program; see the file COPYING.  If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
/*******************************************************************************/
/* Wrapper for a JACK audio port */
#include "Port.H"
#include <string.h>
#include <stdio.h> // sprintf
namespace JACK
{
    static const char *name_for_port ( Port::type_e dir, const char *base, int n, const char *type );
    int
    Port::max_name ( void )
    {
        return jack_port_name_size() - jack_client_name_size() - 6;
    }
/* nframes is the number of frames to buffer */
    Port::Port ( jack_client_t *client, jack_port_t *port )
    {
        _client = client;
        _port = port;
        _name = jack_port_name( _port );
    }
    Port::Port ( jack_client_t *client, const char *name, type_e dir )
    {
        _client = client;
        activate( name, dir );
    }
    Port::Port ( jack_client_t *client, type_e dir, const char *base, int n, const char *type )
    {
        _client = client;
        const char *name = name_for_port( dir, base, n, type );
        activate( name, dir );
    }
    Port::~Port ( )
    {
/*    if ( _port ) */
/*         jack_port_unregister( _client, _port ); */
    }
    static const char *
    name_for_port ( Port::type_e dir, const char *base, int n, const char *type )
    {
        static char pname[ 512 ];
        const char *dir_s = dir == Port::Output ? "out" : "in";
        strncpy( pname, base, Port::max_name() );
        pname[ Port::max_name() - 1 ] = '\0';
        int l = strlen( pname );
        if ( type )
            snprintf( pname + l, sizeof( pname ) - l, "/%s-%s-%d", type, dir_s, n + 1 );
        else
            snprintf( pname + l, sizeof( pname ) - l, "/%s-%d", dir_s, n + 1 );
        return pname;
    }
    void
    Port::activate ( const char *name, type_e dir )
    {
        _name = name;
        _port = jack_port_register( _client, _name,
                                    JACK_DEFAULT_AUDIO_TYPE,
                                    dir == Output ? JackPortIsOutput : JackPortIsInput,
                                    0 );
    }
/** returns the sum of latency of all ports between this one and a
    terminal port. */
/* FIMXE: how does JACK know that input A of client Foo connects to
   output Z of the same client in order to draw the line through Z to a
   terminal port? And, if this determination cannot be made, what use is
   this function? */
    nframes_t
    Port::total_latency ( void ) const
    {
        return jack_port_get_total_latency( _client, _port );
    }
/** returns the number of frames of latency assigned to this port */
    nframes_t
    Port::latency ( void ) const
    {
        return jack_port_get_latency( _port );
    }
/** inform JACK that port has /frames/ frames of latency */
    void
    Port::latency ( nframes_t frames )
    {
        jack_port_set_latency( _port, frames );
    }
    void
    Port::shutdown ( void )
    {
        if ( _port )
            jack_port_unregister( _client, _port );
    }
/** rename port */
    bool
    Port::name ( const char *name )
    {
        _name = name;
        return 0 == jack_port_set_name( _port, name );
    }
    bool
    Port::name ( const char *base, int n, const char *type )
    {
        return name( name_for_port( this->type(), base, n, type ) );
    }
    void
    Port::write ( sample_t *buf, nframes_t nframes )
    {
        memcpy( buffer( nframes ), buf, nframes * sizeof( sample_t ) );
    }
    void
    Port::read ( sample_t *buf, nframes_t nframes )
    {
        memcpy( buf, buffer( nframes ), nframes * sizeof( sample_t ) );
    }
    void *
    Port::buffer ( nframes_t nframes )
    {
        return jack_port_get_buffer( _port, nframes );
    }
    void
    Port::silence ( nframes_t nframes )
    {
        memset( buffer( nframes ), 0, nframes * sizeof( sample_t ) );
    }
}
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