Assists music production by grouping standalone programs into sessions. Community version of "Non Session Manager".
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  1. /*******************************************************************************/
  2. /* Copyright (C) 2008 Jonathan Moore Liles */
  3. /* */
  4. /* This program is free software; you can redistribute it and/or modify it */
  5. /* under the terms of the GNU General Public License as published by the */
  6. /* Free Software Foundation; either version 2 of the License, or (at your */
  7. /* option) any later version. */
  8. /* */
  9. /* This program is distributed in the hope that it will be useful, but WITHOUT */
  10. /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
  11. /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
  12. /* more details. */
  13. /* */
  14. /* You should have received a copy of the GNU General Public License along */
  15. /* with This program; see the file COPYING. If not,write to the Free Software */
  16. /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
  17. /*******************************************************************************/
  18. #include <FL/fl_draw.H>
  19. #include <FL/Fl.H>
  20. #include <FL/Fl_Group.H>
  21. #include <FL/Fl_Widget.H>
  22. #include <FL/Fl_Box.H>
  23. #include <FL/Fl_Menu_Item.H>
  24. #include <stdio.h>
  25. #include "Sequence.H"
  26. #include "Audio_Region.H"
  27. #include "Timeline.H"
  28. #include "Waveform.H"
  29. #include "Audio_Sequence.H"
  30. #include "Track.H"
  31. #include "Engine/Audio_File.H"
  32. #include <algorithm>
  33. using std::min;
  34. using std::max;
  35. extern Timeline *timeline;
  36. bool Audio_Region::inherit_track_color = true;
  37. Fl_Boxtype Audio_Region::_box = FL_UP_BOX;
  38. Fl_Color Audio_Region::_selection_color = FL_MAGENTA;
  39. static Fl_Color fl_invert_color ( Fl_Color c )
  40. {
  41. unsigned char r, g, b;
  42. Fl::get_color( c, r, g, b );
  43. return fl_rgb_color( 255 - r, 255 - g, 255 - b );
  44. }
  45. void
  46. Audio_Region::get ( Log_Entry &e ) const
  47. {
  48. e.add( ":source", _clip ? _clip->name() : "" );
  49. e.add( ":gain", _scale );
  50. e.add( ":fade-in-type", _fade_in.type );
  51. e.add( ":fade-in-duration", _fade_in.length );
  52. e.add( ":fade-out-type", _fade_out.type );
  53. e.add( ":fade-out-duration", _fade_out.length );
  54. e.add( ":color", (int)_box_color );
  55. Sequence_Region::get( e );
  56. e.add( ":offset", _r->offset );
  57. }
  58. void
  59. Audio_Region::set ( Log_Entry &e )
  60. {
  61. for ( int i = 0; i < e.size(); ++i )
  62. {
  63. const char *s, *v;
  64. e.get( i, &s, &v );
  65. if ( ! strcmp( s, ":gain" ) )
  66. _scale = atof( v );
  67. else if ( ! strcmp( s, ":color" ) )
  68. _box_color = (Fl_Color)atoi( v );
  69. else if ( ! strcmp( s, ":fade-in-type" ) )
  70. _fade_in.type = (Fade::fade_type_e)atoi( v );
  71. else if ( ! strcmp( s, ":fade-in-duration" ) )
  72. _fade_in.length = atoll( v );
  73. else if ( ! strcmp( s, ":fade-out-type" ) )
  74. _fade_out.type = (Fade::fade_type_e)atoi( v );
  75. else if ( ! strcmp( s, ":fade-out-duration" ) )
  76. _fade_out.length = atoll( v );
  77. else if ( ! strcmp( s, ":offset" ) )
  78. _r->offset = atoll( v );
  79. else if ( ! strcmp( s, ":source" ) )
  80. {
  81. if ( ! ( _clip = Audio_File::from_file( v ) ) )
  82. {
  83. printf( "Grave error: could not open source \"%s\"\n", v );
  84. }
  85. }
  86. }
  87. Sequence_Region::set( e );
  88. }
  89. void
  90. Audio_Region::init ( void )
  91. {
  92. _sequence = NULL;
  93. _scale = 1.0f;
  94. _clip = NULL;
  95. _box_color = FL_CYAN;
  96. _color = FL_BLUE;
  97. _fade_in.length = 256;
  98. _fade_in.type = Fade::Sigmoid;
  99. _fade_out = _fade_in;
  100. }
  101. /* copy constructor */
  102. Audio_Region::Audio_Region ( const Audio_Region & rhs ) : Sequence_Region( rhs )
  103. {
  104. // *((Sequence_Region*)this) = (Sequence_Region &)rhs;
  105. _clip = rhs._clip;
  106. _scale = rhs._scale;
  107. _fade_in = rhs._fade_in;
  108. _fade_out = rhs._fade_out;
  109. log_create();
  110. }
  111. /* */
  112. Audio_Region::Audio_Region ( Audio_File *c )
  113. {
  114. init();
  115. _clip = c;
  116. _r->length = _clip->length();
  117. log_create();
  118. }
  119. /* used when DND importing */
  120. Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o )
  121. {
  122. init();
  123. _clip = c;
  124. _sequence = t;
  125. _r->offset = 0;
  126. _r->start = o;
  127. _r->length = _clip->length();
  128. sequence()->add( this );
  129. int sum = 0;
  130. const char *s = rindex( _clip->name(), '/' );
  131. if ( ! s )
  132. s = _clip->name();
  133. for ( int i = strlen( s ); i--; )
  134. sum += s[ i ];
  135. while ( sum >> 8 )
  136. sum = (sum & 0xFF) + (sum >> 8);
  137. _color = (Fl_Color)sum;
  138. /* _color = fl_color_average( FL_YELLOW, (Fl_Color)sum, 0.80 ); */
  139. // _color = FL_YELLOW;
  140. _box_color = FL_WHITE;
  141. log_create();
  142. }
  143. const char *
  144. Audio_Region::source_name ( void ) const
  145. {
  146. return _clip->name();
  147. }
  148. int
  149. Audio_Region::handle ( int m )
  150. {
  151. static int ox, oy;
  152. static bool copied = false;
  153. static nframes_t os;
  154. int X = Fl::event_x();
  155. int Y = Fl::event_y();
  156. Logger _log( this );
  157. switch ( m )
  158. {
  159. case FL_KEYBOARD:
  160. {
  161. if ( Fl::event_key() == FL_F + 3 )
  162. {
  163. nframes_t offset = x_to_offset( X );
  164. if ( offset < length() )
  165. _fade_in.length = offset;
  166. DMESSAGE( "setting fade in length to %lu", _fade_in.length );
  167. redraw();
  168. return 1;
  169. }
  170. else if ( Fl::event_key() == FL_F + 4 )
  171. {
  172. long offset = length() - x_to_offset( X );
  173. if ( offset > 0 )
  174. _fade_out.length = offset;
  175. DMESSAGE( "setting fade out length to %lu", _fade_in.length );
  176. redraw();
  177. return 1;
  178. }
  179. return 0;
  180. }
  181. case FL_PUSH:
  182. {
  183. /* splitting */
  184. if ( Fl::test_shortcut( FL_BUTTON2 | FL_SHIFT ) )
  185. {
  186. /* split */
  187. if ( ! copied )
  188. {
  189. Loggable::block_start();
  190. Audio_Region *copy = new Audio_Region( *this );
  191. trim( RIGHT, X );
  192. copy->trim( LEFT, X );
  193. sequence()->add( copy );
  194. log_end();
  195. Loggable::block_end();
  196. }
  197. return 0;
  198. }
  199. else
  200. {
  201. ox = x() - X;
  202. oy = y() - Y;
  203. /* for panning */
  204. os = _r->offset;
  205. if ( Fl::test_shortcut( FL_BUTTON2 | FL_CTRL ) && ! Fl::event_shift() )
  206. {
  207. normalize();
  208. redraw();
  209. return 1;
  210. }
  211. else if ( Fl::test_shortcut( FL_BUTTON3 ) && ! Fl::event_shift() )
  212. {
  213. /* context menu */
  214. Fade::fade_type_e it = _fade_in.type;
  215. Fade::fade_type_e ot = _fade_out.type;
  216. Fl_Menu_Item menu[] =
  217. {
  218. { "Fade", 0, 0, 0, FL_SUBMENU },
  219. { "In", 0, 0, 0, FL_SUBMENU },
  220. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  221. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  222. { "Logarithmic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  223. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( it == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  224. { 0 },
  225. { "Out", 0, 0, 0, FL_SUBMENU },
  226. { "Linear", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Linear ? FL_MENU_VALUE : 0 ) },
  227. { "Sigmoid", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Sigmoid ? FL_MENU_VALUE : 0 ) },
  228. { "Logarothmic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Logarithmic ? FL_MENU_VALUE : 0 ) },
  229. { "Parabolic", 0, 0, 0, FL_MENU_RADIO | ( ot == Fade::Parabolic ? FL_MENU_VALUE : 0 ) },
  230. { 0 },
  231. { 0 },
  232. { 0 },
  233. };
  234. const Fl_Menu_Item *r = menu->popup( X, Y, "Audio_Region" );
  235. if ( r )
  236. {
  237. if ( r > &menu[1] && r < &menu[6] )
  238. _fade_in.type = (Fade::fade_type_e)(int)(r - &menu[2]);
  239. else if ( r > &menu[7] && r < &menu[12] )
  240. _fade_out.type = (Fade::fade_type_e)(int)(r - &menu[8]);
  241. redraw();
  242. }
  243. return 1;
  244. }
  245. else
  246. return Sequence_Region::handle( m );
  247. }
  248. break;
  249. }
  250. case FL_RELEASE:
  251. {
  252. Sequence_Region::handle( m );
  253. copied = false;
  254. return 1;
  255. }
  256. case FL_DRAG:
  257. if ( ! _drag )
  258. {
  259. begin_drag( Drag( x() - X, y() - Y, x_to_offset( X ) ) );
  260. _log.hold();
  261. }
  262. if ( Fl::test_shortcut( FL_BUTTON1 | FL_SHIFT | FL_CTRL ) )
  263. {
  264. /* panning */
  265. int d = (ox + X) - x();
  266. long td = timeline->x_to_ts( d );
  267. if ( td > 0 && os < (nframes_t)td )
  268. _r->offset = 0;
  269. else
  270. _r->offset = os - td;
  271. redraw();
  272. return 1;
  273. }
  274. return Sequence_Region::handle( m );
  275. default:
  276. return Sequence_Region::handle( m );
  277. break;
  278. }
  279. return 0;
  280. }
  281. /** Draws the curve for a single fade. /X/ and /W/ repersent the
  282. portion of the region covered by this draw, which may or may not
  283. cover the fade in question. */
  284. void
  285. Audio_Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W )
  286. {
  287. const int dy = y() + Fl::box_dy( box() );
  288. const int dh = h() - Fl::box_dh( box() );
  289. const int height = dh;
  290. const int width = timeline->ts_to_x( fade.length );
  291. fl_color( fl_lighter( FL_BLACK ) );
  292. fl_push_matrix();
  293. if ( dir == Fade::In )
  294. fl_translate( line_x(), dy );
  295. else
  296. {
  297. fl_translate( line_x() + abs_w(), dy );
  298. /* flip */
  299. fl_scale( -1.0, 1.0 );
  300. }
  301. fl_scale( width, height );
  302. if ( line )
  303. fl_begin_line();
  304. else
  305. fl_begin_polygon();
  306. fl_vertex( 0.0, 0.0 );
  307. fl_vertex( 0.0, 1.0 );
  308. // if ( draw_real_fade_curve )
  309. {
  310. nframes_t tsx = timeline->x_to_ts( 1 );
  311. nframes_t ts = 0;
  312. for ( int i = 0; i < width; ++i, ts += tsx )
  313. fl_vertex( i / (float)width, 1.0f - fade.gain( ts / (float)fade.length ) );
  314. }
  315. fl_vertex( 1.0, 0.0 );
  316. if ( line )
  317. fl_end_line();
  318. else
  319. fl_end_polygon();
  320. fl_pop_matrix();
  321. }
  322. struct Peaks_Redraw_Request {
  323. Audio_Region *region;
  324. nframes_t start;
  325. nframes_t end;
  326. Peaks_Redraw_Request ( Audio_Region *region, nframes_t start, nframes_t end ) : region( region ), start( start), end( end )
  327. {
  328. }
  329. };
  330. /* static wrapper */
  331. void
  332. Audio_Region::peaks_pending_cb ( void *v )
  333. {
  334. Peaks_Redraw_Request *r = (Peaks_Redraw_Request*)v;
  335. r->region->peaks_pending_cb( r );
  336. }
  337. void
  338. Audio_Region::peaks_pending_cb ( Peaks_Redraw_Request *r )
  339. {
  340. int npeaks = timeline->ts_to_x( r->end - r->start );
  341. if ( _clip->peaks()->ready( r->start, npeaks, timeline->fpp() ) )
  342. {
  343. printf( "damaging from timeout\n" );
  344. /* FIXME: only need to damage the affected area! */
  345. timeline->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
  346. delete r;
  347. }
  348. else
  349. Fl::repeat_timeout( 0.1f, &Audio_Region::peaks_pending_cb, (void*)r );
  350. }
  351. void
  352. Audio_Region::draw_box( void )
  353. {
  354. /* dirty hack to keep the box from flipping to vertical at small sizes */
  355. fl_push_clip( x(), y(), w(), h() );
  356. Fl_Color selection_color = _selection_color;
  357. Fl_Color color = Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color;
  358. color = fl_color_average( color, sequence()->color(), 0.75f );
  359. if ( this == ((Audio_Sequence*)sequence())->capture_region() )
  360. {
  361. color = FL_RED;
  362. }
  363. else if ( ! active_r() )
  364. {
  365. color = fl_inactive( color );
  366. selection_color = fl_inactive( selection_color );
  367. }
  368. if ( selected() )
  369. fl_draw_box( fl_down( box() ), x() - 10, y(), w() + 50, h(), selection_color );
  370. else
  371. fl_draw_box( box(), x() - 10, y(), w() + 50, h(), color );
  372. /* draw fades */
  373. draw_fade( _fade_in, Fade::In, false, x(), w() );
  374. draw_fade( _fade_out, Fade::Out, false, x(), w() );
  375. fl_pop_clip();
  376. }
  377. /** Draw (part of) region. X, Y, W and H are the rectangle we're clipped to. */
  378. void
  379. Audio_Region::draw ( void )
  380. {
  381. /* intersect clip with region */
  382. int X, Y, W, H;
  383. fl_clip_box( x(), y(), w(), h(), X, Y, W, H );
  384. if ( ! ( W > 0 && H > 0 ) )
  385. /* no coverage */
  386. return;
  387. /* account for waveform outlines... */
  388. X -= 2;
  389. W += 4;
  390. int OX = scroll_x();
  391. int ox = timeline->ts_to_x( _r->start );
  392. if ( ox > OX + sequence()->w() ||
  393. ox < OX && ox + abs_w() < OX )
  394. /* not in viewport */
  395. return;
  396. int rw = timeline->ts_to_x( _r->length );
  397. /* calculate waveform offset due to scrolling */
  398. nframes_t offset = 0;
  399. if ( ox < OX )
  400. {
  401. offset = timeline->x_to_ts( OX - ox );
  402. rw -= OX - ox;
  403. }
  404. rw = min( rw, sequence()->w() );
  405. int rx = x();
  406. fl_push_clip( rx, Y, rw, H );
  407. /* get actual peak data */
  408. int channels;
  409. int peaks;
  410. Peak *pbuf;
  411. // const nframes_t start = _r->start + offset + timeline->x_to_ts( X - rx );
  412. // nframes_t start = _r->start + offset;
  413. nframes_t start = _r->offset + offset;
  414. /* compensate for ??? */
  415. if ( X - rx > 0 )
  416. start += timeline->x_to_ts( X - rx );
  417. const int peaks_needed = min( timeline->ts_to_x( _clip->length() - start ), W );
  418. const nframes_t end = start + timeline->x_to_ts( peaks_needed );
  419. if ( _clip->read_peaks( timeline->fpp(),
  420. start,
  421. end,
  422. &peaks, &pbuf, &channels ) &&
  423. peaks )
  424. {
  425. assert( pbuf );
  426. /* draw fade curve outlines--this is only here because of crossfades */
  427. draw_fade( _fade_in, Fade::In, true, X, W );
  428. draw_fade( _fade_out, Fade::Out, true, X, W );
  429. int ch = (h() - Fl::box_dh( box() )) / channels;
  430. Waveform::scale( pbuf, peaks * channels, _scale );
  431. for ( int i = 0; i < channels; ++i )
  432. {
  433. // Peak *pb = pbuf + (peaks * i);
  434. /* int fw = timeline->ts_to_x( fade.length ); */
  435. /* /\* if ( draw_fade_waveform ) *\/ */
  436. /* for ( int j = min( fw, peaks ); j--; ) */
  437. /* { */
  438. /* const float g = fade.gain( j * timeline->fpp() ); */
  439. /* pb[ j ].min *= g; */
  440. /* pb[ j ].max *= g; */
  441. /* } */
  442. Waveform::draw( X,
  443. (y() + Fl::box_dy( box() )) + (i * ch),
  444. W,
  445. ch,
  446. pbuf + i, peaks, channels,
  447. selected() ? fl_invert_color( _color ) : _color );
  448. }
  449. }
  450. if ( peaks < peaks_needed )
  451. {
  452. /* couldn't read peaks--perhaps they're being generated. Try again later. */
  453. Fl::add_timeout( 0.1f, &Audio_Region::peaks_pending_cb,
  454. new Peaks_Redraw_Request( this, start + timeline->x_to_ts( peaks ), end ) );
  455. }
  456. timeline->draw_measure_lines( X, Y, W, H, _box_color );
  457. /* fl_color( FL_BLACK ); */
  458. /* fl_line( rx, Y, rx, Y + H ); */
  459. /* fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H ); */
  460. if ( _clip->dummy() )
  461. {
  462. char pat[256];
  463. snprintf( pat, sizeof( pat ), "Missing Source!: %s", _clip->name() );
  464. draw_label( pat, align() );
  465. }
  466. else
  467. draw_label( _clip->name(), align() );
  468. /* if ( current() ) */
  469. /* { */
  470. /* /\* draw length bubble *\/ */
  471. /* char pat[40]; */
  472. /* snprintf( pat, sizeof( pat ), "%dm:%.1fs", (int)(length() / timeline->sample_rate()) / 60, (double)length() / timeline->sample_rate() ); */
  473. /* draw_label( pat, (Fl_Align)(FL_ALIGN_INSIDE | FL_ALIGN_CENTER), FL_GREEN ); */
  474. /* } */
  475. fl_pop_clip();
  476. }
  477. void
  478. Audio_Region::normalize ( void )
  479. {
  480. int peaks, channels;
  481. Peak *pbuf;
  482. if ( _clip->read_peaks( length(), offset(), offset() + length(), &peaks, &pbuf, &channels ) &&
  483. peaks )
  484. _scale = pbuf->normalization_factor();
  485. }