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							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - #include <FL/fl_draw.H>
 - 
 - #include "Sequence_Widget.H"
 - #include "Track.H"
 - 
 - #include "const.h"
 - #include "util/debug.h"
 - 
 - using namespace std;
 - 
 - 
 - 
 - list <Sequence_Widget *> Sequence_Widget::_selection;
 - Sequence_Widget * Sequence_Widget::_current = NULL;
 - Sequence_Widget * Sequence_Widget::_pushed = NULL;
 - Sequence_Widget * Sequence_Widget::_belowmouse = NULL;
 - Fl_Color Sequence_Widget::_selection_color = FL_MAGENTA;
 - 
 - 
 - 
 - Sequence_Widget::Sequence_Widget ( )
 - {
 -     _sequence = NULL;
 - 
 -     _r = &_range;
 - 
 -     _r->start = _r->offset = _r->length = 0;
 - 
 -     _drag = NULL;
 - 
 -     _box_color = FL_BACKGROUND_COLOR;
 -     _color     = FL_FOREGROUND_COLOR;
 - }
 - 
 - /* careful with this, it doesn't journal */
 - Sequence_Widget::Sequence_Widget ( const Sequence_Widget &rhs ) : Loggable( rhs )
 - {
 -     _drag = NULL;
 - 
 -     _sequence = rhs._sequence;
 - 
 -     _range = rhs._range;
 -     _r = &_range;
 - 
 -     _color = rhs._color;
 -     _box_color = rhs._box_color;
 - };
 - 
 - const Sequence_Widget &
 - Sequence_Widget::operator= ( const Sequence_Widget &rhs )
 - {
 -     if ( this == &rhs )
 -         return *this;
 - 
 -     _r         = &_range;
 -     _range     = rhs._range;
 -     _sequence     = rhs._sequence;
 -     _box_color = rhs._box_color;
 -     _color     = rhs._color;
 - 
 -     return *this;
 - }
 - 
 - Sequence_Widget::~Sequence_Widget ( )
 - {
 -     redraw();
 - 
 -     if ( this == _pushed )
 -         _pushed = NULL;
 - 
 -     if ( this == _belowmouse )
 -         _belowmouse = NULL;
 - 
 -     _sequence->remove( this );
 - 
 -     _selection.remove( this );
 - }
 - 
 - 
 - 
 - void
 - Sequence_Widget::get ( Log_Entry &e ) const
 - {
 -     e.add( ":start", _r->start );
 - //    e.add( ":offset", _r->offset );
 - //    e.add( ":length", _r->length );
 -     e.add( ":sequence", _sequence );
 -     e.add( ":selected", selected() );
 - }
 - 
 - void
 - Sequence_Widget::set ( Log_Entry &e )
 - {
 -     for ( int i = 0; i < e.size(); ++i )
 -     {
 -         const char *s, *v;
 - 
 -         e.get( i, &s, &v );
 - 
 -         if ( ! strcmp( s, ":start" ) )
 -             _r->start = atoll( v );
 - //        else if ( ! strcmp( s, ":offset" ) )
 - //            _r->offset = atoll( v );
 - //        else if ( ! strcmp( s, ":length" ) )
 - //            _r->length = atoll( v );
 -         else if ( ! strcmp( s, ":selected" ) )
 -         {
 -             if ( atoi( v ) )
 -                 select();
 -             else
 -                 deselect();
 -         }
 -         else if ( ! strcmp( s, ":sequence" ) )
 -         {
 -             int i;
 -             sscanf( v, "%X", &i );
 -             Sequence *t = (Sequence*)Loggable::find( i );
 - 
 -             ASSERT( t, "No such object ID (%s)", v );
 - 
 -             t->add( this );
 -         }
 - //                else
 - //                    e.erase( i );
 -     }
 - 
 -     if ( _sequence )
 -     {
 -         _sequence->handle_widget_change( _r->start, _r->length );
 -         _sequence->redraw();
 -     }
 - }
 - 
 - void
 - Sequence_Widget::begin_drag ( const Drag &d )
 - {
 -     _drag = new Drag( d );
 - 
 -     timeline->rdlock();
 - 
 -     _r = new Range( _range );
 - 
 -     timeline->unlock();
 - }
 - 
 - void
 - Sequence_Widget::end_drag ( void )
 - {
 -     timeline->wrlock();
 - 
 -     /* swap in the new value */
 -     _range = *_r;
 - 
 -     timeline->unlock();
 - 
 -     delete _r;
 -     _r = &_range;
 - 
 -     delete _drag;
 -     _drag = NULL;
 - 
 -     sequence()->handle_widget_change( _r->start, _r->length );
 - }
 - 
 - /** set position of widget on the timeline. */
 - void
 - Sequence_Widget::start ( nframes_t where )
 - {
 -     /* this is pretty complicated because of selection and snapping */
 - 
 -     if  ( ! selected() )
 -     {
 -         redraw();
 -         _r->start = where;
 -     }
 -     else
 -     {
 -         if ( this != Sequence_Widget::_current )
 -             return;
 - 
 -         long d = where - _r->start;
 - 
 -         if ( d < 0 )
 -         {
 -             /* first, make sure we stop at 0 */
 -             nframes_t m = (nframes_t)-1;
 - 
 -             for ( list <Sequence_Widget *>::iterator i = _selection.begin(); i != _selection.end(); ++i )
 -                 m = min( m, (*i)->_r->start );
 - 
 -             d = 0 - d;
 - 
 -             if ( m <= (nframes_t)d )
 -                 d = m;
 - 
 -             for ( list <Sequence_Widget *>::iterator i = _selection.begin(); i != _selection.end(); ++i )
 -             {
 -                 (*i)->redraw();
 -                 (*i)->_r->start -= d;
 -             }
 -         }
 -         else
 -         {
 -             /* TODO: do like the above and disallow wrapping */
 -             for ( list <Sequence_Widget *>::iterator i = _selection.begin(); i != _selection.end(); ++i )
 -             {
 -                 (*i)->redraw();
 -                 (*i)->_r->start += d;
 -             }
 -         }
 -     }
 - }
 - 
 - void
 - Sequence_Widget::draw_label ( const char *label, Fl_Align align, Fl_Color color, int xo, int yo )
 - {
 -     int X = x();
 -     int Y = y();
 -     int W = w();
 -     int H = h();
 - 
 -     if ( align & FL_ALIGN_CLIP ) fl_push_clip( X, Y, W, H );
 - 
 -     X += xo;
 -     Y += yo;
 - 
 -     Fl_Label lab;
 - 
 -     lab.color = color;
 - //    lab.type = FL_SHADOW_LABEL;
 -     lab.type = FL_NORMAL_LABEL;
 -     lab.value = label;
 -     lab.font = FL_HELVETICA;
 -     lab.size = 14;
 - 
 -     int lw = 0, lh = 0;
 - 
 -     fl_font( lab.font, lab.size );
 -     fl_measure( lab.value, lw, lh );
 - 
 -     int dx = 0;
 - 
 -     /* adjust for scrolling */
 -     if ( abs_x() < scroll_x() )
 -         dx = min( 32767, scroll_x() - abs_x() );
 - 
 -     const Fl_Boxtype b = FL_ROUNDED_BOX;
 -     const int bx = Fl::box_dx( b ) + 1;
 -     const int bw = Fl::box_dw( b ) + 1;
 - //    const int by = Fl::box_dy( b ) + 1;
 -     const int bh = Fl::box_dh( b ) + 1;
 - 
 -     /* FIXME: why do we have to do this here? why doesn't Fl_Label::draw take care of this stuff? */
 -     if ( align & FL_ALIGN_INSIDE )
 -     {
 -         X += Fl::box_dx( box() );
 -         Y += Fl::box_dy( box() );
 -         W -= Fl::box_dw( box() );
 -         H -= Fl::box_dh( box() );
 - 
 - 
 -         if ( align & FL_ALIGN_RIGHT )
 -             X += abs_w() - (lw + bw);
 - 
 -         if ( align & FL_ALIGN_BOTTOM  )
 -             Y += h() - (lh + (bh << 1));
 -     }
 -     else
 -     {
 -         if ( align & FL_ALIGN_RIGHT )
 -             X += abs_w();
 -         else if ( align & FL_ALIGN_LEFT )
 -             X -= lw + bw;
 - 
 -         if ( align & FL_ALIGN_BOTTOM  )
 -             Y += h();
 -         else if ( align & FL_ALIGN_TOP )
 -             Y -= lh + bh;
 -     }
 - 
 -     fl_draw_box( b, ( X - dx ), Y, lw + bw, lh, FL_GRAY );
 - 
 -     fl_color( color );
 -     fl_draw( label, ( X - dx ) + bx, Y, lw, lh, (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_CENTER ) );
 - 
 -     if ( align & FL_ALIGN_CLIP ) fl_pop_clip();
 - }
 - 
 - int
 - Sequence_Widget::dispatch ( int m )
 - {
 -     Sequence_Widget::_current = this;
 - 
 -     if ( selected() )
 -     {
 -         Loggable::block_start();
 - 
 -         int r = 0;
 - 
 -         for ( list <Sequence_Widget *>::iterator i = _selection.begin(); i != _selection.end(); i++ )
 -             if ( *i != this )
 -                 r |= (*i)->handle( m );
 - 
 -         r |= handle( m );
 - 
 -         Loggable::block_end();
 - 
 -         return r;
 -     }
 -     else
 -         return handle( m );
 - }
 - 
 - void
 - Sequence_Widget::draw ( void )
 - {
 -     draw_box();
 - }
 - 
 - void
 - Sequence_Widget::draw_box ( void )
 - {
 -     fl_draw_box( box(), x(), y(), w(), h(), selected() ? FL_MAGENTA : _box_color );
 - }
 - 
 - 
 - #include "FL/test_press.H"
 - 
 - /* base hanlde just does basic dragging */
 - int
 - Sequence_Widget::handle ( int m )
 - {
 -     int X = Fl::event_x();
 -     int Y = Fl::event_y();
 - 
 -     Logger _log( this );
 - 
 -     switch ( m )
 -     {
 -         case FL_ENTER:
 -             fl_cursor( FL_CURSOR_HAND );
 -             return 1;
 -         case FL_LEAVE:
 - //            DMESSAGE( "leave" );
 -             fl_cursor( sequence()->cursor() );
 -             return 1;
 -         case FL_PUSH:
 -         {
 -             /* deletion */
 -             if ( test_press( FL_BUTTON3 + FL_CTRL ) )
 -             {
 -                 remove();
 -                 return 1;
 -             }
 -             else if ( test_press( FL_BUTTON1 ) || test_press( FL_BUTTON1 + FL_CTRL ) )
 -             {
 -                 /* traditional selection model */
 -                 if ( Fl::event_ctrl() )
 -                     select();
 -                 else if ( ! selected() )
 -                 {
 -                     select_none();
 -                     select();
 -                 }
 - 
 -                 fl_cursor( FL_CURSOR_MOVE );
 - 
 -                 /* movement drag */
 -                 return 1;
 -             }
 - 
 -             return 0;
 -         }
 -         case FL_RELEASE:
 - 
 -             if ( _drag )
 -             {
 -                 end_drag();
 -                 _log.release();
 -             }
 - 
 -             fl_cursor( FL_CURSOR_HAND );
 - 
 -             return 1;
 -         case FL_DRAG:
 -         {
 -             Fl::event_key( 0 );
 - 
 -             if ( ! _drag )
 -             {
 -                 begin_drag ( Drag( x() - X, y() - Y, x_to_offset( X ) ) );
 -                 _log.hold();
 -             }
 - 
 -             if ( test_press( FL_BUTTON1 + FL_CTRL ) && ! _drag->state )
 -             {
 -                 /* duplication */
 -                 sequence()->add( this->clone() );
 - 
 -                 _drag->state = 1;
 -                 return 1;
 -             }
 -             else if ( test_press( FL_BUTTON1 ) || test_press( FL_BUTTON1 + FL_CTRL ) )
 -             {
 -                 redraw();
 - 
 -                 const nframes_t of = timeline->x_to_offset( X );
 - 
 -                 if ( of >= _drag->start )
 -                     start( of - _drag->start );
 -                 else
 -                     start( 0 );
 - 
 -                 if ( Sequence_Widget::_current == this )
 -                     sequence()->snap( this );
 - 
 -                 if ( X >= sequence()->x() + sequence()->w() ||
 -                      X <= sequence()->x() )
 -                 {
 -                     /* this drag needs to scroll */
 - 
 -                     nframes_t pos = timeline->xoffset;
 - 
 -                     nframes_t d = timeline->x_to_ts( 100 );
 - 
 -                     if ( X <= sequence()->x() )
 -                     {
 - 
 -                         if ( pos > d )
 -                             pos -= d;
 -                         else
 -                             pos = 0;
 -                     }
 -                     else
 -                         pos += d;
 - 
 -                     timeline->xposition( timeline->ts_to_x(  pos ) );
 - 
 - //                    timeline->update_length( start() + length() );
 - 
 -                     /* FIXME: why isn't this enough? */
 - //                sequence()->redraw();
 -                     timeline->redraw();
 -                 }
 - 
 -                 if ( ! selected() || _selection.size() == 1 )
 -                 {
 -                     /* track jumping */
 -                     if ( Y > y() + h() || Y < y() )
 -                     {
 -                         Track *t = timeline->track_under( Y );
 - 
 -                         fl_cursor( (Fl_Cursor)1 );
 - 
 -                         if ( t )
 -                             t->handle( FL_ENTER );
 - 
 -                         return 0;
 -                     }
 -                 }
 - 
 -                 return 1;
 -             }
 -             else
 -             {
 -                 DMESSAGE( "unknown" );
 -                 return 0;
 -             }
 -         }
 -         default:
 -             return 0;
 -     }
 - }
 - 
 - 
 - /**********/
 - /* Public */
 - /**********/
 - 
 - /** add this widget to the selection */
 - void
 - Sequence_Widget::select ( void )
 - {
 -     if ( selected() )
 -         return;
 - 
 -     _selection.push_back( this );
 -     _selection.sort( sort_func );
 - 
 -     redraw();
 - }
 - 
 - /** remove this widget from the selection */
 - void
 - Sequence_Widget::deselect ( void )
 - {
 -     _selection.remove( this );
 -     redraw();
 - }
 - 
 - bool
 - Sequence_Widget::selected ( void ) const
 - {
 -     return std::find( _selection.begin(), _selection.end(), this ) != _selection.end();
 - }
 - 
 - /** remove this widget from its sequence */
 - void
 - Sequence_Widget::remove ( void )
 - {
 -     redraw();
 -     sequence()->queue_delete( this );
 - }
 - 
 - void
 - Sequence_Widget::delete_selected ( void )
 - {
 -     Loggable::block_start();
 - 
 -     while ( _selection.size() )
 -         delete _selection.front();
 - 
 -     Loggable::block_end();
 - }
 - 
 - void
 - Sequence_Widget::select_none ( void )
 - {
 -     Loggable::block_start();
 - 
 -     while ( _selection.size() )
 -     {
 -         Sequence_Widget *w = _selection.front();
 - 
 -         w->log_start();
 - 
 -         _selection.front()->redraw();
 -         _selection.pop_front();
 - 
 -         w->log_end();
 -     }
 - 
 -     Loggable::block_end();
 - }
 
 
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