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							- 
 - /*******************************************************************************/
 - /* Copyright (C) 2008 Jonathan Moore Liles                                     */
 - /*                                                                             */
 - /* This program is free software; you can redistribute it and/or modify it     */
 - /* under the terms of the GNU General Public License as published by the       */
 - /* Free Software Foundation; either version 2 of the License, or (at your      */
 - /* option) any later version.                                                  */
 - /*                                                                             */
 - /* This program is distributed in the hope that it will be useful, but WITHOUT */
 - /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       */
 - /* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for   */
 - /* more details.                                                               */
 - /*                                                                             */
 - /* You should have received a copy of the GNU General Public License along     */
 - /* with This program; see the file COPYING.  If not,write to the Free Software */
 - /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 - /*******************************************************************************/
 - 
 - 
 - #pragma once
 - 
 - #include "Sequence.H"
 - #include "Audio_Region.H"
 - 
 - #include <FL/Fl_Input.H>
 - 
 - class Audio_Sequence : public Sequence
 - {
 - 
 - protected:
 - 
 -     void get ( Log_Entry &e ) const;
 - 
 -     void set ( Log_Entry &e );
 - 
 -     Audio_Sequence ( ) : Sequence( 0 )
 -         {
 -         }
 - 
 - 
 -     void handle_widget_change ( nframes_t start, nframes_t length );
 - 
 -     void draw ( void );
 -     int handle ( int m );
 - 
 - public:
 - 
 -     LOG_CREATE_FUNC( Audio_Sequence );
 - 
 -     Audio_Sequence ( Track *track, const char *name = 0 );
 -     ~Audio_Sequence ( );
 - 
 -     Fl_Cursor cursor ( void ) const { return FL_CURSOR_DEFAULT; }
 - 
 -     Sequence * clone_empty ( const char *name = 0 )
 -         {
 -             Audio_Sequence *t = new Audio_Sequence( track(), name );
 - 
 -             return t;
 -         }
 - 
 -     const Audio_Region *capture_region ( void ) const;
 - 
 -     nframes_t play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels );
 - 
 - };
 
 
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