@@ -24,6 +24,11 @@ | |||
#include "DPM.H" | |||
/* we cache the gradient for (probably excessive) speed */ | |||
float DPM::_dim; | |||
Fl_Color DPM::_gradient[128] = { (Fl_Color)-1 }; | |||
Fl_Color DPM::_dim_gradient[128]; | |||
#include <FL/Fl.H> | |||
#include <FL/fl_draw.H> | |||
#include <FL/Fl_Group.H> | |||
@@ -34,13 +39,14 @@ | |||
DPM::DPM ( int X, int Y, int W, int H, const char *L ) : | |||
Meter( X, Y, W, H, L ) | |||
{ | |||
divisions( 64 ); | |||
segments( 64 ); | |||
type( FL_VERTICAL ); | |||
dim( 0.80f ); | |||
dim( 0.70f ); | |||
min_color( fl_darker( FL_GREEN ) ); | |||
max_color( FL_RED ); | |||
/* initialize gradients */ | |||
if ( DPM::_gradient[ 0 ] == -1 ) | |||
DPM::blend( FL_GREEN, FL_RED ); | |||
box( FL_ROUNDED_BOX ); | |||
} | |||
@@ -72,32 +78,60 @@ DPM::draw_label ( void ) | |||
void | |||
DPM::draw ( void ) | |||
{ | |||
// draw_box( FL_FLAT_BOX, x(), y(), w(), h(), color() ); | |||
int v = pos( value() ); | |||
int pv = pos( peak() ); | |||
int bh = h() / _divisions; | |||
int bw = w() / _divisions; | |||
int bh = h() / _segments; | |||
int bw = w() / _segments; | |||
if ( damage() & FL_DAMAGE_ALL ) | |||
if ( damage() == FL_DAMAGE_ALL ) | |||
draw_label(); | |||
for ( int p = _divisions; p > 0; p-- ) | |||
const int active = active_r(); | |||
int hi, lo; | |||
/* only draw as many segments as necessary */ | |||
if ( damage() == FL_DAMAGE_USER1 ) | |||
{ | |||
// Fl_Color c = fl_color_average( _min_color, _max_color, ((30.0f * log10f( (float)(_divisions - p ) ) )) / _divisions ); | |||
Fl_Color c = fl_color_average( _max_color, _min_color, (float) p / _divisions ); | |||
if ( old_value() > value() ) | |||
{ | |||
hi = pos( old_value() ); | |||
lo = v; | |||
} | |||
else | |||
{ | |||
hi = v; | |||
lo = pos( old_value() ); | |||
} | |||
} | |||
else | |||
{ | |||
lo = 0; | |||
hi = _segments; | |||
} | |||
for ( int p = hi; p > lo; p-- ) | |||
{ | |||
Fl_Color c = DPM::div_color( p ); | |||
if ( p > v && p != pv ) | |||
// c = fl_color_average( color(), c, _dim ); | |||
c = fl_color_average( FL_BLACK, c, _dim ); | |||
c = dim_div_color( p ); | |||
if ( ! active_r() ) | |||
if ( ! active ) | |||
c = fl_inactive( c ); | |||
if ( type() == FL_HORIZONTAL ) | |||
draw_box( box(), x() + (p * bw), y(), bw, h(), c ); | |||
fl_draw_box( box(), x() + (p * bw), y(), bw, h(), c ); | |||
else | |||
draw_box( box(), x(), y() + h() - (p * bh), w(), bh, c ); | |||
} | |||
fl_draw_box( box(), x(), y() + h() - (p * bh), w(), bh, c ); | |||
/* fl_color( c ); */ | |||
/* fl_rectf( x(), y() + h() - (p * bh), w(), bh ); */ | |||
/* fl_color( FL_BLACK ); */ | |||
/* fl_rect( x(), y() + h() - (p * bh), w(), bh ); */ | |||
} | |||
} |
@@ -26,17 +26,31 @@ | |||
class DPM : public Meter | |||
{ | |||
int _divisions; | |||
float _dim; | |||
int _segments; | |||
Fl_Color _min_color; | |||
Fl_Color _max_color; | |||
int pos ( float v ) | |||
{ | |||
return deflection( v ) * _divisions; | |||
return deflection( v ) * _segments; | |||
} | |||
static float _dim; | |||
static Fl_Color _gradient[]; | |||
static Fl_Color _dim_gradient[]; | |||
Fl_Color | |||
div_color ( int i ) | |||
{ | |||
return _gradient[ i * 127 / _segments ]; | |||
} | |||
Fl_Color | |||
dim_div_color ( int i ) | |||
{ | |||
return _dim_gradient[ i * 127 / _segments ]; | |||
} | |||
protected: | |||
virtual void draw_label ( void ); | |||
@@ -48,16 +62,20 @@ public: | |||
// void value ( float v ) { if ( pos( v ) != pos( value() ) ) redraw(); Meter::value( v ) } | |||
bool divisions ( void ) const { return _divisions; } | |||
void divisions ( int v ) { _divisions = v; } | |||
bool segments ( void ) const { return _segments; } | |||
void segments ( int v ) { _segments = v; } | |||
float dim ( void ) const { return _dim; } | |||
void dim ( float v ) { _dim = v; redraw(); } | |||
Fl_Color min_color ( void ) const { return _min_color; } | |||
void min_color ( Fl_Color v ) { _min_color = v; } | |||
Fl_Color max_color ( void ) const { return _max_color; } | |||
void max_color ( Fl_Color v ) { _max_color = v; } | |||
static | |||
void | |||
blend ( Fl_Color min, Fl_Color max ) | |||
{ | |||
for ( int i = 128; i-- ; ) | |||
_gradient[ i ] = fl_color_average( max, min, i / (float)128 ); | |||
for ( int i = 128; i-- ; ) | |||
_dim_gradient[ i ] = fl_color_average( FL_BLACK, _gradient[ i ], _dim ); | |||
} | |||
}; |
@@ -19,10 +19,14 @@ | |||
/* Base class for all meters */ | |||
#include <FL/Fl.H> | |||
#include <FL/Fl_Widget.H> | |||
class Meter : public Fl_Widget | |||
{ | |||
float _peak; | |||
float _old_value; | |||
float _value; | |||
protected: | |||
@@ -31,7 +35,12 @@ protected: | |||
virtual int handle ( int m ) | |||
{ | |||
if ( m == FL_PUSH ) | |||
reset(); | |||
{ | |||
// if ( Fl::event_button3() ) | |||
// hide(); | |||
// else | |||
reset(); | |||
} | |||
return 0; | |||
} | |||
@@ -61,22 +70,31 @@ protected: | |||
return def / 115.0f; | |||
} | |||
float old_value ( void ) const { return _old_value; } | |||
public: | |||
Meter ( int X, int Y, int W, int H, const char *L = 0 ) : | |||
Fl_Widget( X, Y, W, H, L ) | |||
{ | |||
_peak = _value = -80.0f; | |||
_old_value = 4.0f; | |||
} | |||
virtual ~Meter ( ) { } | |||
void value ( float v ) | |||
{ | |||
_value = v; | |||
if ( _value != v ) | |||
{ | |||
damage( FL_DAMAGE_USER1 ); | |||
_old_value = _value; | |||
_value = v; | |||
if ( _value > _peak ) | |||
_peak = _value; | |||
if ( _value > _peak ) | |||
_peak = _value; | |||
} | |||
} | |||
float value ( void ) const { return _value; } | |||
@@ -85,3 +103,33 @@ public: | |||
void reset ( void ) { _peak = -80.0f; redraw(); } | |||
}; | |||
#include <FL/Fl_Group.H> | |||
#include <stdio.h> | |||
/* ... Extension methods for any group containing only meters. Access | |||
* via a cast to (Meter_Pack *) */ | |||
class Meter_Pack : public Fl_Group | |||
{ | |||
public: | |||
/** return a pointer to the meter for channel /c/ in group of meters /g/ */ | |||
Meter * | |||
channel ( int c ) | |||
{ | |||
if ( c > children() ) | |||
{ | |||
fprintf( stderr, "no such channel\n" ); | |||
return NULL; | |||
} | |||
return (Meter *)child( c ); | |||
} | |||
int | |||
channels ( void ) const { return children(); } | |||
}; |