@@ -565,6 +565,8 @@ Audio_Region::draw ( void ) | |||||
int peaks; | int peaks; | ||||
Peak *pbuf = NULL; | Peak *pbuf = NULL; | ||||
// Fl_Color c = _color; | |||||
do { | do { | ||||
nframes_t start = _r->offset; | nframes_t start = _r->offset; | ||||
@@ -640,9 +642,6 @@ Audio_Region::draw ( void ) | |||||
// DMESSAGE( "using cached peaks" ); | // DMESSAGE( "using cached peaks" ); | ||||
} | } | ||||
Fl_Color c = _color; | |||||
// c = fl_color_average( FL_BLACK, FL_RED, 0.20 ); | // c = fl_color_average( FL_BLACK, FL_RED, 0.20 ); | ||||
if ( peaks && pbuf ) | if ( peaks && pbuf ) | ||||
@@ -668,27 +667,12 @@ Audio_Region::draw ( void ) | |||||
xo += loop_peaks_needed; | xo += loop_peaks_needed; | ||||
c = fl_color_average( FL_GRAY, _color, 0.70 ); | |||||
} | } | ||||
while ( _loop && xo < W ); | while ( _loop && xo < W ); | ||||
timeline->draw_measure_lines( X, Y, W, H ); | timeline->draw_measure_lines( X, Y, W, H ); | ||||
if ( _loop && offset < _loop ) | |||||
{ | |||||
const int x = timeline->ts_to_x( _loop - offset ); | |||||
/* FIXME: is there no way to draw these symbols direclty? */ | |||||
fl_push_matrix(); | |||||
fl_translate( X + x + 2, y() + h() - 7 ); | |||||
fl_scale( - 8, 8 ); | |||||
draw_full_arrow_symbol( FL_WHITE ); | |||||
fl_pop_matrix(); | |||||
} | |||||
if ( _adjusting_gain ) | if ( _adjusting_gain ) | ||||
{ | { | ||||
fl_color( fl_color_add_alpha( FL_DARK1, 127 ) ); | fl_color( fl_color_add_alpha( FL_DARK1, 127 ) ); | ||||
@@ -109,21 +109,24 @@ Sequence_Point::draw_box ( void ) | |||||
// Sequence_Widget::draw_box(); | // Sequence_Widget::draw_box(); | ||||
const int X = x() - (abs_w() >> 1); | const int X = x() - (abs_w() >> 1); | ||||
// const int Y = y() + Fl::box_dy( box() ); | |||||
/* // const int Y = y() + Fl::box_dy( box() ); */ | |||||
const int Y = y(); | const int Y = y(); | ||||
fl_color( color() ); | |||||
/* fl_draw_box( FL_ASYM_BOX, x() - ( abs_w() / 2 ), y(), abs_w(), h(), color() ); */ | |||||
/* fl_color( color() ); */ | |||||
fl_push_matrix(); | fl_push_matrix(); | ||||
fl_translate( X, Y + ( h() >> 3 ) ); | |||||
fl_scale( w(), h() - ( h() >> 3 ) ); | |||||
fl_translate( X, Y ); | |||||
fl_scale( abs_w(), h() ); | |||||
draw_marker( color() ); | draw_marker( color() ); | ||||
fl_pop_matrix(); | fl_pop_matrix(); | ||||
// fl_line( X, Y, X, Y + h() - Fl::box_dh( box() ) ); | |||||
/* fl_color( FL_WHITE ); */ | |||||
/* fl_line( x(), y(), x(), y() + h() ); */ | |||||
} | } | ||||
void | void | ||||
@@ -60,12 +60,7 @@ public: | |||||
virtual int x ( void ) const | virtual int x ( void ) const | ||||
{ | { | ||||
const int x = Sequence_Widget::x(); | |||||
if ( x >= sequence()->x() + sequence()->w() ) | |||||
return sequence()->x() + sequence()->w() + abs_w(); | |||||
else | |||||
return x; | |||||
return line_x(); | |||||
} | } | ||||
nframes_t length ( void ) const { return timeline->x_to_ts( abs_w() ); } | nframes_t length ( void ) const { return timeline->x_to_ts( abs_w() ); } | ||||
@@ -66,6 +66,9 @@ Waveform::draw ( int X, int Y, int W, int H, | |||||
const int ty = Y + halfheight; | const int ty = Y + halfheight; | ||||
W = min( peaks, W ); | W = min( peaks, W ); | ||||
if ( ! W ) | |||||
return; | |||||
if ( Waveform::fill ) | if ( Waveform::fill ) | ||||
{ | { | ||||
@@ -93,29 +96,21 @@ Waveform::draw ( int X, int Y, int W, int H, | |||||
} | } | ||||
else | else | ||||
{ | { | ||||
// fl_color( fl_color_add_alpha( color, 127 ) ); | |||||
fl_color( color ); | fl_color( color ); | ||||
fl_begin_complex_polygon(); | fl_begin_complex_polygon(); | ||||
j = start; | j = start; | ||||
for ( int x = X; x < X + W; x++, j += skip ) | for ( int x = X; x < X + W; x++, j += skip ) | ||||
fl_vertex( x, ty - ( halfheight * pbuf[ j ].min ) ); | fl_vertex( x, ty - ( halfheight * pbuf[ j ].min ) ); | ||||
// fl_end_line(); | |||||
// fl_begin_line(); | |||||
j = start + ( W * skip ); | |||||
// j = start + ( W * skip ); | |||||
for ( int x = X + W; x >= X; x--, j -= skip ) | for ( int x = X + W; x >= X; x--, j -= skip ) | ||||
fl_vertex( x, ty - ( halfheight * pbuf[ j ].max ) ); | fl_vertex( x, ty - ( halfheight * pbuf[ j ].max ) ); | ||||
fl_end_complex_polygon(); | fl_end_complex_polygon(); | ||||
// fl_line_style( FL_SOLID, 0 ); | |||||
} | } | ||||
} | } | ||||