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Reorder and rename buttons in legacy GUI; Fix status bg color

Signed-off-by: falkTX <falktx@falktx.com>
tags/v1.4.0
parent
commit
85fc0708fe
1 changed files with 16 additions and 14 deletions
  1. +16
    -14
      src/legacy-gui.cpp

+ 16
- 14
src/legacy-gui.cpp View File

@@ -374,7 +374,7 @@ public:
{ Fl_Progress *o = _progress = new Fl_Progress( xx, Y + H * 0.25, 75, H * 0.50, NULL ); { Fl_Progress *o = _progress = new Fl_Progress( xx, Y + H * 0.25, 75, H * 0.50, NULL );
o->box( FL_FLAT_BOX ); o->box( FL_FLAT_BOX );
o->color( FL_BLACK );
o->color( FL_DARK1, FL_LIGHT1 );
o->copy_label( "launch" ); o->copy_label( "launch" );
o->labelsize( 12 ); o->labelsize( 12 );
o->minimum( 0.0f ); o->minimum( 0.0f );
@@ -881,43 +881,45 @@ public:
{ Fl_Pack *o = buttons_pack = new Fl_Pack( X, Y, W, 30 ); { Fl_Pack *o = buttons_pack = new Fl_Pack( X, Y, W, 30 );
o->type( Fl_Pack::HORIZONTAL ); o->type( Fl_Pack::HORIZONTAL );
o->box( FL_NO_BOX ); o->box( FL_NO_BOX );
{ Fl_Button *o = quit_button = new Fl_Button( 0, 0, 80, 50, "&Quit" );
{ Fl_Button *o = quit_button = new Fl_Button( 0, 0, 50, 50, "&Quit" );
o->shortcut( FL_CTRL | 'q' ); o->shortcut( FL_CTRL | 'q' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = refresh_button = new Fl_Button( 0, 0, 80, 50, "&Refresh" );
{ Fl_Button *o = refresh_button = new Fl_Button( 0, 0, 70, 50, "&Refresh" );
o->shortcut( FL_CTRL | 'r' ); o->shortcut( FL_CTRL | 'r' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = open_button = new Fl_Button( 0, 0, 80, 50, "&Open" );
o->shortcut( FL_CTRL | 'o' );
{ Fl_Button *o = new_button = new Fl_Button( 0, 0, 100, 50, "&New Session" );
o->shortcut( FL_CTRL | 'n' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = close_button = new Fl_Button( 0, 0, 80, 50, "Close" );
o->shortcut( FL_CTRL | 'q' );
{ Fl_Button *o = save_button = new Fl_Button( 0, 0, 105, 50, "&Save" );
o->shortcut( FL_CTRL | 's' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = abort_button = new Fl_Button( 0, 0, 80, 50, "Abort" );
{ Fl_Button *o = close_button = new Fl_Button( 0, 0, 105, 50, "Save && Close" );
o->shortcut( FL_CTRL | 'e' ); // is this a good key?
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->color( fl_color_average( FL_RED, fl_rgb_color(10,10,10), 0.5f ) );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = save_button = new Fl_Button( 0, 0, 80, 50, "&Save" );
o->shortcut( FL_CTRL | 's' );
{ Fl_Button *o = duplicate_button = new Fl_Button( 0, 0, 105, 50, "Save && &Dupl." );
o->shortcut( FL_CTRL | 'd' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = new_button = new Fl_Button( 0, 0, 80, 50, "&New" );
o->shortcut( FL_CTRL | 'n' );
{ Fl_Button *o = open_button = new Fl_Button( 0, 0, 105, 50, "Save && &Open" );
o->shortcut( FL_CTRL | 'o' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }
{ Fl_Button *o = duplicate_button = new Fl_Button( 0, 0, 100, 50, "Duplicate" );
{ Fl_Button *o = abort_button = new Fl_Button( 0, 0, 160, 50, "Close &without Saving" );
o->shortcut( FL_CTRL | 'w' );
o->box( FL_UP_BOX ); o->box( FL_UP_BOX );
o->color( fl_color_average( FL_RED, fl_rgb_color(10,10,10), 0.5f ) );
o->callback( cb_handle, (void*)this ); o->callback( cb_handle, (void*)this );
} }


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