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Display an error message when the JACK transport is broken.

tags/non-sequencer-v1.9.4
Jonathan Moore Liles 17 years ago
parent
commit
529a003fe3
3 changed files with 21 additions and 6 deletions
  1. +14
    -4
      jack.C
  2. +3
    -0
      main.C
  3. +4
    -2
      transport.C

+ 14
- 4
jack.C View File

@@ -368,7 +368,10 @@ midi_init ( void )
{
MESSAGE( "Initializing Jack MIDI" );

if (( client = jack_client_new ( APP_NAME )) == 0 )
/* if (( client = jack_client_new ( APP_NAME )) == 0 ) */
/* return 0; */

if (( client = jack_client_open ( APP_NAME, (jack_options_t)0, NULL )) == 0 )
return 0;

/* create output ports */
@@ -406,9 +409,6 @@ midi_init ( void )
//1 jack_set_buffer_size_callback( client, bufsize, 0 );
jack_set_process_callback( client, process, 0 );

jack_activate( client );

sample_rate = jack_get_sample_rate( client );

/* /\* initialize buffer size *\/ */
/* transport_poll(); */
@@ -422,6 +422,16 @@ midi_init ( void )
else
WARNING( "could not take over as timebase master" );

jack_activate( client );

sample_rate = jack_get_sample_rate( client );

/* FIXME: hack! we need to wait until jack finally calls our
* timebase and process callbacks in order to be able to test for
* valid transport info. */
MESSAGE( "Waiting for JACK..." );
usleep( 500000 );

return 1;
}



+ 3
- 0
main.C View File

@@ -164,6 +164,9 @@ main ( int argc, char **argv )
if ( ! midi_init() )
ASSERTION( "Could not initialize MIDI system! (is Jack running and with MIDI ports enabled?)" );

if ( ! transport.valid )
ASSERTION( "The version of JACK you are using does not appear to be capable of passing BBT positional information." );

MESSAGE( "Initializing GUI" );

init_colors();


+ 4
- 2
transport.C View File

@@ -33,7 +33,7 @@ extern jack_client_t *client;

Transport transport;

static bool _done;
static volatile bool _done;

/** callback for when we're Timebase Master, mostly taken from
* transport.c in Jack's example clients. */
@@ -100,7 +100,9 @@ Transport::poll ( void )
ts = jack_transport_query( client, &pos );

rolling = ts == JackTransportRolling;
valid = pos.valid == JackPositionBBT;

valid = pos.valid & JackPositionBBT;

bar = pos.bar;
beat = pos.beat;
tick = pos.tick;


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