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@@ -173,7 +173,10 @@ gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int f |
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return; |
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return; |
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if ( flags & F_PLAYHEAD ) |
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if ( flags & F_PLAYHEAD ) |
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{ |
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state = state == FULL ? HIT : PLAYHEAD; |
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state = state == FULL ? HIT : PLAYHEAD; |
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flags &= ~ F_SELECTION; |
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} |
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if ( state == FULL && color ) |
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if ( state == FULL && color ) |
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fl_color( velocity_colors[ color ] ); |
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fl_color( velocity_colors[ color ] ); |
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