Browse Source

Cleanup.

tags/non-daw-v1.1.0
Jonathan Moore Liles 17 years ago
parent
commit
3e1a32c8be
9 changed files with 50 additions and 31 deletions
  1. +1
    -0
      Timeline/Annotation_Region.C
  2. +2
    -0
      Timeline/Control_Point.C
  3. +4
    -0
      Timeline/Peaks.C
  4. +2
    -0
      Timeline/Sequence_Point.C
  5. +15
    -8
      Timeline/Sequence_Widget.C
  6. +5
    -14
      Timeline/Sequence_Widget.H
  7. +9
    -0
      Timeline/Timeline.C
  8. +9
    -9
      Timeline/Timeline.H
  9. +3
    -0
      Timeline/Waveform.C

+ 1
- 0
Timeline/Annotation_Region.C View File

@@ -19,6 +19,7 @@

#include <FL/Fl_Tooltip.H>
#include <FL/fl_ask.H>
#include <FL/fl_draw.H>

#include "Annotation_Region.H"



+ 2
- 0
Timeline/Control_Point.C View File

@@ -19,6 +19,8 @@

#include "Control_Point.H"

#include <FL/fl_draw.H>

Control_Point::Control_Point ( Sequence *t, nframes_t when, float y )
{
_sequence = t;


+ 4
- 0
Timeline/Peaks.C View File

@@ -44,6 +44,10 @@
#include "Transport.H" // for .recording

#include <list>
#include <algorithm>
using std::min;
using std::max;


/* whether to cache peaks at multiple resolutions on disk to
* drastically improve performance */


+ 2
- 0
Timeline/Sequence_Point.C View File

@@ -19,6 +19,8 @@

#include "Sequence_Point.H"

#include <FL/fl_draw.H>

void
Sequence_Point::get ( Log_Entry &e ) const
{


+ 15
- 8
Timeline/Sequence_Widget.C View File

@@ -17,16 +17,10 @@
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/

/* TODO:

What if we solve the continuous-modification/sync issue by making a
copy of the 'pushed' widget, and operating on that instead (hiding
the original), then when the widget is released, copy its data into
the original?

*/
#include "Sequence_Widget.H"

#include <FL/fl_draw.H>

list <Sequence_Widget *> Sequence_Widget::_selection;
Sequence_Widget * Sequence_Widget::_current = NULL;
Sequence_Widget * Sequence_Widget::_pushed = NULL;
@@ -188,6 +182,19 @@ Sequence_Widget::dispatch ( int m )
return handle( m );
}

void
Sequence_Widget::draw ( void )
{
draw_box();
}

void
Sequence_Widget::draw_box ( void )
{
fl_draw_box( box(), x(), y(), w(), h(), selected() ? FL_MAGENTA : _box_color );
}


/* base hanlde just does basic dragging */
int
Sequence_Widget::handle ( int m )


+ 5
- 14
Timeline/Sequence_Widget.H View File

@@ -24,7 +24,8 @@
#include "Timeline.H"
#include <list>
#include <algorithm>
using namespace std;
using std::min;
using std::max;

class Sequence_Widget;

@@ -113,7 +114,7 @@ struct position_info
class Sequence_Widget : public Loggable
{

static list <Sequence_Widget *> _selection; /* all the widgets making up the selection */
static std::list <Sequence_Widget *> _selection; /* all the widgets making up the selection */

/* FIXME: is this not the same as /pushed/? */
static Sequence_Widget * _current; /* the widget initiating events that affect the selection */
@@ -355,18 +356,8 @@ public:
_sequence->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() );
}

/* just draw a simple box */
virtual void
draw_box ( void )
{
fl_draw_box( box(), x(), y(), w(), h(), selected() ? FL_MAGENTA : _box_color );
}

virtual void
draw ( void )
{
draw_box();
}
virtual void draw_box ( void );
virtual void draw ( void );

bool
operator< ( const Sequence_Widget & rhs ) const


+ 9
- 0
Timeline/Timeline.C View File

@@ -17,6 +17,14 @@
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/


#include <FL/Fl_Scroll.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Scrollbar.H>
#include <FL/Fl_Widget.H>
#include <FL/fl_draw.H>


#include "Timeline.H"
#include "Tempo_Sequence.H"
#include "Time_Sequence.H"
@@ -24,6 +32,7 @@
#include "Control_Sequence.H"
#include <FL/Fl_Scrollbar.H>
#include "Scalebar.H"
#include "Sequence.H"
#include "Annotation_Sequence.H"

// #include <FL/Fl_Image.H>


+ 9
- 9
Timeline/Timeline.H View File

@@ -19,13 +19,6 @@

#pragma once

#include <FL/Fl_Scroll.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Scrollbar.H>
#include <FL/Fl_Widget.H>
#include <FL/fl_draw.H>

#include "Scalebar.H"

/* FIXME: this class needs a lot of cleaning up. Too many public
* members etc. */
@@ -36,17 +29,24 @@

#include <math.h>
#include <assert.h>
#include <list>

class Fl_Scroll;
class Fl_Pack;
class Fl_Scrollbar;
class Fl_Widget;

class Timeline;
extern Timeline *timeline;

#include "Sequence.H"

struct BBT;
class Tempo_Sequence;
class Time_Sequence;
class Annotation_Sequence;
class Track;
class Scalebar;
class Sequence;
class Sequence_Widget;

// disables double-buffering to make unnecessary redrawing more apparent
// #define DEBUG_TIMELINE_DRAWING


+ 3
- 0
Timeline/Waveform.C View File

@@ -29,6 +29,9 @@

#include <math.h>

#include <algorithm>
using std::min;
using std::max;

bool Waveform::fill = true;
bool Waveform::outline = true;


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