@@ -1482,6 +1482,8 @@ Timeline::add_track ( Track *track ) | |||
tracks->add( track ); | |||
// update_track_order(); | |||
engine->unlock(); | |||
unlock(); | |||
@@ -1491,6 +1493,91 @@ Timeline::add_track ( Track *track ) | |||
} | |||
void | |||
Timeline::insert_track ( Track *track, int n ) | |||
{ | |||
if ( n > tracks->children() || n < 0 ) | |||
return; | |||
wrlock(); | |||
engine->lock(); | |||
tracks->insert( *track, n ); | |||
update_track_order(); | |||
tracks->redraw(); | |||
engine->unlock(); | |||
unlock(); | |||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */ | |||
// redraw(); | |||
} | |||
static | |||
bool | |||
compare_tracks ( Track *a, Track *b ) | |||
{ | |||
return *a < *b; | |||
} | |||
void | |||
Timeline::apply_track_order ( void ) | |||
{ | |||
wrlock(); | |||
engine->lock(); | |||
std::list<Track*> tl; | |||
for ( int i = 0; i < tracks->children(); i++ ) | |||
tl.push_back( (Track*)tracks->child( i ) ); | |||
tl.sort(compare_tracks); | |||
Fl_Widget **a = const_cast<Fl_Widget**>(tracks->array()); | |||
int j = 0; | |||
for ( std::list<Track*>::const_iterator i = tl.begin(); | |||
i != tl.end(); | |||
i++, j++ ) | |||
a[j] = *i; | |||
update_track_order(); | |||
engine->unlock(); | |||
unlock(); | |||
} | |||
void | |||
Timeline::update_track_order ( void ) | |||
{ | |||
for ( int i = 0; i < tracks->children(); i++ ) | |||
((Track*)tracks->child( i ))->row( i ); | |||
} | |||
int | |||
Timeline::find_track ( const Track *track ) const | |||
{ | |||
return tracks->find( *track ); | |||
} | |||
void | |||
Timeline::move_track_up ( Track *track ) | |||
{ | |||
insert_track( track, find_track( track ) - 1 ); | |||
} | |||
void | |||
Timeline::move_track_down ( Track *track ) | |||
{ | |||
insert_track( track, find_track( track ) + 2 ); | |||
} | |||
/** remove /track/ from the timeline */ | |||
void | |||
Timeline::remove_track ( Track *track ) | |||
@@ -1504,10 +1591,13 @@ Timeline::remove_track ( Track *track ) | |||
/* FIXME: what to do about track contents? */ | |||
tracks->remove( track ); | |||
update_track_order(); | |||
engine->unlock(); | |||
unlock(); | |||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */ | |||
redraw(); | |||
} | |||
@@ -1545,6 +1635,8 @@ Timeline::command_load ( const char *name, const char *display_name ) | |||
Project::set_name ( display_name ? display_name : name ); | |||
apply_track_order(); | |||
return true; | |||
} | |||
@@ -127,6 +127,10 @@ class Timeline : public Fl_Single_Window, public RWLock | |||
static void handle_peer_scan_complete ( void * v ); | |||
void update_track_order ( void ); | |||
void apply_track_order ( void ); | |||
void insert_track ( Track *track, int n ); | |||
public: | |||
OSC::Endpoint *osc; | |||
@@ -222,6 +226,11 @@ public: | |||
void add_track ( Track *track ); | |||
void remove_track ( Track *track ); | |||
void move_track_up ( Track *track ); | |||
void move_track_down ( Track *track ); | |||
int find_track ( const Track * track ) const; | |||
int ntracks ( void ) const; | |||
void zoom ( float secs ); | |||
@@ -109,6 +109,7 @@ Track::~Track ( ) | |||
void | |||
Track::init ( void ) | |||
{ | |||
_row = 0; | |||
_sequence = NULL; | |||
_name = NULL; | |||
_selected = false; | |||
@@ -294,7 +295,8 @@ Track::set ( Log_Entry &e ) | |||
} | |||
} | |||
else if ( ! strcmp( s, ":row" ) ) | |||
row( atoi( v ) ); | |||
} | |||
} | |||
@@ -317,6 +319,19 @@ Track::get_unjournaled ( Log_Entry &e ) const | |||
e.add( ":armed", armed() ); | |||
e.add( ":mute", mute() ); | |||
e.add( ":solo", solo() ); | |||
e.add( ":row", timeline->find_track( this ) ); | |||
} | |||
int | |||
Track::row ( void ) const | |||
{ | |||
return _row; | |||
} | |||
void | |||
Track::row ( int n ) | |||
{ | |||
_row = n; | |||
} | |||
void | |||
@@ -780,6 +795,14 @@ Track::menu_cb ( const Fl_Menu_ *m ) | |||
{ | |||
((Fl_Sometimes_Input*)name_field)->take_focus(); | |||
} | |||
else if ( ! strcmp( picked, "/Move Up" ) ) | |||
{ | |||
timeline->move_track_up( this ); | |||
} | |||
else if ( ! strcmp( picked, "/Move Down" ) ) | |||
{ | |||
timeline->move_track_down( this ); | |||
} | |||
} | |||
#include "FL/menu_popup.H" | |||
@@ -816,6 +839,8 @@ Track::menu ( void ) const | |||
{ "Mute", FL_CTRL + 'm', 0, 0, FL_MENU_TOGGLE | ( mute() ? FL_MENU_VALUE : 0 ) }, | |||
{ "Solo", FL_CTRL + 's', 0, 0, FL_MENU_TOGGLE | ( solo() ? FL_MENU_VALUE : 0 ) }, | |||
{ 0 }, | |||
{ "Move Up", FL_SHIFT + '1', 0, 0 }, | |||
{ "Move Down", FL_SHIFT + '2', 0, 0 }, | |||
{ "Remove", 0, 0, 0 }, // transport->rolling ? FL_MENU_INACTIVE : 0 }, | |||
{ 0 }, | |||
}; | |||
@@ -85,6 +85,11 @@ public: | |||
Fl_Color color ( void ) const { return child(0)->color(); } | |||
void color ( Fl_Color c ) { child(0)->color( c ); } | |||
bool operator< ( const Track &rhs ) const | |||
{ | |||
return _row < rhs._row; | |||
} | |||
private: | |||
static int _soloing; | |||
@@ -97,6 +102,8 @@ private: | |||
int _size; | |||
int _row; | |||
enum { AUDIO } _type; | |||
Audio_Sequence *_sequence; | |||
@@ -198,6 +205,8 @@ public: | |||
bool selected ( void ) const { return _selected; } | |||
int row ( void ) const; | |||
void row ( int ); | |||
static void cb_input_field ( Fl_Widget *w, void *v ); | |||
void cb_input_field ( void ); | |||