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/*******************************************************************************/ |
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/* Copyright (C) 2009 Jonathan Moore Liles */ |
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/* */ |
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/* This program is free software; you can redistribute it and/or modify it */ |
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/* under the terms of the GNU General Public License as published by the */ |
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/* Free Software Foundation; either version 2 of the License, or (at your */ |
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/* option) any later version. */ |
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/* */ |
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/* This program is distributed in the hope that it will be useful, but WITHOUT */ |
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ |
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ |
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/* more details. */ |
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/* */ |
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/* You should have received a copy of the GNU General Public License along */ |
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/* with This program; see the file COPYING. If not,write to the Free Software */ |
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ |
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/*******************************************************************************/ |
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#include "Mono_Pan_Module.H" |
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#include <math.h> |
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#include <dsp.h> |
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Mono_Pan_Module::Mono_Pan_Module ( ) |
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: Module ( 50, 24, name() ) |
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{ |
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Port p( this, Port::INPUT, Port::CONTROL, "Pan" ); |
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p.hints.type = Port::Hints::LOGARITHMIC; |
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p.hints.ranged = true; |
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p.hints.minimum = -1.0f; |
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p.hints.maximum = 1.0f; |
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p.hints.default_value = 0.0f; |
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p.connect_to( new float ); |
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p.control_value( p.hints.default_value ); |
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add_port( p ); |
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add_port( Port( this, Port::INPUT, Port::AUDIO ) ); |
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add_port( Port( this, Port::OUTPUT, Port::AUDIO ) ); |
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add_port( Port( this, Port::OUTPUT, Port::AUDIO ) ); |
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end(); |
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log_create(); |
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} |
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Mono_Pan_Module::~Mono_Pan_Module ( ) |
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{ |
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delete (float*)control_input[0].buffer(); |
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log_destroy(); |
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} |
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bool |
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Mono_Pan_Module::configure_inputs ( int n ) |
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{ |
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return true; |
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} |
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void |
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Mono_Pan_Module::process ( void ) |
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{ |
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const float g = control_input[0].control_value(); |
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// this is obviously wrong, but it produces a strange false stereo effect. |
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// const float lg = (0.0f - g); |
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// const float rg = g; |
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const float lg = (0.0f - g) + 1.0f; |
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const float rg = g + 1.0f; |
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if ( audio_input[0].connected() && |
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audio_output[0].connected() && |
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audio_output[1].connected() ) |
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{ |
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buffer_copy_and_apply_gain( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes(), rg ); |
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buffer_apply_gain( (sample_t*)audio_output[0].buffer(), nframes(), lg ); |
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} |
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} |