@@ -108,7 +108,15 @@ AUX_Module::handle_sample_rate_change ( nframes_t n ) | |||||
void | void | ||||
AUX_Module::process ( nframes_t nframes ) | AUX_Module::process ( nframes_t nframes ) | ||||
{ | { | ||||
if ( !bypass() ) | |||||
if ( unlikely( bypass() ) ) | |||||
{ | |||||
for ( unsigned int i = 0; i < audio_input.size(); ++i ) | |||||
{ | |||||
if ( audio_input[i].connected() ) | |||||
buffer_fill_with_silence( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), nframes ); | |||||
} | |||||
} | |||||
else | |||||
{ | { | ||||
float gt = DB_CO( control_input[0].control_value() ); | float gt = DB_CO( control_input[0].control_value() ); | ||||
@@ -116,9 +124,8 @@ AUX_Module::process ( nframes_t nframes ) | |||||
bool use_gainbuf = smoothing.apply( gainbuf, nframes, gt ); | bool use_gainbuf = smoothing.apply( gainbuf, nframes, gt ); | ||||
if ( use_gainbuf ) | |||||
if ( unlikely( use_gainbuf ) ) | |||||
{ | { | ||||
for ( unsigned int i = 0; i < audio_input.size(); ++i ) | for ( unsigned int i = 0; i < audio_input.size(); ++i ) | ||||
{ | { | ||||
if ( audio_input[i].connected() ) | if ( audio_input[i].connected() ) | ||||
@@ -135,14 +142,6 @@ AUX_Module::process ( nframes_t nframes ) | |||||
} | } | ||||
} | } | ||||
} | } | ||||
else | |||||
{ | |||||
for ( unsigned int i = 0; i < audio_input.size(); ++i ) | |||||
{ | |||||
if ( audio_input[i].connected() ) | |||||
buffer_fill_with_silence( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), nframes ); | |||||
} | |||||
} | |||||
} | } | ||||
void | void | ||||
@@ -105,30 +105,38 @@ Gain_Module::handle_sample_rate_change ( nframes_t n ) | |||||
void | void | ||||
Gain_Module::process ( nframes_t nframes ) | Gain_Module::process ( nframes_t nframes ) | ||||
{ | { | ||||
const float gt = DB_CO( control_input[1].control_value() ? -90.f : control_input[0].control_value() ); | |||||
sample_t gainbuf[nframes]; | |||||
bool use_gainbuf = smoothing.apply( gainbuf, nframes, gt ); | |||||
if ( use_gainbuf ) | |||||
if ( unlikely( bypass() ) ) | |||||
{ | |||||
/* nothing to do */ | |||||
} | |||||
else | |||||
{ | { | ||||
for ( int i = audio_input.size(); i--; ) | |||||
const float gt = DB_CO( control_input[1].control_value() ? -90.f : control_input[0].control_value() ); | |||||
sample_t gainbuf[nframes]; | |||||
bool use_gainbuf = smoothing.apply( gainbuf, nframes, gt ); | |||||
if ( unlikely( use_gainbuf ) ) | |||||
{ | { | ||||
if ( audio_input[i].connected() && audio_output[i].connected() ) | |||||
for ( int i = audio_input.size(); i--; ) | |||||
{ | { | ||||
sample_t *out = (sample_t*)audio_input[i].buffer(); | |||||
if ( audio_input[i].connected() && audio_output[i].connected() ) | |||||
{ | |||||
sample_t *out = (sample_t*)audio_input[i].buffer(); | |||||
buffer_apply_gain_buffer( out, gainbuf, nframes ); | |||||
buffer_apply_gain_buffer( out, gainbuf, nframes ); | |||||
} | |||||
} | } | ||||
} | } | ||||
} | |||||
else | |||||
for ( int i = audio_input.size(); i--; ) | |||||
{ | |||||
if ( audio_input[i].connected() && audio_output[i].connected() ) | |||||
else | |||||
for ( int i = audio_input.size(); i--; ) | |||||
{ | { | ||||
buffer_apply_gain( (sample_t*)audio_input[i].buffer(), nframes, gt ); | |||||
if ( audio_input[i].connected() && audio_output[i].connected() ) | |||||
{ | |||||
buffer_apply_gain( (sample_t*)audio_input[i].buffer(), nframes, gt ); | |||||
} | |||||
} | } | ||||
} | |||||
} | |||||
} | } |
@@ -174,14 +174,11 @@ Meter_Module::process ( nframes_t nframes ) | |||||
{ | { | ||||
for ( unsigned int i = 0; i < audio_input.size(); ++i ) | for ( unsigned int i = 0; i < audio_input.size(); ++i ) | ||||
{ | { | ||||
if ( audio_input[i].connected() ) | |||||
{ | |||||
// float dB = 20 * log10( get_peak_sample( (float*)audio_input[i].buffer(), nframes ) / 2.0f ); | // float dB = 20 * log10( get_peak_sample( (float*)audio_input[i].buffer(), nframes ) / 2.0f ); | ||||
float dB = 20 * log10( buffer_get_peak( (sample_t*) audio_input[i].buffer(), nframes ) ); | |||||
float dB = 20 * log10( buffer_get_peak( (sample_t*) audio_input[i].buffer(), nframes ) ); | |||||
((float*)control_output[0].buffer())[i] = dB; | |||||
if (dB > control_value[i]) | |||||
control_value[i] = dB; | |||||
} | |||||
((float*)control_output[0].buffer())[i] = dB; | |||||
if (dB > control_value[i]) | |||||
control_value[i] = dB; | |||||
} | } | ||||
} | } |
@@ -80,49 +80,42 @@ Mono_Pan_Module::configure_inputs ( int ) | |||||
void | void | ||||
Mono_Pan_Module::process ( nframes_t nframes ) | Mono_Pan_Module::process ( nframes_t nframes ) | ||||
{ | { | ||||
if ( audio_input[0].connected() && | |||||
audio_output[0].connected() && | |||||
audio_output[1].connected() ) | |||||
if ( unlikely( bypass() ) ) | |||||
{ | { | ||||
if ( bypass() ) | |||||
{ | |||||
buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes ); | |||||
} | |||||
else | |||||
{ | |||||
const float gt = (control_input[0].control_value() + 1.0f) * 0.5f; | |||||
if ( ! smoothing.target_reached( gt ) ) | |||||
{ | |||||
sample_t gainbuf[nframes]; | |||||
smoothing.apply( gainbuf, nframes, gt ); | |||||
/* right channel */ | |||||
buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes ); | |||||
} | |||||
else | |||||
{ | |||||
const float gt = (control_input[0].control_value() + 1.0f) * 0.5f; | |||||
sample_t gainbuf[nframes]; | |||||
bool use_gainbuf = smoothing.apply( gainbuf, nframes, gt ); | |||||
if ( unlikely( use_gainbuf ) ) | |||||
{ | |||||
/* right channel */ | |||||
buffer_copy_and_apply_gain_buffer( (sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_input[0].buffer(), | |||||
gainbuf, | |||||
nframes ); | |||||
buffer_copy_and_apply_gain_buffer( (sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_input[0].buffer(), | |||||
gainbuf, | |||||
nframes ); | |||||
/* left channel */ | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
gainbuf[i] = 1.0f - gainbuf[i]; | |||||
/* left channel */ | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
gainbuf[i] = 1.0f - gainbuf[i]; | |||||
buffer_apply_gain_buffer( (sample_t*)audio_output[0].buffer(), gainbuf, nframes ); | |||||
} | |||||
else | |||||
{ | |||||
/* right channel */ | |||||
buffer_copy_and_apply_gain( (sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_input[0].buffer(), | |||||
nframes, | |||||
gt ); | |||||
buffer_apply_gain_buffer( (sample_t*)audio_output[0].buffer(), gainbuf, nframes ); | |||||
} | |||||
else | |||||
{ | |||||
/* right channel */ | |||||
buffer_copy_and_apply_gain( (sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_input[0].buffer(), | |||||
nframes, | |||||
gt ); | |||||
/* left channel */ | |||||
buffer_apply_gain( (sample_t*)audio_output[0].buffer(), nframes, 1.0f - gt); | |||||
} | |||||
/* left channel */ | |||||
buffer_apply_gain( (sample_t*)audio_output[0].buffer(), nframes, 1.0f - gt); | |||||
} | } | ||||
} | } | ||||
} | } |
@@ -795,12 +795,7 @@ Plugin_Module::process ( nframes_t nframes ) | |||||
{ | { | ||||
handle_port_connection_change(); | handle_port_connection_change(); | ||||
if ( !bypass() ) | |||||
{ | |||||
for ( unsigned int i = 0; i < _idata->handle.size(); ++i ) | |||||
_idata->descriptor->run( _idata->handle[i], nframes ); | |||||
} | |||||
else | |||||
if ( unlikely( bypass() ) ) | |||||
{ | { | ||||
/* If this is a mono to stereo plugin, then duplicate the input channel... */ | /* If this is a mono to stereo plugin, then duplicate the input channel... */ | ||||
/* There's not much we can do to automatically support other configurations. */ | /* There's not much we can do to automatically support other configurations. */ | ||||
@@ -808,9 +803,16 @@ Plugin_Module::process ( nframes_t nframes ) | |||||
{ | { | ||||
buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes ); | buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes ); | ||||
} | } | ||||
_latency = 0; | |||||
} | } | ||||
else | |||||
{ | |||||
for ( unsigned int i = 0; i < _idata->handle.size(); ++i ) | |||||
_idata->descriptor->run( _idata->handle[i], nframes ); | |||||
_latency = get_plugin_latency(); | |||||
_latency = get_plugin_latency(); | |||||
} | |||||
} | } | ||||
@@ -595,169 +595,166 @@ Spatializer_Module::draw ( void ) | |||||
void | void | ||||
Spatializer_Module::process ( nframes_t nframes ) | Spatializer_Module::process ( nframes_t nframes ) | ||||
{ | { | ||||
if ( !bypass() ) | |||||
{ | |||||
float azimuth = control_input[0].control_value(); | |||||
float elevation = control_input[1].control_value(); | |||||
float radius = control_input[2].control_value(); | |||||
float highpass_freq = control_input[3].control_value(); | |||||
float width = control_input[4].control_value(); | |||||
float angle = control_input[5].control_value(); | |||||
float azimuth = control_input[0].control_value(); | |||||
float elevation = control_input[1].control_value(); | |||||
float radius = control_input[2].control_value(); | |||||
float highpass_freq = control_input[3].control_value(); | |||||
float width = control_input[4].control_value(); | |||||
float angle = control_input[5].control_value(); | |||||
// bool more_options = control_input[6].control_value(); | // bool more_options = control_input[6].control_value(); | ||||
bool speed_of_sound = control_input[7].control_value() > 0.5f; | |||||
float late_gain = DB_CO( control_input[8].control_value() ); | |||||
float early_gain = DB_CO( control_input[9].control_value() ); | |||||
bool speed_of_sound = control_input[7].control_value() > 0.5f; | |||||
float late_gain = DB_CO( control_input[8].control_value() ); | |||||
float early_gain = DB_CO( control_input[9].control_value() ); | |||||
control_input[3].hints.visible = highpass_freq != 0.0f; | |||||
control_input[3].hints.visible = highpass_freq != 0.0f; | |||||
float delay_seconds = 0.0f; | |||||
float delay_seconds = 0.0f; | |||||
if ( speed_of_sound && radius > 1.0f ) | |||||
delay_seconds = ( radius - 1.0f ) / 340.29f; | |||||
if ( speed_of_sound && radius > 1.0f ) | |||||
delay_seconds = ( radius - 1.0f ) / 340.29f; | |||||
/* direct sound follows inverse square law */ | |||||
/* but it's just the inverse as far as SPL goes */ | |||||
/* direct sound follows inverse square law */ | |||||
/* but it's just the inverse as far as SPL goes */ | |||||
/* let's not go nuts... */ | |||||
if ( radius < 0.01f ) | |||||
radius = 0.01f; | |||||
/* let's not go nuts... */ | |||||
if ( radius < 0.01f ) | |||||
radius = 0.01f; | |||||
float gain = 1.0f / radius; | |||||
float gain = 1.0f / radius; | |||||
/* float cutoff_frequency = gain * LOWPASS_FREQ; */ | |||||
/* float cutoff_frequency = gain * LOWPASS_FREQ; */ | |||||
sample_t gainbuf[nframes]; | |||||
sample_t delaybuf[nframes]; | |||||
sample_t gainbuf[nframes]; | |||||
sample_t delaybuf[nframes]; | |||||
bool use_gainbuf = false; | |||||
bool use_delaybuf = delay_smoothing.apply( delaybuf, nframes, delay_seconds ); | |||||
bool use_gainbuf = false; | |||||
bool use_delaybuf = delay_smoothing.apply( delaybuf, nframes, delay_seconds ); | |||||
for ( unsigned int i = 0; i < audio_input.size(); i++ ) | |||||
{ | |||||
sample_t *buf = (sample_t*) audio_input[i].buffer(); | |||||
for ( unsigned int i = 0; i < audio_input.size(); i++ ) | |||||
{ | |||||
sample_t *buf = (sample_t*) audio_input[i].buffer(); | |||||
/* frequency effects */ | |||||
_highpass[i]->run_highpass( buf, highpass_freq, nframes ); | |||||
/* frequency effects */ | |||||
_highpass[i]->run_highpass( buf, highpass_freq, nframes ); | |||||
/* send to late reverb */ | |||||
if ( i == 0 ) | |||||
buffer_copy( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), buf, nframes ); | |||||
else | |||||
buffer_mix( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), buf, nframes ); | |||||
/* send to late reverb */ | |||||
if ( i == 0 ) | |||||
buffer_copy( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), buf, nframes ); | |||||
else | |||||
buffer_mix( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), buf, nframes ); | |||||
} | |||||
} | |||||
{ | |||||
use_gainbuf = late_gain_smoothing.apply( gainbuf, nframes, late_gain ); | |||||
{ | |||||
use_gainbuf = late_gain_smoothing.apply( gainbuf, nframes, late_gain ); | |||||
/* gain effects */ | |||||
if ( use_gainbuf ) | |||||
buffer_apply_gain_buffer( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), nframes, late_gain ); | |||||
} | |||||
/* gain effects */ | |||||
if ( unlikely( use_gainbuf ) ) | |||||
buffer_apply_gain_buffer( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), nframes, late_gain ); | |||||
} | |||||
float early_angle = azimuth - angle; | |||||
if ( early_angle > 180.0f ) | |||||
early_angle = -180 - ( early_angle - 180 ); | |||||
else if ( early_angle < -180.0f ) | |||||
early_angle = 180 - ( early_angle + 180 ); | |||||
float early_angle = azimuth - angle; | |||||
if ( early_angle > 180.0f ) | |||||
early_angle = -180 - ( early_angle - 180 ); | |||||
else if ( early_angle < -180.0f ) | |||||
early_angle = 180 - ( early_angle + 180 ); | |||||
/* send to early reverb */ | |||||
if ( audio_input.size() == 1 ) | |||||
{ | |||||
_early_panner->run_mono( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)aux_audio_output[1].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[2].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[3].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[4].jack_port()->buffer(nframes), | |||||
azimuth + angle, | |||||
elevation, | |||||
nframes ); | |||||
} | |||||
else | |||||
{ | |||||
_early_panner->run_stereo( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_input[1].buffer(), | |||||
(sample_t*)aux_audio_output[1].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[2].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[3].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[4].jack_port()->buffer(nframes), | |||||
azimuth + angle, | |||||
elevation, | |||||
width, | |||||
nframes ); | |||||
} | |||||
/* send to early reverb */ | |||||
if ( audio_input.size() == 1 ) | |||||
{ | |||||
_early_panner->run_mono( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)aux_audio_output[1].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[2].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[3].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[4].jack_port()->buffer(nframes), | |||||
azimuth + angle, | |||||
elevation, | |||||
nframes ); | |||||
} | |||||
else | |||||
{ | |||||
_early_panner->run_stereo( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_input[1].buffer(), | |||||
(sample_t*)aux_audio_output[1].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[2].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[3].jack_port()->buffer(nframes), | |||||
(sample_t*)aux_audio_output[4].jack_port()->buffer(nframes), | |||||
azimuth + angle, | |||||
elevation, | |||||
width, | |||||
nframes ); | |||||
} | |||||
{ | |||||
use_gainbuf = early_gain_smoothing.apply( gainbuf, nframes, early_gain ); | |||||
{ | |||||
use_gainbuf = early_gain_smoothing.apply( gainbuf, nframes, early_gain ); | |||||
for ( int i = 1; i < 5; i++ ) | |||||
{ | |||||
/* gain effects */ | |||||
if ( use_gainbuf ) | |||||
buffer_apply_gain_buffer( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), nframes, early_gain ); | |||||
} | |||||
for ( int i = 1; i < 5; i++ ) | |||||
{ | |||||
/* gain effects */ | |||||
if ( unlikely( use_gainbuf ) ) | |||||
buffer_apply_gain_buffer( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)aux_audio_output[i].jack_port()->buffer(nframes), nframes, early_gain ); | |||||
} | } | ||||
} | |||||
float corrected_angle = fabs( angle ) - (fabs( width ) * 0.5f); | |||||
float corrected_angle = fabs( angle ) - (fabs( width ) * 0.5f); | |||||
if ( corrected_angle < 0.0f ) | |||||
corrected_angle = 0.0f; | |||||
if ( corrected_angle < 0.0f ) | |||||
corrected_angle = 0.0f; | |||||
float cutoff_frequency = ( 1.0f / ( 1.0f + corrected_angle ) ) * 300000.0f; | |||||
float cutoff_frequency = ( 1.0f / ( 1.0f + corrected_angle ) ) * 300000.0f; | |||||
use_gainbuf = gain_smoothing.apply( gainbuf, nframes, gain ); | |||||
use_gainbuf = gain_smoothing.apply( gainbuf, nframes, gain ); | |||||
for ( unsigned int i = 0; i < audio_input.size(); i++ ) | |||||
{ | |||||
/* gain effects */ | |||||
if ( use_gainbuf ) | |||||
buffer_apply_gain_buffer( (sample_t*)audio_input[i].buffer(), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)audio_input[i].buffer(), nframes, gain ); | |||||
for ( unsigned int i = 0; i < audio_input.size(); i++ ) | |||||
{ | |||||
/* gain effects */ | |||||
if ( unlikely( use_gainbuf ) ) | |||||
buffer_apply_gain_buffer( (sample_t*)audio_input[i].buffer(), gainbuf, nframes ); | |||||
else | |||||
buffer_apply_gain( (sample_t*)audio_input[i].buffer(), nframes, gain ); | |||||
/* frequency effects */ | |||||
_lowpass[i]->run_lowpass( (sample_t*)audio_input[i].buffer(), cutoff_frequency, nframes ); | |||||
/* frequency effects */ | |||||
_lowpass[i]->run_lowpass( (sample_t*)audio_input[i].buffer(), cutoff_frequency, nframes ); | |||||
/* delay effects */ | |||||
if ( speed_of_sound ) | |||||
{ | |||||
if ( use_delaybuf ) | |||||
_delay[i]->run( (sample_t*)audio_input[i].buffer(), delaybuf, 0, nframes ); | |||||
else | |||||
_delay[i]->run( (sample_t*)audio_input[i].buffer(), 0, delay_seconds, nframes ); | |||||
} | |||||
} | |||||
/* now do direct outputs */ | |||||
if ( audio_input.size() == 1 ) | |||||
/* delay effects */ | |||||
if ( likely( speed_of_sound ) ) | |||||
{ | { | ||||
_panner->run_mono( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_output[0].buffer(), | |||||
(sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_output[2].buffer(), | |||||
(sample_t*)audio_output[3].buffer(), | |||||
azimuth, | |||||
elevation, | |||||
nframes ); | |||||
} | |||||
else | |||||
{ | |||||
_panner->run_stereo( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_input[1].buffer(), | |||||
(sample_t*)audio_output[0].buffer(), | |||||
(sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_output[2].buffer(), | |||||
(sample_t*)audio_output[3].buffer(), | |||||
azimuth, | |||||
elevation, | |||||
width, | |||||
nframes ); | |||||
if ( unlikely( use_delaybuf ) ) | |||||
_delay[i]->run( (sample_t*)audio_input[i].buffer(), delaybuf, 0, nframes ); | |||||
else | |||||
_delay[i]->run( (sample_t*)audio_input[i].buffer(), 0, delay_seconds, nframes ); | |||||
} | } | ||||
} | } | ||||
/* now do direct outputs */ | |||||
if ( audio_input.size() == 1 ) | |||||
{ | |||||
_panner->run_mono( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_output[0].buffer(), | |||||
(sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_output[2].buffer(), | |||||
(sample_t*)audio_output[3].buffer(), | |||||
azimuth, | |||||
elevation, | |||||
nframes ); | |||||
} | |||||
else | |||||
{ | |||||
_panner->run_stereo( (sample_t*)audio_input[0].buffer(), | |||||
(sample_t*)audio_input[1].buffer(), | |||||
(sample_t*)audio_output[0].buffer(), | |||||
(sample_t*)audio_output[1].buffer(), | |||||
(sample_t*)audio_output[2].buffer(), | |||||
(sample_t*)audio_output[3].buffer(), | |||||
azimuth, | |||||
elevation, | |||||
width, | |||||
nframes ); | |||||
} | |||||
} | } | ||||
void | void | ||||
@@ -46,17 +46,21 @@ buffer_apply_gain ( sample_t * __restrict__ buf, nframes_t nframes, float g ) | |||||
{ | { | ||||
sample_t * buf_ = (sample_t*) assume_aligned(buf); | sample_t * buf_ = (sample_t*) assume_aligned(buf); | ||||
if ( g != 1.0f ) | |||||
while ( nframes-- ) | |||||
*(buf_++) *= g; | |||||
if ( g == 1.0f ) | |||||
return; | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
buf_[i] *= g; | |||||
} | } | ||||
void | void | ||||
buffer_apply_gain_unaligned ( sample_t * __restrict__ buf, nframes_t nframes, float g ) | buffer_apply_gain_unaligned ( sample_t * __restrict__ buf, nframes_t nframes, float g ) | ||||
{ | { | ||||
if ( g != 1.0f ) | |||||
while ( nframes-- ) | |||||
*(buf++) *= g; | |||||
if ( g == 1.0f ) | |||||
return; | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
buf[i] *= g; | |||||
} | } | ||||
void | void | ||||
@@ -65,8 +69,8 @@ buffer_apply_gain_buffer ( sample_t * __restrict__ buf, const sample_t * __restr | |||||
sample_t * buf_ = (sample_t*) assume_aligned(buf); | sample_t * buf_ = (sample_t*) assume_aligned(buf); | ||||
const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); | const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); | ||||
while ( nframes-- ) | |||||
*(buf_++) *= *(gainbuf_++); | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
buf_[i] *= gainbuf_[i]; | |||||
} | } | ||||
void | void | ||||
@@ -76,8 +80,8 @@ buffer_copy_and_apply_gain_buffer ( sample_t * __restrict__ dst, const sample_t | |||||
const sample_t * src_ = (const sample_t*) assume_aligned(src); | const sample_t * src_ = (const sample_t*) assume_aligned(src); | ||||
const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); | const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); | ||||
while ( nframes-- ) | |||||
*(dst_++) = *(src_++) * *(gainbuf_++); | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
dst_[i] = src_[i] * gainbuf_[i]; | |||||
} | } | ||||
void | void | ||||
@@ -86,8 +90,8 @@ buffer_mix ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, nfr | |||||
sample_t * dst_ = (sample_t*) assume_aligned(dst); | sample_t * dst_ = (sample_t*) assume_aligned(dst); | ||||
const sample_t * src_ = (const sample_t*) assume_aligned(src); | const sample_t * src_ = (const sample_t*) assume_aligned(src); | ||||
while ( nframes-- ) | |||||
*(dst_++) += *(src_++); | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
dst_[i] += src_[i]; | |||||
} | } | ||||
void | void | ||||
@@ -95,9 +99,9 @@ buffer_mix_with_gain ( sample_t * __restrict__ dst, const sample_t * __restrict_ | |||||
{ | { | ||||
sample_t * dst_ = (sample_t*) assume_aligned(dst); | sample_t * dst_ = (sample_t*) assume_aligned(dst); | ||||
const sample_t * src_ = (const sample_t*) assume_aligned(src); | const sample_t * src_ = (const sample_t*) assume_aligned(src); | ||||
while ( nframes-- ) | |||||
*(dst_++) += *(src_++) * g; | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
dst_[i] += src_[i] * g; | |||||
} | } | ||||
void | void | ||||
@@ -181,8 +185,10 @@ buffer_is_digital_black ( sample_t *buf, nframes_t nframes ) | |||||
{ | { | ||||
while ( nframes-- ) | while ( nframes-- ) | ||||
{ | { | ||||
if ( 0 != buf[nframes] ) | |||||
return false; | |||||
if (! *(buf++) ) | |||||
continue; | |||||
return false; | |||||
} | } | ||||
return true; | return true; | ||||
@@ -193,15 +199,19 @@ buffer_get_peak ( const sample_t * __restrict__ buf, nframes_t nframes ) | |||||
{ | { | ||||
const sample_t * buf_ = (const sample_t*) assume_aligned(buf); | const sample_t * buf_ = (const sample_t*) assume_aligned(buf); | ||||
float p = 0.0f; | |||||
while ( nframes-- ) | |||||
float pmax = 0.0f; | |||||
float pmin = 0.0f; | |||||
for ( nframes_t i = 0; i < nframes; i++ ) | |||||
{ | { | ||||
const float s = fabs(*(buf_++)); | |||||
p = s > p ? s : p; | |||||
pmax = buf_[i] > pmax ? buf_[i] : pmax; | |||||
pmin = buf_[i] < pmin ? buf_[i] : pmin; | |||||
} | } | ||||
return p; | |||||
pmax = fabsf(pmax); | |||||
pmin = fabsf(pmin); | |||||
return pmax > pmin ? pmax : pmin; | |||||
} | } | ||||
void | void | ||||
@@ -224,7 +234,7 @@ Value_Smoothing_Filter::sample_rate ( nframes_t n ) | |||||
const float FS = n; | const float FS = n; | ||||
const float T = 0.05f; | const float T = 0.05f; | ||||
w = _cutoff / (FS * T); | |||||
w = _cutoff / (FS * T); | |||||
} | } | ||||
bool | bool | ||||
@@ -79,3 +79,10 @@ static inline float interpolate_cubic ( const float fr, const float inm1, const | |||||
#define DEG2RAD 0.01745329251f | #define DEG2RAD 0.01745329251f | ||||
#define ONEOVERSQRT2 0.70710678118f | #define ONEOVERSQRT2 0.70710678118f | ||||
#ifndef likely | |||||
#define likely(x) __builtin_expect(x,1) | |||||
#endif | |||||
#ifndef unlikely | |||||
#define unlikely(x) __builtin_expect(x,0) | |||||
#endif |