jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. #include "JackSocketServerChannel.h"
  16. #include "JackRequest.h"
  17. #include "JackServer.h"
  18. #include "JackLockedEngine.h"
  19. #include "JackGlobals.h"
  20. #include "JackServerGlobals.h"
  21. #include "JackClient.h"
  22. #include "JackTools.h"
  23. #include "JackNotification.h"
  24. #include "JackException.h"
  25. #include <assert.h>
  26. #include <signal.h>
  27. using namespace std;
  28. namespace Jack
  29. {
  30. JackSocketServerChannel::JackSocketServerChannel():
  31. fThread(this), fDecoder(NULL)
  32. {
  33. fPollTable = NULL;
  34. fRebuild = true;
  35. }
  36. JackSocketServerChannel::~JackSocketServerChannel()
  37. {
  38. delete[] fPollTable;
  39. }
  40. int JackSocketServerChannel::Open(const char* server_name, JackServer* server)
  41. {
  42. jack_log("JackSocketServerChannel::Open");
  43. // Prepare request socket
  44. if (fRequestListenSocket.Bind(jack_server_dir, server_name, 0) < 0) {
  45. jack_log("JackSocketServerChannel::Open : cannot create result listen socket");
  46. return -1;
  47. }
  48. // Prepare for poll
  49. BuildPoolTable();
  50. fDecoder = new JackRequestDecoder(server, this);
  51. fServer = server;
  52. return 0;
  53. }
  54. void JackSocketServerChannel::Close()
  55. {
  56. fRequestListenSocket.Close();
  57. // Close remaining client sockets
  58. std::map<int, std::pair<int, JackClientSocket*> >::iterator it;
  59. for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
  60. pair<int, JackClientSocket*> elem = (*it).second;
  61. JackClientSocket* socket = elem.second;
  62. assert(socket);
  63. socket->Close();
  64. delete socket;
  65. }
  66. delete fDecoder;
  67. fDecoder = NULL;
  68. }
  69. int JackSocketServerChannel::Start()
  70. {
  71. if (fThread.Start() != 0) {
  72. jack_error("Cannot start Jack server listener");
  73. return -1;
  74. } else {
  75. return 0;
  76. }
  77. }
  78. void JackSocketServerChannel::Stop()
  79. {
  80. fThread.Stop();
  81. }
  82. void JackSocketServerChannel::ClientCreate()
  83. {
  84. jack_log("JackSocketServerChannel::ClientCreate socket");
  85. JackClientSocket* socket = fRequestListenSocket.Accept();
  86. if (socket) {
  87. fSocketTable[socket->GetFd()] = make_pair(-1, socket);
  88. fRebuild = true;
  89. } else {
  90. jack_error("Client socket cannot be created");
  91. }
  92. }
  93. int JackSocketServerChannel::GetFd(JackClientSocket* socket_aux)
  94. {
  95. std::map<int, std::pair<int, JackClientSocket*> >::iterator it;
  96. for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
  97. pair<int, JackClientSocket*> elem = (*it).second;
  98. JackClientSocket* socket = elem.second;
  99. if (socket_aux == socket) {
  100. return (*it).first;
  101. }
  102. }
  103. return -1;
  104. }
  105. void JackSocketServerChannel::ClientAdd(detail::JackChannelTransactionInterface* socket_aux, JackClientOpenRequest* req, JackClientOpenResult *res)
  106. {
  107. int refnum = -1;
  108. res->fResult = fServer->GetEngine()->ClientExternalOpen(req->fName, req->fPID, req->fUUID, &refnum, &res->fSharedEngine, &res->fSharedClient, &res->fSharedGraph);
  109. if (res->fResult == 0) {
  110. JackClientSocket* socket = dynamic_cast<JackClientSocket*>(socket_aux);
  111. assert(socket);
  112. int fd = GetFd(socket);
  113. assert(fd >= 0);
  114. fSocketTable[fd].first = refnum;
  115. fRebuild = true;
  116. jack_log("JackSocketServerChannel::ClientAdd ref = %d fd = %d", refnum, fd);
  117. #ifdef __APPLE__
  118. int on = 1;
  119. if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) {
  120. jack_log("JackSocketServerChannel::ClientAdd : setsockopt SO_NOSIGPIPE fd = %ld err = %s", fd, strerror(errno));
  121. }
  122. #endif
  123. } else {
  124. jack_error("Cannot create new client");
  125. }
  126. }
  127. void JackSocketServerChannel::ClientRemove(detail::JackChannelTransactionInterface* socket_aux, int refnum)
  128. {
  129. JackClientSocket* socket = dynamic_cast<JackClientSocket*>(socket_aux);
  130. assert(socket);
  131. int fd = GetFd(socket);
  132. assert(fd >= 0);
  133. jack_log("JackSocketServerChannel::ClientRemove ref = %d fd = %d", refnum, fd);
  134. fSocketTable.erase(fd);
  135. socket->Close();
  136. delete socket;
  137. fRebuild = true;
  138. }
  139. void JackSocketServerChannel::ClientKill(int fd)
  140. {
  141. pair<int, JackClientSocket*> elem = fSocketTable[fd];
  142. JackClientSocket* socket = elem.second;
  143. int refnum = elem.first;
  144. assert(socket);
  145. jack_log("JackSocketServerChannel::ClientKill ref = %d fd = %d", refnum, fd);
  146. if (refnum == -1) { // Should never happen... correspond to a client that started the socket but never opened...
  147. jack_log("Client was not opened : probably correspond to server_check");
  148. } else {
  149. fServer->GetEngine()->ClientKill(refnum);
  150. }
  151. fSocketTable.erase(fd);
  152. socket->Close();
  153. delete socket;
  154. fRebuild = true;
  155. }
  156. void JackSocketServerChannel::BuildPoolTable()
  157. {
  158. if (fRebuild) {
  159. fRebuild = false;
  160. delete[] fPollTable;
  161. fPollTable = new pollfd[fSocketTable.size() + 1];
  162. jack_log("JackSocketServerChannel::BuildPoolTable size = %d", fSocketTable.size() + 1);
  163. // First fd is the server request socket
  164. fPollTable[0].fd = fRequestListenSocket.GetFd();
  165. fPollTable[0].events = POLLIN | POLLERR;
  166. // Next fd for clients
  167. map<int, pair<int, JackClientSocket*> >::iterator it;
  168. int i;
  169. for (i = 1, it = fSocketTable.begin(); it != fSocketTable.end(); it++, i++) {
  170. jack_log("JackSocketServerChannel::BuildPoolTable fSocketTable i = %ld fd = %ld", i, it->first);
  171. fPollTable[i].fd = it->first;
  172. fPollTable[i].events = POLLIN | POLLPRI | POLLERR | POLLHUP | POLLNVAL;
  173. }
  174. }
  175. }
  176. bool JackSocketServerChannel::Init()
  177. {
  178. sigset_t set;
  179. sigemptyset(&set);
  180. sigaddset(&set, SIGPIPE);
  181. pthread_sigmask(SIG_BLOCK, &set, 0);
  182. return true;
  183. }
  184. bool JackSocketServerChannel::Execute()
  185. {
  186. try {
  187. // Global poll
  188. if ((poll(fPollTable, fSocketTable.size() + 1, 10000) < 0) && (errno != EINTR)) {
  189. jack_error("JackSocketServerChannel::Execute : engine poll failed err = %s request thread quits...", strerror(errno));
  190. return false;
  191. } else {
  192. // Poll all clients
  193. for (unsigned int i = 1; i < fSocketTable.size() + 1; i++) {
  194. int fd = fPollTable[i].fd;
  195. jack_log("JackSocketServerChannel::Execute : fPollTable i = %ld fd = %ld", i, fd);
  196. if (fPollTable[i].revents & ~POLLIN) {
  197. jack_log("JackSocketServerChannel::Execute : poll client error err = %s", strerror(errno));
  198. ClientKill(fd);
  199. } else if (fPollTable[i].revents & POLLIN) {
  200. JackClientSocket* socket = fSocketTable[fd].second;
  201. // Decode header
  202. JackRequest header;
  203. if (header.Read(socket) < 0) {
  204. jack_log("JackSocketServerChannel::Execute : cannot decode header");
  205. ClientKill(fd);
  206. // Decode request
  207. } else {
  208. // Result is not needed here
  209. fDecoder->HandleRequest(socket, header.fType);
  210. }
  211. }
  212. }
  213. // Check the server request socket */
  214. if (fPollTable[0].revents & POLLERR) {
  215. jack_error("Error on server request socket err = %s", strerror(errno));
  216. }
  217. if (fPollTable[0].revents & POLLIN) {
  218. ClientCreate();
  219. }
  220. }
  221. BuildPoolTable();
  222. return true;
  223. } catch (JackQuitException& e) {
  224. jack_log("JackSocketServerChannel::Execute : JackQuitException");
  225. return false;
  226. }
  227. }
  228. } // end of namespace