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							- /*
 - Copyright (C) 2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #ifndef __JackFilters__
 - #define __JackFilters__
 - 
 - #include "jack.h"
 - #include "JackAtomicState.h"
 - #include <math.h>
 - #include <stdio.h>
 - 
 - namespace Jack
 - {
 - 
 -     #define MAX_SIZE 64
 -     
 - 	struct JackFilter 
 -     {
 -     
 -         jack_time_t fTable[MAX_SIZE];
 -         
 -         JackFilter()
 -         {
 -             for (int i = 0; i < MAX_SIZE; i++)
 -                 fTable[i] = 0;
 -         }
 -         
 -         void AddValue(jack_time_t val)
 -         {
 -             memcpy(&fTable[1], &fTable[0], sizeof(jack_time_t) * (MAX_SIZE - 1));
 -             fTable[0] = val;
 -         }
 -         
 -         jack_time_t GetVal()
 -         {
 -             jack_time_t mean = 0;
 -             for (int i = 0; i < MAX_SIZE; i++)
 -                 mean += fTable[i];
 -             return mean / MAX_SIZE;
 -         }
 -     };
 -     
 -     class JackDelayLockedLoop
 -     {
 -     
 -         private:
 -         
 -             jack_nframes_t fFrames;
 -             jack_time_t	fCurrentWakeup;
 -             jack_time_t	fCurrentCallback;
 -             jack_time_t	fNextWakeUp;
 -             float fSecondOrderIntegrator;
 -             jack_nframes_t fBufferSize;
 -             jack_nframes_t fSampleRate;
 -             jack_time_t fPeriodUsecs;
 -             float fFilterCoefficient;	/* set once, never altered */
 -             bool fUpdating;
 -         
 -         public:
 -         
 -             JackDelayLockedLoop()
 -             {}
 -             
 -             JackDelayLockedLoop(jack_nframes_t buffer_size, jack_nframes_t sample_rate)
 -             {
 -                 Init(buffer_size, sample_rate);
 -             }
 -             
 -             void Init(jack_nframes_t buffer_size, jack_nframes_t sample_rate)
 -             {
 -                 fFrames = 0;
 -                 fCurrentWakeup = 0;
 -                 fCurrentCallback = 0;
 -                 fNextWakeUp = 0;
 -                 fFilterCoefficient = 0.01f;
 -                 fSecondOrderIntegrator = 0.0f;
 -                 fBufferSize = buffer_size;
 -                 fSampleRate = sample_rate;
 -                 fPeriodUsecs = jack_time_t(1000000.f / fSampleRate * fBufferSize);	// in microsec
 -             }
 -         
 -             void Init(jack_time_t callback_usecs)
 -             {
 -                 fFrames = 0;
 -                 fCurrentWakeup = 0;
 -                 fSecondOrderIntegrator = 0.0f;
 -                 fCurrentCallback = callback_usecs;
 -                 fNextWakeUp = callback_usecs + fPeriodUsecs;
 -             }
 -             
 -             void IncFrame(jack_time_t callback_usecs)
 -             {
 -                 float delta = (int64_t)callback_usecs - (int64_t)fNextWakeUp;
 -                 fCurrentWakeup = fNextWakeUp;
 -                 fCurrentCallback = callback_usecs;
 -                 fFrames += fBufferSize;
 -                 fSecondOrderIntegrator += 0.5f * fFilterCoefficient * delta;
 -                 fNextWakeUp = fCurrentWakeup + fPeriodUsecs + (int64_t) floorf((fFilterCoefficient * (delta + fSecondOrderIntegrator)));
 -             }
 -             
 -             jack_nframes_t Time2Frames(jack_time_t time)
 -             {
 -                 long delta = (long) rint(((double) (long(time - fCurrentWakeup)) / ((jack_time_t)(fNextWakeUp - fCurrentWakeup))) * fBufferSize);
 -                 return (delta < 0) ? ((fFrames > 0) ? fFrames : 1) : (fFrames + delta);
 -             }
 -             
 -             jack_time_t Frames2Time(jack_nframes_t frames)
 -             {
 -                 long delta = (long) rint(((double) (long(frames - fFrames)) * ((jack_time_t)(fNextWakeUp - fCurrentWakeup))) / fBufferSize);
 -                 return (delta < 0) ? ((fCurrentWakeup > 0) ? fCurrentWakeup : 1) : (fCurrentWakeup + delta);
 -             }
 -             
 -             jack_nframes_t CurFrame()
 -             {
 -                 return fFrames;
 -             }
 -                  
 -             jack_time_t CurTime()
 -             {
 -                 return fCurrentWakeup;
 -             }
 -   
 -     };
 -     
 -     class JackAtomicDelayLockedLoop : public JackAtomicState<JackDelayLockedLoop>
 -     {
 -          public:
 -          
 -             JackAtomicDelayLockedLoop(jack_nframes_t buffer_size, jack_nframes_t sample_rate)
 -             {
 -                 fState[0].Init(buffer_size, sample_rate);
 -                 fState[1].Init(buffer_size, sample_rate);
 -             }
 -             
 -             void Init(jack_time_t callback_usecs)
 -             {
 -                 JackDelayLockedLoop* dll = WriteNextStateStart();
 -                 dll->Init(callback_usecs);
 -                 WriteNextStateStop();
 -                 TrySwitchState(); // always succeed since there is only one writer
 -             }
 -             
 -             void Init(jack_nframes_t buffer_size, jack_nframes_t sample_rate)
 -             {
 -                 JackDelayLockedLoop* dll = WriteNextStateStart();
 -                 dll->Init(buffer_size, sample_rate);
 -                 WriteNextStateStop();
 -                 TrySwitchState(); // always succeed since there is only one writer
 -             }
 -             
 -             void IncFrame(jack_time_t callback_usecs)
 -             {
 -                 JackDelayLockedLoop* dll = WriteNextStateStart();
 -                 dll->IncFrame(callback_usecs);
 -                 WriteNextStateStop();
 -                 TrySwitchState(); // always succeed since there is only one writer
 -             }
 -             
 -             jack_nframes_t Time2Frames(jack_time_t time)
 -             {
 -                 UInt16 next_index = GetCurrentIndex();
 -                 UInt16 cur_index;
 -                 jack_nframes_t res;
 -                 
 -                 do {
 -                     cur_index = next_index;
 -                     res = ReadCurrentState()->Time2Frames(time);
 -                     next_index = GetCurrentIndex();
 -                 } while (cur_index != next_index); // Until a coherent state has been read
 -                 
 -                 return res;
 -             }
 -              
 -             jack_time_t Frames2Time(jack_nframes_t frames)
 -             {
 -                 UInt16 next_index = GetCurrentIndex();
 -                 UInt16 cur_index;
 -                 jack_time_t res;
 -                 
 -                 do {
 -                     cur_index = next_index;
 -                     res = ReadCurrentState()->Frames2Time(frames);
 -                     next_index = GetCurrentIndex();
 -                 } while (cur_index != next_index); // Until a coherent state has been read
 -                 
 -                 return res;
 -             }
 -     };
 - 
 - }
 - 
 - #endif
 
 
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