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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
- #ifndef __JackWinMutex__
- #define __JackWinMutex__
-
- #include "JackCompilerDeps.h"
- #include "JackException.h"
- #include <windows.h>
- #include <stdio.h>
-
- namespace Jack
- {
-
- /*!
- \brief Mutex abstraction.
- */
- class SERVER_EXPORT JackBaseWinMutex
- {
-
- protected:
-
- HANDLE fMutex;
- DWORD fOwner;
-
- public:
-
- JackBaseWinMutex():fOwner(0)
- {
- // In recursive mode by default
- fMutex = CreateMutex(NULL, FALSE, NULL);
- ThrowIf((fMutex == 0), JackException("JackBaseWinMutex: could not init the mutex"));
- }
-
- virtual ~JackBaseWinMutex()
- {
- CloseHandle(fMutex);
- }
-
- bool Lock();
- bool Trylock();
- bool Unlock();
-
- };
-
- class SERVER_EXPORT JackWinMutex
- {
-
- protected:
-
- HANDLE fMutex;
-
- public:
-
- JackWinMutex(const char* name = NULL)
- {
- // In recursive mode by default
- if (name) {
- char buffer[MAX_PATH];
- snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinMutex", name);
- fMutex = CreateMutex(NULL, FALSE, buffer);
- } else {
- fMutex = CreateMutex(NULL, FALSE, NULL);
- }
-
- ThrowIf((fMutex == 0), JackException("JackWinMutex: could not init the mutex"));
- }
-
- virtual ~JackWinMutex()
- {
- CloseHandle(fMutex);
- }
-
- bool Lock();
- bool Trylock();
- bool Unlock();
-
- };
-
- class SERVER_EXPORT JackWinCriticalSection
- {
-
- protected:
-
- CRITICAL_SECTION fSection;
-
- public:
-
- JackWinCriticalSection(const char* name = NULL)
- {
- InitializeCriticalSection(&fSection);
- }
-
- virtual ~JackWinCriticalSection()
- {
- DeleteCriticalSection(&fSection);
- }
-
- bool Lock();
- bool Trylock();
- bool Unlock();
-
- };
-
-
- } // namespace
-
- #endif
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