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							- /*
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #ifndef __JackCoreAudioDriver__
 - #define __JackCoreAudioDriver__
 - 
 - #include <AudioToolbox/AudioConverter.h>
 - #include <CoreAudio/CoreAudio.h>
 - #include <AudioUnit/AudioUnit.h>
 - #include "JackAudioDriver.h"
 - #include "JackTime.h"
 - 
 - #include <vector>
 - 
 - using namespace std;
 - 
 - namespace Jack
 - {
 - 
 - #define kVersion 102
 - 
 - typedef	UInt8	CAAudioHardwareDeviceSectionID;
 - #define	kAudioDeviceSectionInput	((CAAudioHardwareDeviceSectionID)0x01)
 - #define	kAudioDeviceSectionOutput	((CAAudioHardwareDeviceSectionID)0x00)
 - #define	kAudioDeviceSectionGlobal	((CAAudioHardwareDeviceSectionID)0x00)
 - #define	kAudioDeviceSectionWildcard	((CAAudioHardwareDeviceSectionID)0xFF)
 - 
 - #define WAIT_COUNTER 60
 - #define WAIT_NOTIFICATION_COUNTER 30
 - 
 - /*!
 - \brief The CoreAudio driver.
 - 
 - \todo hardware monitoring
 - */
 - 
 - class JackAC3Encoder;
 - 
 - class JackCoreAudioDriver : public JackAudioDriver
 - {
 - 
 -     private:
 -     
 -         JackAC3Encoder* fAC3Encoder;
 - 
 -         AudioUnit fAUHAL;
 - 
 -         AudioBufferList* fJackInputData;
 -         AudioBufferList* fDriverOutputData;
 - 
 -         AudioDeviceID fDeviceID;    // Used "duplex" device
 -         AudioObjectID fPluginID;    // Used for aggregate device
 -     
 -         AudioUnitRenderActionFlags* fActionFags;
 -         const AudioTimeStamp* fCurrentTime;
 - 
 -         bool fState;
 -         bool fHogged;
 - 
 -         char fCaptureUID[256];
 -         char fPlaybackUID[256];
 - 
 -         float fIOUsage;
 -         float fComputationGrain;
 -         bool fClockDriftCompensate;
 -         bool fDigitalPlayback;
 -    
 -         static OSStatus Render(void *inRefCon,
 -                                AudioUnitRenderActionFlags *ioActionFlags,
 -                                const AudioTimeStamp *inTimeStamp,
 -                                UInt32 inBusNumber,
 -                                UInt32 inNumberFrames,
 -                                AudioBufferList *ioData);
 -     
 -         static OSStatus AudioHardwareNotificationCallback(AudioHardwarePropertyID inPropertyID,void* inClientData);
 -    
 -         static OSStatus DeviceNotificationCallback(AudioDeviceID inDevice,
 -                                                     UInt32 inChannel,
 -                                                     Boolean	isInput,
 -                                                     AudioDevicePropertyID inPropertyID,
 -                                                     void* inClientData);
 - 
 -         static OSStatus SRNotificationCallback(AudioDeviceID inDevice,
 -                                                UInt32 inChannel,
 -                                                Boolean	isInput,
 -                                                AudioDevicePropertyID inPropertyID,
 -                                                void* inClientData);
 - 
 -         static OSStatus BSNotificationCallback(AudioDeviceID inDevice,
 -                                                 UInt32 inChannel,
 -                                                 Boolean	isInput,
 -                                                 AudioDevicePropertyID inPropertyID,
 -                                                 void* inClientData);
 - 
 -         OSStatus GetDeviceIDFromUID(const char* UID, AudioDeviceID* id);
 -         OSStatus GetDefaultDevice(AudioDeviceID* id);
 -         OSStatus GetDefaultInputDevice(AudioDeviceID* id);
 -         OSStatus GetDefaultOutputDevice(AudioDeviceID* id);
 -         OSStatus GetDeviceNameFromID(AudioDeviceID id, char* name);
 -         OSStatus GetTotalChannels(AudioDeviceID device, int& channelCount, bool isInput);
 -         OSStatus GetStreamLatencies(AudioDeviceID device, bool isInput, vector<int>& latencies);
 - 
 -         // Setup
 -         OSStatus CreateAggregateDevice(AudioDeviceID captureDeviceID, AudioDeviceID playbackDeviceID, jack_nframes_t samplerate, AudioDeviceID* outAggregateDevice);
 -         OSStatus CreateAggregateDeviceAux(vector<AudioDeviceID> captureDeviceID, vector<AudioDeviceID> playbackDeviceID, jack_nframes_t samplerate, AudioDeviceID* outAggregateDevice);
 -         OSStatus DestroyAggregateDevice();
 -         bool IsAggregateDevice(AudioDeviceID device);
 - 
 -         int SetupDevices(const char* capture_driver_uid,
 -                          const char* playback_driver_uid,
 -                          char* capture_driver_name,
 -                          char* playback_driver_name,
 -                          jack_nframes_t samplerate,
 -                          bool ac3_encoding);
 - 
 -         int SetupChannels(bool capturing,
 -                           bool playing,
 -                           int& inchannels,
 -                           int& outchannels,
 -                           int& in_nChannels,
 -                           int& out_nChannels,
 -                           bool strict);
 - 
 -         int SetupBuffers(int inchannels);
 -         void DisposeBuffers();
 - 
 -         int SetupBufferSize(jack_nframes_t buffer_size);
 -         int SetupSampleRate(jack_nframes_t samplerate);
 -         int SetupSampleRateAux(AudioDeviceID inDevice, jack_nframes_t samplerate);
 - 
 -         int OpenAUHAL(bool capturing,
 -                       bool playing,
 -                       int inchannels,
 -                       int outchannels,
 -                       int in_nChannels,
 -                       int out_nChannels,
 -                       const vector<int>& chan_in_list,
 -                       const vector<int>& chan_out_list,
 -                       jack_nframes_t nframes,
 -                       jack_nframes_t samplerate);
 -         void CloseAUHAL();
 - 
 -         int AddListeners();
 -         void RemoveListeners();
 - 
 -         bool TakeHogAux(AudioDeviceID deviceID, bool isInput);
 -         bool TakeHog();
 - 
 -         void UpdateLatencies();
 -         
 -         bool IsDigitalDevice(AudioDeviceID device);
 -         OSStatus Render(AudioUnitRenderActionFlags* ioActionFlags, const AudioTimeStamp* inTimeStamp,  AudioBufferList* ioData);
 - 
 -     public:
 - 
 -         JackCoreAudioDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
 -         virtual ~JackCoreAudioDriver();
 - 
 -         int Open(jack_nframes_t buffer_size,
 -                  jack_nframes_t samplerate,
 -                  bool capturing,
 -                  bool playing,
 -                  int inchannels,
 -                  int outchannels,
 -                  const char* chan_in_list,
 -                  const char* chan_out_list,
 -                  bool monitor,
 -                  const char* capture_driver_name,
 -                  const char* playback_driver_name,
 -                  jack_nframes_t capture_latency,
 -                  jack_nframes_t playback_latency,
 -                  int async_output_latency,
 -                  int computation_grain,
 -                  bool hogged,
 -                  bool clock_drift,
 -                  bool ac3_encoding,
 -                  int ac3_bitrate, 
 -                  bool ac3_lfe);
 -         int Close();
 - 
 -         int Attach();
 - 
 -         int Start();
 -         int Stop();
 - 
 -         int Read();
 -         int Write();
 - 
 -         // BufferSize can be changed
 -         bool IsFixedBufferSize()
 -         {
 -             return false;
 -         }
 - 
 -         int SetBufferSize(jack_nframes_t buffer_size);
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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