jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2005 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackWinEvent__
  16. #define __JackWinEvent__
  17. #include "JackSynchro.h"
  18. #include <windows.h>
  19. namespace Jack
  20. {
  21. // http://bob.developpez.com/tutapiwin/article_56.php
  22. /*!
  23. \brief Inter process synchronization using system wide events.
  24. */
  25. class JackWinEvent : public JackSynchro
  26. {
  27. private:
  28. HANDLE fEvent;
  29. protected:
  30. void BuildName(const char* name, const char* server_name, char* res);
  31. public:
  32. JackWinEvent(): JackSynchro(), fEvent(NULL)
  33. {}
  34. virtual ~JackWinEvent()
  35. {}
  36. bool Signal();
  37. bool SignalAll();
  38. bool Wait();
  39. bool TimedWait(long usec);
  40. bool Allocate(const char* name, const char* server_name, int value);
  41. bool Connect(const char* name, const char* server_name);
  42. bool ConnectInput(const char* name, const char* server_name);
  43. bool ConnectOutput(const char* name, const char* server_name);
  44. bool Disconnect();
  45. void Destroy();
  46. };
  47. } // end of namespace
  48. #endif