jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackDriver__
  17. #define __JackDriver__
  18. #include "types.h"
  19. #include "JackClientInterface.h"
  20. #include "JackConstants.h"
  21. #include "JackPlatformPlug.h"
  22. #include "JackClientControl.h"
  23. #include <list>
  24. namespace Jack
  25. {
  26. class JackLockedEngine;
  27. class JackGraphManager;
  28. struct JackEngineControl;
  29. /*!
  30. \brief The base interface for drivers.
  31. */
  32. class SERVER_EXPORT JackDriverInterface
  33. {
  34. public:
  35. JackDriverInterface()
  36. {}
  37. virtual ~JackDriverInterface()
  38. {}
  39. virtual int Open() = 0;
  40. virtual int Open(jack_nframes_t buffer_size,
  41. jack_nframes_t samplerate,
  42. bool capturing,
  43. bool playing,
  44. int inchannels,
  45. int outchannels,
  46. bool monitor,
  47. const char* capture_driver_name,
  48. const char* playback_driver_name,
  49. jack_nframes_t capture_latency,
  50. jack_nframes_t playback_latency) = 0;
  51. virtual int Attach() = 0;
  52. virtual int Detach() = 0;
  53. virtual int Read() = 0;
  54. virtual int Write() = 0;
  55. virtual int Start() = 0;
  56. virtual int Stop() = 0;
  57. virtual bool IsFixedBufferSize() = 0;
  58. virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
  59. virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;
  60. virtual int Process() = 0;
  61. virtual int ProcessNull() = 0;
  62. virtual void SetMaster(bool onoff) = 0;
  63. virtual bool GetMaster() = 0;
  64. virtual void AddSlave(JackDriverInterface* slave) = 0;
  65. virtual void RemoveSlave(JackDriverInterface* slave) = 0;
  66. virtual int ProcessSlaves() = 0;
  67. virtual bool IsRealTime() const = 0;
  68. };
  69. /*!
  70. \brief The base interface for drivers clients.
  71. */
  72. class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
  73. {};
  74. /*!
  75. \brief The base class for drivers.
  76. */
  77. class SERVER_EXPORT JackDriver : public JackDriverClientInterface
  78. {
  79. protected:
  80. char fCaptureDriverName[JACK_CLIENT_NAME_SIZE + 1];
  81. char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE + 1];
  82. char fAliasName[JACK_CLIENT_NAME_SIZE + 1];
  83. jack_nframes_t fCaptureLatency;
  84. jack_nframes_t fPlaybackLatency;
  85. jack_time_t fBeginDateUst;
  86. jack_time_t fEndDateUst;
  87. float fDelayedUsecs;
  88. JackLockedEngine* fEngine;
  89. JackGraphManager* fGraphManager;
  90. JackSynchro* fSynchroTable;
  91. JackEngineControl* fEngineControl;
  92. JackClientControl fClientControl;
  93. std::list<JackDriverInterface*> fSlaveList;
  94. bool fIsMaster;
  95. void CycleIncTime();
  96. void CycleTakeBeginTime();
  97. void CycleTakeEndTime();
  98. void SetupDriverSync(int ref, bool freewheel);
  99. void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs); // XRun notification sent by the driver
  100. void NotifyBufferSize(jack_nframes_t buffer_size); // BufferSize notification sent by the driver
  101. void NotifySampleRate(jack_nframes_t sample_rate); // SampleRate notification sent by the driver
  102. public:
  103. JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
  104. JackDriver();
  105. virtual ~JackDriver();
  106. void SetMaster(bool onoff);
  107. bool GetMaster();
  108. void AddSlave(JackDriverInterface* slave);
  109. void RemoveSlave(JackDriverInterface* slave);
  110. int ProcessSlaves();
  111. virtual int Open();
  112. virtual int Open(jack_nframes_t buffer_size,
  113. jack_nframes_t samplerate,
  114. bool capturing,
  115. bool playing,
  116. int inchannels,
  117. int outchannels,
  118. bool monitor,
  119. const char* capture_driver_name,
  120. const char* playback_driver_name,
  121. jack_nframes_t capture_latency,
  122. jack_nframes_t playback_latency);
  123. virtual int Close();
  124. virtual int Process();
  125. virtual int ProcessNull();
  126. virtual int Attach();
  127. virtual int Detach();
  128. virtual int Read();
  129. virtual int Write();
  130. virtual int Start();
  131. virtual int Stop();
  132. virtual bool IsFixedBufferSize();
  133. virtual int SetBufferSize(jack_nframes_t buffer_size);
  134. virtual int SetSampleRate(jack_nframes_t sample_rate);
  135. virtual int ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2);
  136. virtual JackClientControl* GetClientControl() const;
  137. virtual bool IsRealTime() const;
  138. virtual bool Init(); // To be called by the wrapping thread Init method when the driver is a "blocking" one
  139. };
  140. } // end of namespace
  141. #endif