jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #include "JackAudioAdapter.h"
  16. #include "JackLibSampleRateResampler.h"
  17. #include "JackError.h"
  18. #include "JackCompilerDeps.h"
  19. #include "JackTools.h"
  20. #include "jslist.h"
  21. #include <stdio.h>
  22. #include <stdlib.h>
  23. #include <assert.h>
  24. using namespace std;
  25. namespace Jack
  26. {
  27. //static methods ***********************************************************
  28. int JackAudioAdapter::Process(jack_nframes_t frames, void* arg)
  29. {
  30. JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
  31. float* buffer;
  32. bool failure = false;
  33. int i;
  34. if (!adapter->fAudioAdapter->IsRunning())
  35. return 0;
  36. // DLL
  37. adapter->fAudioAdapter->SetCallbackTime(jack_get_time());
  38. // Push/pull from ringbuffer
  39. for (i = 0; i < adapter->fCaptureChannels; i++)
  40. {
  41. buffer = static_cast<float*>(jack_port_get_buffer(adapter->fCapturePortList[i], frames));
  42. if (adapter->fCaptureRingBuffer[i]->Read(buffer, frames) < frames)
  43. failure = true;
  44. }
  45. for (i = 0; i < adapter->fPlaybackChannels; i++)
  46. {
  47. buffer = static_cast<float*>(jack_port_get_buffer(adapter->fPlaybackPortList[i], frames));
  48. if (adapter->fPlaybackRingBuffer[i]->Write(buffer, frames) < frames)
  49. failure = true;
  50. }
  51. // Reset all ringbuffers in case of failure
  52. if (failure)
  53. {
  54. jack_error("JackCallbackAudioAdapter::Process ringbuffer failure... reset");
  55. adapter->Reset();
  56. }
  57. return 0;
  58. }
  59. int JackAudioAdapter::BufferSize ( jack_nframes_t buffer_size, void* arg )
  60. {
  61. JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
  62. adapter->Reset();
  63. adapter->fAudioAdapter->SetHostBufferSize ( buffer_size );
  64. return 0;
  65. }
  66. int JackAudioAdapter::SampleRate ( jack_nframes_t sample_rate, void* arg )
  67. {
  68. JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
  69. adapter->Reset();
  70. adapter->fAudioAdapter->SetHostSampleRate(sample_rate);
  71. return 0;
  72. }
  73. //JackAudioAdapter *********************************************************
  74. JackAudioAdapter::~JackAudioAdapter()
  75. {
  76. // When called, Close has already been used for the client, thus ports are already unregistered.
  77. int i;
  78. for (i = 0; i < fCaptureChannels; i++)
  79. delete(fCaptureRingBuffer[i]);
  80. for (i = 0; i < fPlaybackChannels; i++)
  81. delete(fPlaybackRingBuffer[i]);
  82. delete[] fCaptureRingBuffer;
  83. delete[] fPlaybackRingBuffer;
  84. delete fAudioAdapter;
  85. }
  86. void JackAudioAdapter::FreePorts()
  87. {
  88. int i;
  89. for ( i = 0; i < fCaptureChannels; i++ )
  90. if ( fCapturePortList[i] )
  91. jack_port_unregister ( fJackClient, fCapturePortList[i] );
  92. for (i = 0; i < fCaptureChannels; i++)
  93. if ( fPlaybackPortList[i] )
  94. jack_port_unregister (fJackClient, fPlaybackPortList[i] );
  95. delete[] fCapturePortList;
  96. delete[] fPlaybackPortList;
  97. }
  98. void JackAudioAdapter::Reset()
  99. {
  100. int i;
  101. for (i = 0; i < fCaptureChannels; i++)
  102. fCaptureRingBuffer[i]->Reset();
  103. for (i = 0; i < fPlaybackChannels; i++)
  104. fPlaybackRingBuffer[i]->Reset();
  105. fAudioAdapter->Reset();
  106. }
  107. int JackAudioAdapter::Open()
  108. {
  109. int i;
  110. char name[32];
  111. fCaptureChannels = fAudioAdapter->GetInputs();
  112. fPlaybackChannels = fAudioAdapter->GetOutputs();
  113. jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fCaptureChannels, fPlaybackChannels);
  114. //ringbuffers
  115. fCaptureRingBuffer = new JackResampler*[fCaptureChannels];
  116. fPlaybackRingBuffer = new JackResampler*[fPlaybackChannels];
  117. for ( i = 0; i < fCaptureChannels; i++ )
  118. fCaptureRingBuffer[i] = new JackLibSampleRateResampler();
  119. for ( i = 0; i < fPlaybackChannels; i++ )
  120. fPlaybackRingBuffer[i] = new JackLibSampleRateResampler();
  121. fAudioAdapter->SetRingBuffers(fCaptureRingBuffer, fPlaybackRingBuffer);
  122. if ( fCaptureChannels )
  123. jack_log ( "ReadSpace = %ld", fCaptureRingBuffer[0]->ReadSpace() );
  124. if ( fPlaybackChannels )
  125. jack_log ( "WriteSpace = %ld", fPlaybackRingBuffer[0]->WriteSpace() );
  126. //jack ports
  127. fCapturePortList = new jack_port_t* [fCaptureChannels];
  128. fPlaybackPortList = new jack_port_t* [fPlaybackChannels];
  129. for (i = 0; i < fCaptureChannels; i++)
  130. {
  131. sprintf(name, "capture_%d", i+1);
  132. if ( ( fCapturePortList[i] = jack_port_register ( fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 ) ) == NULL )
  133. goto fail;
  134. }
  135. for (i = 0; i < fPlaybackChannels; i++)
  136. {
  137. sprintf(name, "playback_%d", i+1);
  138. if ( ( fPlaybackPortList[i] = jack_port_register ( fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 ) ) == NULL )
  139. goto fail;
  140. }
  141. //callbacks and activation
  142. if ( jack_set_process_callback ( fJackClient, Process, this ) < 0 )
  143. goto fail;
  144. if ( jack_set_buffer_size_callback ( fJackClient, BufferSize, this ) < 0 )
  145. goto fail;
  146. if ( jack_set_sample_rate_callback ( fJackClient, SampleRate, this ) < 0 )
  147. goto fail;
  148. if ( jack_activate ( fJackClient ) < 0 )
  149. goto fail;
  150. //ringbuffers and jack clients are ok, we can now open the adapter driver interface
  151. return fAudioAdapter->Open();
  152. fail:
  153. FreePorts();
  154. return -1;
  155. }
  156. int JackAudioAdapter::Close()
  157. {
  158. return fAudioAdapter->Close();
  159. }
  160. } //namespace