jack2 codebase
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  1. /*
  2. Copyright (C) 2003 Paul Davis
  3. Copyright (C) 2004-2006 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackEngineControl__
  17. #define __JackEngineControl__
  18. #include "JackShmMem.h"
  19. #include "JackFrameTimer.h"
  20. #include "JackTransportEngine.h"
  21. #include "types.h"
  22. namespace Jack
  23. {
  24. /*!
  25. \brief Engine control in shared memory.
  26. */
  27. struct JackEngineControl : public JackShmMem
  28. {
  29. jack_nframes_t fBufferSize;
  30. jack_nframes_t fSampleRate;
  31. float fCPULoad;
  32. bool fSyncMode;
  33. bool fTemporary;
  34. jack_time_t fPeriodUsecs;
  35. jack_time_t fTimeOutUsecs;
  36. bool fRealTime;
  37. int32_t fPriority;
  38. UInt64 fPeriod;
  39. UInt64 fComputation;
  40. UInt64 fConstraint;
  41. char fServerName[64];
  42. JackFrameTimer fFrameTimer;
  43. JackTransportEngine fTransport;
  44. bool fVerbose;
  45. JackEngineControl(bool sync, bool temporary, long timeout, bool rt, long priority, bool verbose, const char* server_name)
  46. :fSyncMode(sync),
  47. fTemporary(temporary),
  48. fTimeOutUsecs(timeout * 1000),
  49. fRealTime(rt),
  50. fPriority(priority),
  51. fVerbose(verbose)
  52. {
  53. snprintf(fServerName, sizeof(fServerName), server_name);
  54. }
  55. void InitFrameTime()
  56. {
  57. fFrameTimer.InitFrameTime();
  58. }
  59. void IncFrameTime(jack_time_t callback_usecs)
  60. {
  61. fFrameTimer.IncFrameTime(fBufferSize, callback_usecs, fPeriodUsecs);
  62. }
  63. void ResetFrameTime(jack_time_t callback_usecs)
  64. {
  65. fFrameTimer.ResetFrameTime(fSampleRate, callback_usecs, fPeriodUsecs);
  66. }
  67. void ReadFrameTime(JackTimer* timer)
  68. {
  69. fFrameTimer.ReadFrameTime(timer);
  70. }
  71. void CycleBegin(jack_time_t callback_usecs)
  72. {
  73. fTransport.CycleBegin(fSampleRate, callback_usecs);
  74. }
  75. void CycleEnd(JackClientInterface** table)
  76. {
  77. fTransport.CycleEnd(table, fSampleRate, fBufferSize);
  78. }
  79. };
  80. } // end of namespace
  81. #endif