|  | /*
 Copyright (C) 2001 Paul Davis
 Copyright (C) 2004-2008 Grame
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __JackThreadedDriver__
#define __JackThreadedDriver__
#include "JackDriver.h"
#include "JackThread.h"
namespace Jack
{
/*!
\brief The base class for threaded drivers. Threaded drivers are used with blocking devices.
*/
class JackThreadedDriver : public JackDriverClientInterface, public JackRunnableInterface
{
    protected:
        JackThread* fThread;
        JackDriverClient* fDriver;
    public:
        JackThreadedDriver(JackDriverClient* driver);
        virtual ~JackThreadedDriver();
        virtual int Open()
        {
            return fDriver->Open();
        }
        virtual int Open(jack_nframes_t nframes,
                         jack_nframes_t samplerate,
                         bool capturing,
                         bool playing,
                         int inchannels,
                         int outchannels,
                         bool monitor,
                         const char* capture_driver_name,
                         const char* playback_driver_name,
                         jack_nframes_t capture_latency,
                         jack_nframes_t playback_latency)
        {
            return fDriver->Open(nframes, samplerate, capturing, playing, inchannels, outchannels, monitor, capture_driver_name, playback_driver_name, capture_latency, playback_latency);
        }
        int Close()
        {
            return fDriver->Close();
        }
        int Process()
        {
            return fDriver->Process();
        }
        int Attach()
        {
            return fDriver->Attach();
        }
        int Detach()
        {
            return fDriver->Detach();
        }
        int Read()
        {
            return fDriver->Read();
        }
        int Write()
        {
            return fDriver->Write();
        }
        int Start();
        int Stop();
        int SetBufferSize(jack_nframes_t buffer_size)
        {
            return fDriver->SetBufferSize(buffer_size);
        }
        int SetSampleRate(jack_nframes_t sample_rate)
        {
            return fDriver->SetSampleRate(sample_rate);
        }
        void SetMaster(bool onoff)
        {
            fDriver->SetMaster(onoff);
        }
        bool GetMaster()
        {
            return fDriver->GetMaster();
        }
        void AddSlave(JackDriverInterface* slave)
        {
            fDriver->AddSlave(slave);
        }
        void RemoveSlave(JackDriverInterface* slave)
        {
            fDriver->RemoveSlave(slave);
        }
        int ProcessSlaves()
        {
            return fDriver->ProcessSlaves();
        }
        int ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2)
        {
            return fDriver->ClientNotify(refnum, name, notify, sync, value1, value2);
        }
        JackClientControl* GetClientControl() const
        {
            return fDriver->GetClientControl();
        }
        bool IsRealTime()
        {
            return fDriver->IsRealTime();
        }
        // JackRunnableInterface interface
        virtual bool Execute();
        virtual bool Init();
};
class JackRestartThreadedDriver : public JackThreadedDriver
{
     public:
        JackRestartThreadedDriver(JackDriverClient* driver):JackThreadedDriver(driver)
        {}
        virtual ~JackRestartThreadedDriver()
        {}
        // JackRunnableInterface interface
        virtual bool Execute();
};
} // end of namespace
#endif
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