jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

85 lines
1.6KB

  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackActivationCount__
  16. #define __JackActivationCount__
  17. #include "JackSynchro.h"
  18. #include "JackTime.h"
  19. #include "JackTypes.h"
  20. namespace Jack
  21. {
  22. struct JackClientControl;
  23. /*!
  24. \brief Client activation counter.
  25. */
  26. class JackActivationCount
  27. {
  28. private:
  29. SInt32 fValue;
  30. SInt32 fCount;
  31. public:
  32. JackActivationCount(): fValue(0), fCount(0)
  33. {}
  34. virtual ~JackActivationCount()
  35. {}
  36. bool Signal(JackSynchro* synchro, JackClientControl* control);
  37. inline void Reset()
  38. {
  39. fValue = fCount;
  40. }
  41. inline void SetValue(int val)
  42. {
  43. fCount = val;
  44. }
  45. inline void IncValue()
  46. {
  47. fCount++;
  48. }
  49. inline void DecValue()
  50. {
  51. fCount--;
  52. }
  53. inline int GetValue() const
  54. {
  55. return fValue;
  56. }
  57. };
  58. } // end of namespace
  59. #endif