jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackAudioDriver__
  17. #define __JackAudioDriver__
  18. #include "JackDriver.h"
  19. namespace Jack
  20. {
  21. /*!
  22. \brief The base class for audio drivers: drivers with audio ports.
  23. */
  24. class SERVER_EXPORT JackAudioDriver : public JackDriver
  25. {
  26. protected:
  27. void ProcessGraphAsyncMaster();
  28. void ProcessGraphAsyncSlave();
  29. int ProcessGraphSyncMaster();
  30. int ProcessGraphSyncSlave();
  31. void WaitUntilNextCycle();
  32. virtual int ProcessAsync();
  33. virtual int ProcessSync();
  34. int fCaptureChannels;
  35. int fPlaybackChannels;
  36. // Static tables since the actual number of ports may be changed by the real driver
  37. // thus dynamic allocation is more difficult to handle
  38. jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
  39. jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
  40. jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];
  41. bool fWithMonitorPorts;
  42. jack_default_audio_sample_t* GetInputBuffer(int port_index);
  43. jack_default_audio_sample_t* GetOutputBuffer(int port_index);
  44. jack_default_audio_sample_t* GetMonitorBuffer(int port_index);
  45. void HandleLatencyCallback(int status);
  46. void UpdateLatencies();
  47. public:
  48. JackAudioDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
  49. virtual ~JackAudioDriver();
  50. virtual int Open(jack_nframes_t buffer_size,
  51. jack_nframes_t samplerate,
  52. bool capturing,
  53. bool playing,
  54. int inchannels,
  55. int outchannels,
  56. bool monitor,
  57. const char* capture_driver_name,
  58. const char* playback_driver_name,
  59. jack_nframes_t capture_latency,
  60. jack_nframes_t playback_latency);
  61. virtual int Open(bool capturing,
  62. bool playing,
  63. int inchannels,
  64. int outchannels,
  65. bool monitor,
  66. const char* capture_driver_name,
  67. const char* playback_driver_name,
  68. jack_nframes_t capture_latency,
  69. jack_nframes_t playback_latency);
  70. virtual int Process();
  71. virtual int ProcessNull();
  72. virtual int Attach();
  73. virtual int Detach();
  74. virtual int Start();
  75. virtual int Stop();
  76. virtual int Write();
  77. virtual int SetBufferSize(jack_nframes_t buffer_size);
  78. virtual int SetSampleRate(jack_nframes_t sample_rate);
  79. virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
  80. };
  81. } // end of namespace
  82. #endif