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							- /*
 - Copyright (C) 2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackAudioAdapter.h"
 - #include "JackError.h"
 - #include "JackCompilerDeps.h"
 - #include "JackTools.h"
 - #include "JackTime.h"
 - #include "jslist.h"
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <assert.h>
 - 
 - using namespace std;
 - 
 - namespace Jack
 - {
 - 
 - int JackAudioAdapter::Process(jack_nframes_t frames, void* arg)
 - {
 -     JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
 -     jack_default_audio_sample_t* inputBuffer[adapter->fAudioAdapter->GetInputs()];
 -     jack_default_audio_sample_t* outputBuffer[adapter->fAudioAdapter->GetOutputs()];
 - 
 -     // Always clear output
 -     for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
 -         inputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fCapturePortList[i], frames);
 -         memset(inputBuffer[i], 0, frames * sizeof(jack_default_audio_sample_t));
 -     }
 - 
 -     for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
 -         outputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fPlaybackPortList[i], frames);
 -     }
 - 
 -     adapter->fAudioAdapter->PullAndPush(inputBuffer, outputBuffer, frames);
 -     return 0;
 - }
 - 
 - int JackAudioAdapter::BufferSize(jack_nframes_t buffer_size, void* arg)
 - {
 -     JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
 -     adapter->Reset();
 -     adapter->fAudioAdapter->SetHostBufferSize(buffer_size);
 -     return 0;
 - }
 - 
 - int JackAudioAdapter::SampleRate(jack_nframes_t sample_rate, void* arg)
 - {
 -     JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
 -     adapter->Reset();
 -     adapter->fAudioAdapter->SetHostSampleRate(sample_rate);
 -     return 0;
 - }
 - 
 - void JackAudioAdapter::Latency(jack_latency_callback_mode_t mode, void* arg)
 - {
 -     JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
 - 
 -     if (mode == JackCaptureLatency) {
 -         for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
 -             jack_latency_range_t range;
 -             range.min = range.max = adapter->fAudioAdapter->GetInputLatency(i);
 -             jack_port_set_latency_range(adapter->fCapturePortList[i], JackCaptureLatency, &range);
 -         }
 - 
 -     } else {
 -         for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
 -             jack_latency_range_t range;
 -             range.min = range.max = adapter->fAudioAdapter->GetOutputLatency(i);
 -             jack_port_set_latency_range(adapter->fPlaybackPortList[i], JackPlaybackLatency, &range);
 -         }
 -     }
 - }
 - 
 - JackAudioAdapter::JackAudioAdapter(jack_client_t* client, JackAudioAdapterInterface* audio_io, const JSList* params)
 -     :fClient(client), fAudioAdapter(audio_io)
 - {
 -     const JSList* node;
 -     const jack_driver_param_t* param;
 -     fAutoConnect = false;
 - 
 -     for (node = params; node; node = jack_slist_next(node)) {
 -         param = (const jack_driver_param_t*)node->data;
 -         switch (param->character) {
 -             case 'c':
 -                 fAutoConnect = true;
 -                 break;
 -         }
 -     }
 - }
 - 
 - JackAudioAdapter::~JackAudioAdapter()
 - {
 -     // When called, Close has already been used for the client, thus ports are already unregistered.
 -     delete fAudioAdapter;
 - }
 - 
 - void JackAudioAdapter::FreePorts()
 - {
 -     for (int i = 0; i < fAudioAdapter->GetInputs(); i++) {
 -         if (fCapturePortList[i]) {
 -             jack_port_unregister(fClient, fCapturePortList[i]);
 -         }
 -     }
 -     for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) {
 -         if (fPlaybackPortList[i]) {
 -             jack_port_unregister(fClient, fPlaybackPortList[i]);
 -         }
 -     }
 - 
 -     delete[] fCapturePortList;
 -     delete[] fPlaybackPortList;
 - }
 - 
 - void JackAudioAdapter::ConnectPorts()
 - {
 -     const char** ports;
 - 
 -     ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
 -     if (ports != NULL) {
 -         for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) {
 -             jack_connect(fClient, jack_port_name(fCapturePortList[i]), ports[i]);
 -         }
 -         jack_free(ports);
 -     }
 - 
 -     ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput);
 -     if (ports != NULL) {
 -         for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) {
 -             jack_connect(fClient, ports[i], jack_port_name(fPlaybackPortList[i]));
 -         }
 -         jack_free(ports);
 -     }
 - }
 - 
 - void JackAudioAdapter::Reset()
 - {
 -     fAudioAdapter->Reset();
 - }
 - 
 - int JackAudioAdapter::Open()
 - {
 -     char name[32];
 -     jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs());
 -     fAudioAdapter->Create();
 - 
 -     //jack ports
 -     fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()];
 -     fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()];
 - 
 -     for (int i = 0; i < fAudioAdapter->GetInputs(); i++) {
 -         snprintf(name, sizeof(name), "capture_%d", i + 1);
 -         if ((fCapturePortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, CaptureDriverFlags, 0)) == NULL) {
 -             goto fail;
 -         }
 -     }
 - 
 -     for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) {
 -         snprintf(name, sizeof(name), "playback_%d", i + 1);
 -         if ((fPlaybackPortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, PlaybackDriverFlags, 0)) == NULL) {
 -             goto fail;
 -         }
 -     }
 - 
 -     //callbacks and activation
 -     if (jack_set_process_callback(fClient, Process, this) < 0) {
 -         goto fail;
 -     }
 -     if (jack_set_buffer_size_callback(fClient, BufferSize, this) < 0) {
 -         goto fail;
 -     }
 -     if (jack_set_sample_rate_callback(fClient, SampleRate, this) < 0) {
 -         goto fail;
 -     }
 -     if (jack_set_latency_callback(fClient, Latency, this) < 0) {
 -         goto fail;
 -     }
 -     if (jack_activate(fClient) < 0) {
 -         goto fail;
 -     }
 - 
 -     if (fAutoConnect) {
 -         ConnectPorts();
 -     }
 - 
 -     // Ring buffers are now allocated...
 -     return fAudioAdapter->Open();
 -     return 0;
 - 
 - fail:
 -     FreePorts();
 -     fAudioAdapter->Destroy();
 -     return -1;
 - }
 - 
 - int JackAudioAdapter::Close()
 - {
 -     fAudioAdapter->Close();
 -     fAudioAdapter->Destroy();
 -     return 0;
 - }
 - 
 - } //namespace
 
 
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