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							- /*
 - Copyright (C) 2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackAudioAdapter.h"
 - #include "JackLibSampleRateResampler.h"
 - #include "JackError.h"
 - #include "JackCompilerDeps.h"
 - #include "JackTools.h"
 - #include "jslist.h"
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <assert.h>
 - 
 - using namespace std;
 - 
 - namespace Jack
 - {
 - 
 - //static methods ***********************************************************
 -     int JackAudioAdapter::Process ( jack_nframes_t frames, void* arg )
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
 -         float* buffer;
 -         bool failure = false;
 -         int i;
 - 
 -         if ( !adapter->fAudioAdapter->IsRunning() )
 -             return 0;
 - 
 -         // DLL
 -         adapter->fAudioAdapter->SetCallbackTime ( jack_get_time() );
 - 
 -         // Push/pull from ringbuffer
 -         for ( i = 0; i < adapter->fCaptureChannels; i++ )
 -         {
 -             buffer = static_cast<float*> ( jack_port_get_buffer ( adapter->fCapturePortList[i], frames ) );
 -             if ( adapter->fCaptureRingBuffer[i]->Read ( buffer, frames ) < frames )
 -                 failure = true;
 -         }
 - 
 -         for ( i = 0; i < adapter->fPlaybackChannels; i++ )
 -         {
 -             buffer = static_cast<float*> ( jack_port_get_buffer ( adapter->fPlaybackPortList[i], frames ) );
 -             if ( adapter->fPlaybackRingBuffer[i]->Write ( buffer, frames ) < frames )
 -                 failure = true;
 -         }
 - 
 -         // Reset all ringbuffers in case of failure
 -         if ( failure )
 -         {
 -             jack_error ( "JackCallbackAudioAdapter::Process ringbuffer failure... reset" );
 -             adapter->Reset();
 -         }
 -         return 0;
 -     }
 - 
 -     int JackAudioAdapter::BufferSize ( jack_nframes_t buffer_size, void* arg )
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
 -         adapter->Reset();
 -         adapter->fAudioAdapter->SetHostBufferSize ( buffer_size );
 -         return 0;
 -     }
 - 
 -     int JackAudioAdapter::SampleRate ( jack_nframes_t sample_rate, void* arg )
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
 -         adapter->Reset();
 -         adapter->fAudioAdapter->SetHostSampleRate ( sample_rate );
 -         return 0;
 -     }
 - 
 - //JackAudioAdapter *********************************************************
 -     JackAudioAdapter::~JackAudioAdapter()
 -     {
 -         // When called, Close has already been used for the client, thus ports are already unregistered.
 -         int i;
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -             delete ( fCaptureRingBuffer[i] );
 -         for ( i = 0; i < fPlaybackChannels; i++ )
 -             delete ( fPlaybackRingBuffer[i] );
 - 
 -         delete[] fCaptureRingBuffer;
 -         delete[] fPlaybackRingBuffer;
 -         delete fAudioAdapter;
 -     }
 - 
 -     void JackAudioAdapter::FreePorts()
 -     {
 -         int i;
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -             if ( fCapturePortList[i] )
 -                 jack_port_unregister ( fJackClient, fCapturePortList[i] );
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -             if ( fPlaybackPortList[i] )
 -                 jack_port_unregister ( fJackClient, fPlaybackPortList[i] );
 - 
 -         delete[] fCapturePortList;
 -         delete[] fPlaybackPortList;
 -     }
 - 
 -     void JackAudioAdapter::Reset()
 -     {
 -         int i;
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -             fCaptureRingBuffer[i]->Reset();
 -         for ( i = 0; i < fPlaybackChannels; i++ )
 -             fPlaybackRingBuffer[i]->Reset();
 -         fAudioAdapter->Reset();
 -     }
 - 
 -     int JackAudioAdapter::Open()
 -     {
 -         int i;
 -         char name[32];
 - 
 -         fCaptureChannels = fAudioAdapter->GetInputs();
 -         fPlaybackChannels = fAudioAdapter->GetOutputs();
 - 
 -         jack_log ( "JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fCaptureChannels, fPlaybackChannels );
 - 
 -         //ringbuffers
 -         fCaptureRingBuffer = new JackResampler*[fCaptureChannels];
 -         fPlaybackRingBuffer = new JackResampler*[fPlaybackChannels];
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -             fCaptureRingBuffer[i] = new JackLibSampleRateResampler(fAudioAdapter->GetQuality());
 -         for ( i = 0; i < fPlaybackChannels; i++ )
 -             fPlaybackRingBuffer[i] = new JackLibSampleRateResampler(fAudioAdapter->GetQuality());
 -         fAudioAdapter->SetRingBuffers ( fCaptureRingBuffer, fPlaybackRingBuffer );
 -         if ( fCaptureChannels )
 -             jack_log ( "ReadSpace = %ld", fCaptureRingBuffer[0]->ReadSpace() );
 -         if ( fPlaybackChannels )
 -             jack_log ( "WriteSpace = %ld", fPlaybackRingBuffer[0]->WriteSpace() );
 - 
 -         //jack ports
 -         fCapturePortList = new jack_port_t* [fCaptureChannels];
 -         fPlaybackPortList = new jack_port_t* [fPlaybackChannels];
 - 
 -         for ( i = 0; i < fCaptureChannels; i++ )
 -         {
 -             sprintf ( name, "capture_%d", i+1 );
 -             if ( ( fCapturePortList[i] = jack_port_register ( fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 ) ) == NULL )
 -                 goto fail;
 -         }
 - 
 -         for ( i = 0; i < fPlaybackChannels; i++ )
 -         {
 -             sprintf ( name, "playback_%d", i+1 );
 -             if ( ( fPlaybackPortList[i] = jack_port_register ( fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 ) ) == NULL )
 -                 goto fail;
 -         }
 - 
 -         //callbacks and activation
 -         if ( jack_set_process_callback ( fJackClient, Process, this ) < 0 )
 -             goto fail;
 -         if ( jack_set_buffer_size_callback ( fJackClient, BufferSize, this ) < 0 )
 -             goto fail;
 -         if ( jack_set_sample_rate_callback ( fJackClient, SampleRate, this ) < 0 )
 -             goto fail;
 -         if ( jack_activate ( fJackClient ) < 0 )
 -             goto fail;
 - 
 -         //ringbuffers and jack clients are ok, we can now open the adapter driver interface
 -         return fAudioAdapter->Open();
 - 
 -     fail:
 -         FreePorts();
 -         return -1;
 -     }
 - 
 -     int JackAudioAdapter::Close()
 -     {
 -         return fAudioAdapter->Close();
 -     }
 - 
 - } //namespace
 
 
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