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							- /*
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU Lesser General Public License as published by
 - the Free Software Foundation; either version 2.1 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU Lesser General Public License for more details.
 - 
 - You should have received a copy of the GNU Lesser General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __JackChannel__
 - #define __JackChannel__
 - 
 - #include "types.h"
 - #include "JackSession.h"
 - #include "JackMetadata.h"
 - 
 - namespace Jack
 - {
 - 
 - class JackClientInterface;
 - class JackClient;
 - class JackServer;
 - struct JackEngineControl;
 - class JackGraphManager;
 - 
 - namespace detail
 - {
 - 
 - class JackChannelTransactionInterface
 - {
 - 
 -     public:
 - 
 -         JackChannelTransactionInterface()
 -         {}
 -         virtual ~JackChannelTransactionInterface()
 -         {}
 - 
 -         virtual int Read(void* data, int len) = 0;
 -         virtual int Write(void* data, int len) = 0;
 - 
 - };
 - 
 - class JackRequestInterface
 - {
 - 
 -     public:
 - 
 -         JackRequestInterface()
 -         {}
 -         virtual ~JackRequestInterface()
 -         {}
 - 
 -         virtual int Connect(const char* dir, const char* name, int which) = 0;
 -         virtual int Close() = 0;
 - 
 - };
 - 
 - class JackClientRequestInterface : public JackChannelTransactionInterface, public JackRequestInterface
 - {
 - 
 -     public:
 - 
 -         JackClientRequestInterface()
 -         {}
 -         virtual ~JackClientRequestInterface()
 -         {}
 - 
 -         virtual int Read(void* data, int len) { return -1; }
 -         virtual int Write(void* data, int len) { return -1; }
 - 
 -         virtual int Connect(const char* dir, const char* name, int which) { return -1; }
 -         virtual int Close() { return -1; }
 - 
 - };
 - 
 - /*!
 - \brief Inter process channel for server/client bidirectionnal communication : request and (receiving) notifications.
 - */
 - 
 - class JackClientChannelInterface
 - {
 - 
 -     public:
 - 
 -         JackClientChannelInterface()
 -         {}
 -         virtual ~JackClientChannelInterface()
 -         {}
 - 
 -         // Open the Server/Client connection
 -         virtual int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
 -         {
 -             return 0;
 -         }
 - 
 -         // Close the Server/Client connection
 -         virtual void Close()
 -         {}
 - 
 -         // Start listening for messages from the server
 -         virtual int Start()
 -         {
 -             return 0;
 -         }
 - 
 -         // Stop listening for messages from the server
 -         virtual void Stop()
 -         {}
 - 
 -         virtual int ServerCheck(const char* server_name)
 -         {
 -             return -1;
 -         }
 - 
 -         virtual void ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
 -         {}
 -         virtual void ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
 -         {}
 -         virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
 -         {}
 -         virtual void ClientClose(int refnum, int* result)
 -         {}
 - 
 -         virtual void ClientActivate(int refnum, int is_real_time, int* result)
 -         {}
 -         virtual void ClientDeactivate(int refnum, int* result)
 -         {}
 - 
 -         virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
 -         {}
 -         virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
 -         {}
 - 
 -         virtual void PortConnect(int refnum, const char* src, const char* dst, int* result)
 -         {}
 -         virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result)
 -         {}
 -         virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
 -         {}
 -         virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
 -         {}
 -         virtual void PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
 -         {}
 - 
 -         virtual void SetBufferSize(jack_nframes_t buffer_size, int* result)
 -         {}
 -         virtual void SetFreewheel(int onoff, int* result)
 -         {}
 -         virtual void ComputeTotalLatencies(int* result)
 -         {}
 - 
 -         virtual void ReleaseTimebase(int refnum, int* result)
 -         {}
 -         virtual void SetTimebaseCallback(int refnum, int conditional, int* result)
 -         {}
 - 
 -         virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
 -         {}
 -         virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
 -         {}
 -         virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result)
 -         {}
 -         virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result)
 -         {}
 - 
 -         virtual void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
 -         {}
 -         virtual void SessionReply(int refnum, int* result)
 -         {}
 -         virtual void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
 -         {}
 -         virtual void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
 -         {}
 -         virtual void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result)
 -         {}
 -         virtual void ClientHasSessionCallback(const char* client_name, int* result)
 -         {}
 - 
 -         virtual void PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result)
 -         {}
 - 
 -         virtual bool IsChannelThread()
 -         {
 -             return false;
 -         }
 - };
 - 
 - }
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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